Two types of "Activity" I'd like to see added: Public Executions, and Coronations

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davidproxy

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Honestly, I'm surprised no one's ever expressed discomfort nor has there been any controversy that both CK2 and CK3 explicitly let you have sex slaves, i.e., by forcing prisoners into concubinage. I'm guessing it's an obscure enough thing that it falls under most people's radar, plus there's no chance of the player character falling prey to it.
I see people complain about it on reddit from time to time. Mostly that they have no way of rescuing their family members.

For those of you in favor of Public Executions, what would you want them to look like? Would you want to see them all lined up in your RC if you have one or at the public tournament UI that will be coming with T&T or would it simply be an extra execution type? Would there be events that come with it? A botched execution or maybe one of the condemned says some stirring words that increased public unrest? An 11th hour rescue attempt?

Also, what would be benefit of staging one (public execution) versus a normal pocket execution? More dread and an increase in control?

I'm not opposed to this sort of thing, I'm just curious what you all have in mind.
 
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SeraphAscending

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I don't want grand executions as a grand 3D scene or anything. Just a more elaborate event that has consequences for your realm and your rule.
Something like a choice of how you want to go about it and a slightly random chance result.

Whether you make a speech about loyalty, strength, piety or villainy and that having different potential effects on your population, your vassals, your peers and potentially your liege.

If you claim the rebels to be impious, but they are just a peasant revolt of your faith, it could massively backfire. If you say that those filthy [insert other faith adherents name] are ruining your country, you might sway the masses easier - but lose opinion with anyone (and any county) of that faith for quite a while.
Maybe claiming them to be greedy bandits could have better success. (depending on your popular opinion and diplomacy skill).

Also, you should lose opinion with anyone who is compassionate should you make a grand execution for any reason.

I think something like that would make any rebellion a lot more unique in conclusion than they are now.
 
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Voy

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The devs have confirmed that coronations will not make the cut for Tours and Tournaments but said the current system is ample groundwork for it to be included in the future.
 
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davidproxy

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Something like a choice of how you want to go about it and a slightly random chance result. Whether you make a speech about loyalty, strength, piety or villainy and that having different potential effects on your population, your vassals, your peers and potentially your liege.
If you claim the rebels to be impious, but they are just a peasant revolt of your faith, it could massively backfire. If you say that those filthy [insert other faith adherents name] are ruining your country, you might sway the masses easier - but lose opinion with anyone (and any county) of that faith for quite a while.
Maybe claiming them to be greedy bandits could have better success. (depending on your popular opinion and diplomacy skill).
This sounds very interesting. So then you have the option of leaving the prisoner in the dungeon until they die (might take awhile or they could escape), a private execution (might get tyranny if unlawful and negative opinion from family but is immediate), or a public execution (chance to make quell social unrest or if you fail make a martyr of the condemned? Greater pentalties with other vassals if you botch the execution of a nobly born prisoner?).

Also, you should lose opinion with anyone who is compassionate should you make a grand execution for any reason.
I like this too. I'd like it if the Compassionate / Forgiving personality types petitioned you for clemency. I think currently you are only asked by the Pope to let priests out of prison and also as a way of securing favor when doing a seduction scheme. It could be a way to win favor or a lesser hook with another vassal if you let them go.

I think something like that would make any rebellion a lot more unique in conclusion than they are now.
I agree again. I'm trying to imagine things to differentiate peasant rebellions versus those from vassals and also outside entities. I know that, a lot of times, peasants would butcher (after doing other things) noble families indiscriminate of age knowing that they would die themselves if caught. Maybe if a barony falls to a peasant rebellion, there should be a much higher chance for courtiers in that region to be killed immediately. That would give a much greater incentive for the player and vassals to quickly stop a peasant rebellion.
 
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FishieFan

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Personal discomfort with capital punishment as a person who comes from a country where such a thing still exists.
Pray tell which country is that
As @jrfess pointed out, they are already in (when employing an executioner). Anything more (in terms of a "deeper" implementation) is dangerous terrain the game should not enter, IMO - and thats probably what @Trunting expressed as well (please correct me, if I read you false)
Expanding an event so there are witnesses to the execution, making it nobles only, the kings court, a large display, what method of execution, the hiring of executioners are all things that can be done. The standard event screen but some of the characters bodies being headless would be cool but not completely necessary.
Why do you guys get so sheepish about actual mediveal thing being expanded upon?
 
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Toybasher

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I see people complain about it on reddit from time to time. Mostly that they have no way of rescuing their family members.

For those of you in favor of Public Executions, what would you want them to look like? Would you want to see them all lined up in your RC if you have one or at the public tournament UI that will be coming with T&T or would it simply be an extra execution type? Would there be events that come with it? A botched execution or maybe one of the condemned says some stirring words that increased public unrest? An 11th hour rescue attempt?

