I haven't researched scenarios, but I would really like to understand what has been changed.
I was used to recovation of viceroyal titles, that if I revoke and liege is not happy with this decision, only he revolts AND I GET NO TYRANNY for claiming my rightful title.
Since I'm more concerned about dynasty, revocation of titles was crucial in expanding dynastic holdings. Also, it was a perfect tool in dissolving plots. Now it is not working as previously, but I'm fine with this CHANGE - I just want to know what exactly will rebell, when I'm taking MY title back from temporary owner. Also, keep in mind, that game forces me to revoke ALL duchy viceroyalties, before I hand them over to king level viceroyal - because granting just king level viceroyalty is not going to give me +100 opinion boost, that I'm getting, when I'm giving duchy viceroyalties seperately.
So, if I take away viceroyal title and owner says NO, then unlike declarations of war this is getting guessing game - what says, that only he will rebell or he and all his plot members? maybe even he and EVERYONE who hates me? As if wasn't enough of extra manpower, that rebels receive, when all their levies on the start of rebellion is full WITH RAISED ARMIES where I'm emptying levies, giving them 50% advantage on siege...
Also, unlike plot wars, even if war with those rebels are won(with help of mercenaries, as usually they get near 200% power) and I get rights to revoke their title as traitors... there starts an unending circle - it looks like I can get tyranny from revoking titles(even if they are traitors) and they raise flag of rebellion again(despite the previous war where they lost and were not imprisioned) and basically the question is again - I have no idea who is joining their rebellion? I have no time to guess and browse through all of the ones who hates me - usually all nondynastic title holders are hating me and that was fine by now, as if they rebelled, I could take away titles. And now this is unrealistic - enemies seems to be more unified, than dynastic members, who don't care when nondynastic liege is sqeezing their relative of their lands by declaring wars on them... wtf?!
Game currently fucks up player royally who do not want to play according to strict rules within boundaries. Revoking of viceroyalties is crucial in my game play style, because:
1. AI doesn't care about dynastic members - ONLY I do.
2. It is hard enough already to scuplt de jure drift and since it is impossible to take over whole world as it is, then the only way is to make half of kindom viceroyalties into titular landless kingdoms. And revoking of viceroyalties plays crucial part in this mechanic.
And I'm not talking about revoking despotic titles - sometimes when I'm not too careful, it takes ages to fix the mess. Because if viceroyalties levels on the same with despotic it makes no sense at all to grant viceroyalties, because of the negative opinion bonus, that comes with them and they accumulate it very quickly.
I was used to recovation of viceroyal titles, that if I revoke and liege is not happy with this decision, only he revolts AND I GET NO TYRANNY for claiming my rightful title.
Since I'm more concerned about dynasty, revocation of titles was crucial in expanding dynastic holdings. Also, it was a perfect tool in dissolving plots. Now it is not working as previously, but I'm fine with this CHANGE - I just want to know what exactly will rebell, when I'm taking MY title back from temporary owner. Also, keep in mind, that game forces me to revoke ALL duchy viceroyalties, before I hand them over to king level viceroyal - because granting just king level viceroyalty is not going to give me +100 opinion boost, that I'm getting, when I'm giving duchy viceroyalties seperately.
So, if I take away viceroyal title and owner says NO, then unlike declarations of war this is getting guessing game - what says, that only he will rebell or he and all his plot members? maybe even he and EVERYONE who hates me? As if wasn't enough of extra manpower, that rebels receive, when all their levies on the start of rebellion is full WITH RAISED ARMIES where I'm emptying levies, giving them 50% advantage on siege...
Also, unlike plot wars, even if war with those rebels are won(with help of mercenaries, as usually they get near 200% power) and I get rights to revoke their title as traitors... there starts an unending circle - it looks like I can get tyranny from revoking titles(even if they are traitors) and they raise flag of rebellion again(despite the previous war where they lost and were not imprisioned) and basically the question is again - I have no idea who is joining their rebellion? I have no time to guess and browse through all of the ones who hates me - usually all nondynastic title holders are hating me and that was fine by now, as if they rebelled, I could take away titles. And now this is unrealistic - enemies seems to be more unified, than dynastic members, who don't care when nondynastic liege is sqeezing their relative of their lands by declaring wars on them... wtf?!
Game currently fucks up player royally who do not want to play according to strict rules within boundaries. Revoking of viceroyalties is crucial in my game play style, because:
1. AI doesn't care about dynastic members - ONLY I do.
2. It is hard enough already to scuplt de jure drift and since it is impossible to take over whole world as it is, then the only way is to make half of kindom viceroyalties into titular landless kingdoms. And revoking of viceroyalties plays crucial part in this mechanic.
And I'm not talking about revoking despotic titles - sometimes when I'm not too careful, it takes ages to fix the mess. Because if viceroyalties levels on the same with despotic it makes no sense at all to grant viceroyalties, because of the negative opinion bonus, that comes with them and they accumulate it very quickly.
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