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Chairman Yang

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So I unified Italy and, fancying control of Mecca, I attacked a giant Qara Koyunlu (they absorbed the territories of the Timurids, all of Arabia, lots of Russia, and were just huge overall). I quickly achieved a 99% warscore. The problem is, they won't accept anything more than a white peace! I even tried offering peace demanding only a stinking 8% territory, and they refused!

What do I do? Is the only option to painfully take over ALL of their territories for a 100% warscore (which seems like a wasted effort, especially considering the Terra Incognita I'll have to wade through), or is there another option? Frankly, if this is working as designed, it's really stupid.
 

unmerged(74326)

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I recently was engaged in a similar war with the Ottomans playing as Russia. I quickly got up to a 99% warscore but they would only settle for white peace. I think the problem is that the Ottomans still had plenty of money and plenty of manpower left to continue fighting. They probably still had hope that they could drive my forces off their land. So instead of trying to capture more territories, I sat back and allowed the Ottomans to attack me. Eventually, the war proved too costly for them and they finally ceded the territories that I wanted.

My advice to you is to hold the provinces that you have until you wear down the enemy enough that they'll be forced to agree to your terms.
 

Chairman Yang

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I actually tried doing that, and have been holding the provinces for a long time...years now. The enemy is at -3 stability, their war exhaustion and revolt risk are through the roof, they have no chance of breaking through my troops, but they STILL won't accept any peace but a white one. The problem is that they have inexhaustible manpower--I may as well take over everything rather than waiting for it to run out, because it won't.

This is lame.
 

NikkTheTrick

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You have to choices:

1. Annihilate ALL their forces and take the capital

2. Accept a white peace.
 

Kahless

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You said you have a 99% war score but really that doesn't mean much when fighting a superpower. How many of their provinces do you control and how many do they own total?
Thats % is the real test of how agreeable teh AI will be. Also their capital is worth alot, though since they are at -3 ever think of turbo-annexing?
 

gigau

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With the new patch you have another option : make spy ops on one or two provinces you really want, the fabricate claims. It seems that, at least in some cases, the AI will be more willing to give up provinces if you have a core on it.
 

ForzaA

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Personally, I find the AI to be a lot more agreeable when I control it's capital- even if at some 70% with the capital, they seem to give in a lot more easily than at 99% without.
 

EvilSanta

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This isn't actually extremely unrealistic. Soviets didn't make peace even if they had lost land worth 99% warscore because their army was still standing and they had tons of land left.

If you had your army still very much alive and kicking, loads of cash, land and manpower and thus healthy chance of victory (unified Italy simply couldn't supply as much troops as you in a war of attrition) would you make peace?
 
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EvilSanta said:
This isn't actually extremely unrealistic. Soviets didn't make peace even if they had lost land worth 99% warscore because their army was still standing and they had tons of land left.

If you had your army still very much alive and kicking, loads of cash, land and manpower and thus healthy chance of victory (unified Italy simply couldn't supply as much troops as you in a war of attrition) would you make peace?
The Soviets were a kind of political construction that's as removed a sit is possible to be from anything that existed in the EUIII time period. They also wern't at -3 stab during WWII.
 

unmerged(9599)

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Yeah they were between the purges and the general confusion of the war they were at minus 2 till at least 1942 when they began to pull their stab back up. Culminating with the gain to +3 stabillity when Berlin was taken and public sentiment improved.
 

Red Ant

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EvilSanta said:
This isn't actually extremely unrealistic. Soviets didn't make peace even if they had lost land worth 99% warscore because their army was still standing and they had tons of land left.

If you had your army still very much alive and kicking, loads of cash, land and manpower and thus healthy chance of victory (unified Italy simply couldn't supply as much troops as you in a war of attrition) would you make peace?

The problem with this is that the Soviets never lost anywhere close to 99% of their land, neither in terms of territory nor in terms of value.
 
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náraiC said:
Yeah they were between the purges and the general confusion of the war they were at minus 2 till at least 1942 when they began to pull their stab back up. Culminating with the gain to +3 stabillity when Berlin was taken and public sentiment improved.
The entire country rallied behind its leaders and army to fight the German invaders..that's not -3 stab. The purges were +stab, +narrowminded events.

(can you tell i've played to much EU?)
 

unmerged(54065)

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The problem with this is that the Soviets never lost anywhere close to 99% of their land, neither in terms of territory nor in terms of value.
And the problem with this is that you don't need to do that in game. A good example would be start a war against Ming and youll never end it unless you've taken their capital and destroyed most of their military power because you can conquer half of their kingdom and still they wouldn't accept anything other than white peace if they have armies standing and capital untouched.

The 99% is really easy to achieve and it still doesn't mean that the country might not be willing to fight back. In terms of EUIII Soviets would have had -99% war score when Nazis were attacking Leningrad, Moscow and Stalingrad.
 
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EvilSanta said:
This isn't actually extremely unrealistic. Soviets didn't make peace even if they had lost land worth 99% warscore because their army was still standing and they had tons of land left.

If you had your army still very much alive and kicking, loads of cash, land and manpower and thus healthy chance of victory (unified Italy simply couldn't supply as much troops as you in a war of attrition) would you make peace?



Actually, you are wrong. The Monarchies of the 15th-16th-17th Century did not have anything like the monolitihic control over their populations that later states did. Personally I think the penalties for a -3 stability and war exhaustion aren't nearly severe enough in the game (probably because the stupid AI can't deal with keeping them up). In a situation such as you describe your opponant should be falling apart internally and more than willing to cede a few border areas so it can concentrate on restoring order and control. This area of the game needs a LOT of work.
 

Novea

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You could be patient , wipe out all enemy troop concentrations , and attempt to instigate rebellions in the remnants of Qara Konyulu . Wait for their nation to collapse , before turbo annexing them.[/COLOR]
 

unmerged(20077)

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I've just had the same situation against Spain as the Ottomans - I decided to kick them out of as much of Muslim North Africa as I could. Even when I controlled all of their African possessions, the Spanish would not agree to anything but a white peace, even though they were also at war with France and had revolt risk everywhere of 13% at least. I was wondering whether I would end up having to send troops over to South America...
What finally made them give up was when I managed to cross over the Straits of Gibraltar and exterminate their 19000 man army led by the Spanish king. They not only gave me 5 North African provinces, but also handed 3 Spanish provinces to France. The AI only surrenders when it has no army left to fight with.