1. yes, armour/piercing systems are a bit weird at the moment. I suppose it simulates that tanks fight tanks while infantry fights infantry, like in Europe Engulfed (board game), but even then, yes, it's a bit strange.
2. I actually like that the planning bonus is tied to battle plans. Once the BP is fixed, I actually want to see it taken one step further and make it so that the planning bonus only applies if the troops follow the battle plan. For example, if I'm at the border of Belgium and order them to plan for an invasion of Belgium, the bonus goes away if I move them into the Netherlands instead.
To circumvent the broken BP AI, just make the BP, and then delete the plan when the bonus has "charged up" and the fighting starts. Should not remove the bonus.
3. I can't believe I haven't thought of this. Will require a good deal of rebalancing, of course, but I really like this idea. Will give more incentive to only training troops partially, and thus lead to more variation of troop quality from nation to nation, or even within nations as they produce more or less equipment.
4. Not a bad idea to just have them get priority levels. Would greatly reduce micro.
7. Especially annoying when you play a mod like BlackICE that has lots and lots of custom equipment. Trying to figure out which of the artillery pieces you can build is the "Medium Artillery" the game asks for, or which of the trucks and cars you can build is the specific one that some TOE needs, is needlessly frustrating.
Officer: "I need a car!"
Safe-Keeper: assigns a factory to only crank out cars
Officer: "Not THAT car! Can't you tell I specifically need the yellow one!"
Safe-Keeper: dons regulation Frustration Venting Hard Hat and bangs head against wall
Marking items that need producing, the same way eligible upgrades are currently highlighted in green, would greatly help matters, too. Or just have a "Assign one factory to each thing we currently need to produce" button.
12. Some emergency measures would be cool, yes. I imagine not only the ability to change laws but also some events and quite possibly some new diplomatic options.
15. Agree 100%.
18. Yes, players should be allowed to micro trade routes. Definitely.
21. Don't agree entirely. It should be unpredictable whether a nation will join a faction. Remember, the Germans didn't expect the British and French to declare war on them when they invaded Poland.
23. How do you propose democracies should be made more fun?
24. Good point.