The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.
unknown-X- said:This week is dedicated to Turkey AI. Although alot of work is already done, during last weekend.
Post your suggestions!
Generalisimo said:Some suggestions:
-they deploy their forces in the front but do not fight anyone (not France, Egypt, Russia, etc...)
-too many revolts that they cannot control
-they do not know how to invade Russia, they sit in the border for ages just looking at the russian troops (and the russians does the same)
those suggestions are related to the last version of your AI file that i have... send me a new one and i will post new suggestions if you want.unknown-X- said:I assume these suggestions are based on the turkey AI found currently in VIP?
Anyway, good news to you, these problems are already fixed!
About the army...well now they can maintain it(and in even greater numbers)
Well, but this thread was DEAD for 2 years... there was no "big historical" discussion in here...sean john said:no i didnt realize,Turkey was different from OE 2 years ago too,i just wanted to make u know.
1924?Kurdistani said:Turkey is different for the OE... but in game terms it does not make a bit of difference... there was no such thing as Turkey until 1924.... out of the viki time frame...
sean john said:1924?
Türkiye Büyük Millet Meclisi was found in 23th April 1920.
I think we are smart people enouth to understand the statement: "This is a thread for the Turkey/Ottoman Empire AI"... if you want, we can clean all the thread of OT material or even close it...nomoi said: