Currently I have diplomatic but then I have no idea? I have Tunisia as a vassal and plan a little expanding into mamluks/algiers but I have no plan what to take next.
I'd pick admin just for the first 3 ideas. More mercenaries and core cost reduction. I never, ever, pick naval as a great power. You don't need it to beat anyone, all you need is more ships, simply as that. I've beaten England's fleet as Italy before, just by having lots of ships.My ruler is currently 1/4/1. I will probably take: diplomacy(got it already), offensive, religious, naval, innovative, defensive. What about this set? Since last two groups don't matter that hard I don't ask about them![]()
Not true at all. Although best used as an early idea (for the tech reduction), innovative is always good. Merc cost reduction, tradition decay reduction, optimism (HUGE), advisor cost reduction and great events.Take innovative early in the game or not at all...