Also, what would be benefit of staging one (public execution) versus a normal pocket execution? More dread and an increase in control?

I'm not opposed to this sort of thing, I'm just curious what you all have in mind.
More or less as you described. Think like the blot event chain. A few events and the prisoner(s) executed. Have the text vary quite a bit depending on personality, culture, relation with the executed, etc. (I.E. if you're executing your nemesis vassal after a failed rebellion that sparked after you tried imprisoning him for murdering your son, mention something about it.)

No 3d RC-esque thing. Just a few events like the blot.

A last minute rescue could be cool. Maybe in the future imprisonment and schemes in general could be updated so "rescue from captivity" could be a scheme. It's a bit odd we can't try and do a jailbreak. (I believe there's actually a unique assassination event when assassinating a prisoner at least.)

For effects? Mostly just a bit more dread. I do think this type of event should depend on the ruler's personality. Like a just, vengeful ruler can't do a "grand execution" whenever he wants (only on "criminals" or a rival/nemesis) but a sadistic arbitrary one could, etc.
 
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thundershield

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I feel the argument that it would be to gruesome doesn't take into account that we already have blots/gruesome festivals in the game, where you can get since fairly gory descriptions. I agree that 3D depictions of executions probably wouldn't be a good idea, but text of someone having their head cut off in front of a crowd is far less then many other things already in the game.
 
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Herennius

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Expanding an event so there are witnesses to the execution, making it nobles only, the kings court, a large display, what method of execution, the hiring of executioners are all things that can be done. The standard event screen but some of the characters bodies being headless would be cool but not completely necessary.
Why do you guys get so sheepish about actual mediveal thing being expanded upon?
First of all - I respect that people think different about this topic and have different opinions about what is desireable/tolerable here - and that hasn't anything to do with being "sheepish" (as either the opposite position isn't to critize in this manner)

This thread was started with the wish that both coronations and exceutions get expanded beyond a mere notification. As usual, people have different expectations and wishes what "expanded" here means. My remarks were solely directed to the issue that while both coronation and executions are gameplaywise "events", their thematical content is highly different and shouldn't - IMHO- be implemented in the same style, detail and "greatness" factor, even if one deems them as equally important.
 
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Dayvit78

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I'm agreeing with what other people have said about Grand Executions (ie I want event chains, not visuals).
There were literally laws about how to execute someone based on their status. In the game, you can follow the tradition or do something different for a penalty. I like the idea of making it have events about speeches, and maybe other intrigue (anybody remember the Blackadder plot about trying to rescue the king lol). And maybe not just executions, but forcing people to the nunnery. In other words, giving some real like options to how we treat prisoners.

They already added a little bit with the Byzantine culture where you can castrate or blind - and therefore they cannot hold title or inherit anymore. Again, it's not about the visuals but about impacting the game world with your choice.
 
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FishieFan

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First of all - I respect that people think different about this topic and have different opinions about what is desireable/tolerable here - and that hasn't anything to do with being "sheepish" (as either the opposite position isn't to critize in this manner)
Being sheepish or squeamish about executions being expanded upon does seem odd when the player will do so many modern day war crimes in game
This thread was started with the wish that both coronations and exceutions get expanded beyond a mere notification. As usual, people have different expectations and wishes what "expanded" here means. My remarks were solely directed to the issue that while both coronation and executions are gameplaywise "events", their thematical content is highly different and shouldn't - IMHO- be implemented in the same style, detail and "greatness" factor, even if one deems them as equally important.
Of course executions should differ in style from coronations, I hate copy pasted mechanics, but as long as we're not given an option to sodomise the corpse things should be fine. 101 cultures have made shrunken heads or skull goblets and many traitors had their heads placed on pikes on London Bridge. A mediveal game should have mediveal mechanics
 
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Silens

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I'd like to throw in the CK2 list of execution methods, to remind people how many options there are. The new activity menu is ideal for such a high variety of options.

Crushed to death
Suffocation in ash
Burnt at the stake
Hung, drawn and quartered
Mauled by bear
Mauled by lion
Snake pit
Disembowelment
Boiled to death
Sawed in half
Hunted
Buried alive
Hung
Walled up alive
Beheading
Drowned in wine
Slowly flayed to death
Impaled on a stake
Mauled by tiger
Execution by elephant
Pierced on a growing bamboo
Stoning
Crucifixion
Blood eagle
Scaphism
Drowned
Garotting
Trampled to death by horses
Back breaking
Breaking wheel
Gored by boar
Brazen Bull
 
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WestuHal

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I think an ability to display the heads of traitors (like on London Bridge) or their quartered remains in different corners of the kingdom (maybe you can choose which regions in order to increase the control level there) could be a way of effectively gaining dread.
 
