Jomini said:
Turboannexation is most useful when going for WC. In a typical war settlement you are limited in the number of provinces you can demand or the AI will offer. Large empires can be destroyed in two or three BB rounds instead of the eight or nine required for normal. It is often good strategy to take China down in one huge bite and an after meal nibble or two by turbo annexing vast swathes of territory.
I agree with you : China becomes annexable in two wars : if you're making your WC at a time when China will soon suffer from a major rebellion event, just conquer all provinces except their capital, kill all their troops. The even will fire, making the capital rebel (
and fall in the hands of the rebels soon). That way, five years later you can annex China in one go.
But I agree with Peter Ebbesen : triggering off the BBWars is better done through huge diplo-annexations. Have five big, really big vassals, with high relations with all. Have four in your alliance. Get your BB close to the limit in the couple of last years (
at 3-4 points under it). DA one of your vassals. Call the fifth in your alliance. Brace yourself for impact : BBWars will start. Don't call your four allied vassals, and continue DA them each in turn : after a DA, build up your relations with the others, then DA another, then improve relations again, etc.
Jomini said:
Much more rarely it can be useful if you are willing to pay the BB for an offensive war anyways, i.e. a rump burgundy has rebels holding its interior provinces, has lost the Dutch marshes and you are willing to pay 3 BB for Flanders.
It's 2 BB per province, now. As much as a province taken in offensive war.
