The counters have rivettes! I would have loved to play my old board games with metal-stamped counters with rivettes. Very nice touch.
I don't remember the 36 numbers, but in 44 the SS panzer divisions had only 126 tanks (Standard Heeres had 103). And in reality they had less, often a lot less...
I believe the speed will probably increase with research and upgrades.
I wonder what "0-2" means on the left of the counters ... ?
#1) weighted value of offensive stats on a 0-9 scale
#2) weighted value of defensive stats on a 0-9 scale
Which makes the use of the support brigades questionable at best and useless at worst. Just like HoI2.Quote from King in another thread about the same screenshot:
If you would add the artillery ingame as artillery which all divisions have, then it isn't something special anymore. It won't be anything you care about as a player. Now the artillery brigade (in the game) represents larger units of artillery of which there aren't that many in the OOB.
they are in the game but they are abstracted.
Right, and the additional Arty Bn that can added represents reinforcement/over-strengthening of said component.
It is a true part of the divisions. If you wan't large amount of artillery in all your divisions its not hard to add it somewhere 1936-39 right?When we have the arty brigade available as a buildable unit, why can't it be added as a true part of the division, unabstracted? That level of abstraction is taking one step back after taking two forward.
Which makes the use of the support brigades questionable at best and useless at worst. Just like HoI2.
Which makes the use of the support brigades questionable at best and useless at worst. Just like HoI2.
I understand the idea of abstracting signal, police, supply, etc. companies, but not the organic artillery. In that other thread that you mention, zeekater, King did not mention what level he was talking about. Perhaps he meant the battalion and company level. Abstracting the artillery into line regiments where it does not belong, when it is an available brigade, seems like an over-simplification. Why not have the arty regiment in the OOB?
When we have the arty brigade available as a buildable unit, why can't it be added as a true part of the division, unabstracted? That level of abstraction is taking one step back after taking two forward.
Except that they've already mentioned that attachment brigades like Art or AT or whatever don't take up frontage space that would be used by the other brigades and will help their division fight and thus never be in reserve.
Artillery IS already represented!Even if all units had to have artillery,you still need to represent it as an entity at least from an upgrade p.o.v. As the war progressed the artillery might not have gotten heavier than already existing calibers but it did get faster and more accurate.
Artillery IS already represented!
Look at the first tech screenshot where you can see that one upgradeable part of an infantry brigade is "Light artillery" and another is "Small arms".
Plain Infantry without any artillery brigade will still have their artillery upgraded when you research it.
But the panzer divisions light artillery assests might be in the motorized infantry part. We don't know this yet since that part of the screenshot is covered and it can't be seen anywhere in dev diarys.There is no such upgradeable part in the panzer brigade though...
I understand the idea of abstracting signal, police, supply, etc. companies, but not the organic artillery. In that other thread that you mention, zeekater, King did not mention what level he was talking about. Perhaps he meant the battalion and company level. Abstracting the artillery into line regiments where it does not belong, when it is an available brigade, seems like an over-simplification. Why not have the arty regiment in the OOB? From that same thread, Johan gave us one of his sources for the 3.PD OOB...
http://s13.invisionfree.com/3rd_Panzer_Division/ar/t82.htm
"3rd Panzer Division also known as 3rd Panzer Brigade "Berlin" was composed of 5th Panzer Regiment "Wundsdorf" stationed in Wunsdorf and 6th Panzer Regiment (later known as "Neuruppin") stationed in Zossen. This division was also composed of 3rd Motorized Brigade "Eberswalde" (with 3rd Motorcycle Battalion "Freiewalde"), 3rd Reconnaissance Company and 75th Artillery Regiment "Eberswalde" ..."
When we have the arty brigade available as a buildable unit, why can't it be added as a true part of the division, unabstracted? That level of abstraction is taking one step back after taking two forward.
I don't think we have heard about a minimum strength of divisions yet. We do know that a "division" is the smallest unit that can be deployed.A completely seperate question. Will we be able to deploy an under-strength 'division' comprised of a single brigade?
But the panzer divisions light artillery assests might be in the motorized infantry part. We don't know this yet since that part of the screenshot is covered and it can't be seen anywhere in dev diarys.
It would make some sense to me since this allows for more fun stats and specialization on our tanks.
These don't seem to represent regular artillery or regular AT guns (more mortars/infantry guns and bazookas/panzerschrecks/AT rifles).small arms, light artillery, infantry support weapons, infantry anti-tank weapons