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FishieFan

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I think an ability to display the heads of traitors (like on London Bridge) or their quartered remains in different corners of the kingdom (maybe you can choose which regions in order to increase the control level there) could be a way of effectively gaining dread.
Having a quarter would also embolden any cults made around the figure if considered a matyr, helping promote pilgrimage sites to things other than holy sites
 
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SeraphAscending

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Being sheepish or squeamish about executions being expanded upon does seem odd when the player will do so many modern day war crimes in game
It's not about being squeamish, but about sensitivity. Graphic descriptions or gruesome visuals are something entirely different from a button that says "grand execution" and then you get a lot of dread and opinion modifiers. (and other things, preferably)
"Immersive" gruesomeness is a lot more likely to trigger trauma or anxiety rather than a semi-neutral description of it. So this is a lot more difficult of a topic than you make it out to be.

As has been pointed out: It will also impact the age rating of the game massively. Depending on how gruesome, potentially even the highest age rating.

Since CK3 is partially about historical believability and immersiveness, i think grand executions have a place in them. But it's also not a game that aims to shock or be gory, so it'd feel very out of place if suddenly lots of dev effort would go into 3D scenes of executions. It'd be a waste of dev time, since this isn't the reason why almost anyone plays the game. And i highly doubt it would draw a lot of newcomers.
 
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davidproxy

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It's not about being squeamish, but about sensitivity. Graphic descriptions or gruesome visuals are something entirely different from a button that says "grand execution" and then you get a lot of dread and opinion modifiers. (and other things, preferably)
"Immersive" gruesomeness is a lot more likely to trigger trauma or anxiety rather than a semi-neutral description of it. So this is a lot more difficult of a topic than you make it out to be.

As has been pointed out: It will also impact the age rating of the game massively. Depending on how gruesome, potentially even the highest age rating.

Since CK3 is partially about historical believability and immersiveness, i think grand executions have a place in them. But it's also not a game that aims to shock or be gory, so it'd feel very out of place if suddenly lots of dev effort would go into 3D scenes of executions. It'd be a waste of dev time, since this isn't the reason why almost anyone plays the game. And i highly doubt it would draw a lot of newcomers.
All good points. I remember when ck3 was still in development they mentioned that they would (and did) provide options to turn off the graphics for diseases and nudity for those that were not interested in that kind of content.

I don’t mind gruesome things I just think that for CK3, having actual execution scenes would be interesting a handful of times and then I probably wouldn’t care about it anymore.
 
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FishieFan

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It's not about being squeamish, but about sensitivity. Graphic descriptions or gruesome visuals are something entirely different from a button that says "grand execution" and then you get a lot of dread and opinion modifiers. (and other things, preferably)
"Immersive" gruesomeness is a lot more likely to trigger trauma or anxiety rather than a semi-neutral description of it. So this is a lot more difficult of a topic than you make it out to be.

As has been pointed out: It will also impact the age rating of the game massively. Depending on how gruesome, potentially even the highest age rating.

Since CK3 is partially about historical believability and immersiveness, i think grand executions have a place in them. But it's also not a game that aims to shock or be gory, so it'd feel very out of place if suddenly lots of dev effort would go into 3D scenes of executions. It'd be a waste of dev time, since this isn't the reason why almost anyone plays the game. And i highly doubt it would draw a lot of newcomers.
We're not asking for mortal kombat fatalities (mainly cuz raiden disembowling stuff only works for shinnock raiden) just mechanics about the executions. Most 3d scenes are a waste anyway so I'm agreed with you there
 
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SeraphAscending

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We're not asking for mortal kombat fatalities (mainly cuz raiden disembowling stuff only works for shinnock raiden) just mechanics about the executions. Most 3d scenes are a waste anyway so I'm agreed with you there
Even just a scene at the gallows without any animation for the drop would probably already a waste. A thematic event screen backdrop would be fully sufficient and save a ton of dev time.
In my opinion at least.
 
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Attanis

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I'm hoping that with future packs they continue to add new activities like this. A coronation and public execution would be super cool. A Birth of the Heir party would also be cool. Or an intent for a Feast that is focused on celebrating a new heir.
 
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vandevere

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I'd like to throw in the CK2 list of execution methods, to remind people how many options there are. The new activity menu is ideal for such a high variety of options.

Crushed to death
Suffocation in ash
Burnt at the stake
Hung, drawn and quartered
Mauled by bear
Mauled by lion
Snake pit
Disembowelment
Boiled to death
Sawed in half
Hunted
Buried alive
Hung
Walled up alive
Beheading
Drowned in wine
Slowly flayed to death
Impaled on a stake
Mauled by tiger
Execution by elephant
Pierced on a growing bamboo
Stoning
Crucifixion
Blood eagle
Scaphism
Drowned
Garotting
Trampled to death by horses
Back breaking
Breaking wheel
Gored by boar
Brazen Bull
For the more bloody minded of us, CK2's "Wheel of Executions TM" would be good...
 
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