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Basileios Makedon

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Apr 19, 2015
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Tunisian/Hafsid Ideas

Traditions:

+1 merchant

+15% galley combat ability

1. Centralize the state: The desert is always difficult to rule. The long distance and the dangers of the desert make communication very difficult. We should maximize the efficiency of our administration to make the state more centralized.-0.05 monthly autonomy reduction

2. Campaigns in North Africa: Since the times of Abu Zakariya, we have been organising campaigns agains the minor african kingdoms, mainly Tlemcen. Our soldiers should march against them with the military efficiency that they have shown these 200 years.+10% army morale

3. Piracy in Mediterranean: The Mediterranean is a region full of pirates. Instead of fighting them, we should cooperate with them and recruit them as corsairs to weak the Christian trade in the Barbary Coast and stregthen Tunisian one.+15% privateer efficiency, -15% ship cost

4. Legacy of Ibn Khaldun: Ibn Khaldun was a very important historian and considered the father of the sociology. Although he was from Al-Andalus, their origins were tunisian and he lived here most oh his life.-5% tech cost reduction

5. Reforms of Abd-Al Azid: The piracy gave a lot of money to the Hafsid state. Under Abd-Al Azid II, those benefits were used to build administrative and naval buildings all across the country to reinforce the tunisian presence there.-10% build cost

6. Center of Mediterranean trade: Tunis has always been a very important center of trade in the Mediterranean. Since ancient times, it has been the gate between Eastern and Western Mediterranean, and the gold and slaves that come from Africa visit Tunis in their way to Europe.+20% provincial trade power

7. Defend against Christian Kingdoms: Since the times of the 8th crusade, to the modern Aragonese and Spanish campaigns, our kingdom has defended its land from those heathens from the north. We should improve our fortifications to ensure that they never try again.+10% fort defense

Ambitions :

+10% infantry combat ability
 
Last edited:
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That 4th idea is overpowered. What about just -5% tech cost?
 
they are too strong

Tunisian/Hafsid Ideas

Traditions:

+1 merchant

-15% ship cost

1. Centralize the state: -0.05 monthly autonomy reduction

2. Campaigns in North Africa: +10% army morale

3. Piracy in Mediterranean: +20% privateer efficiency, +15% galley combat ability

4. Legacy of Ibn Khaldun: -5% tech cost reduction,

5. Reforms of Abd-Al Azid: -10% build cost

6. Center of Mediterranean trade: +20% provincial trade power

7. Defend against Christian Kingdoms: +10% fort defense

Ambitions :

+10% cavalry combat ability
 
they are too strong

Tunisian/Hafsid Ideas

Traditions:

+1 merchant

-15% ship cost

1. Centralize the state: -0.05 monthly autonomy reduction

2. Campaigns in North Africa: +10% army morale

3. Piracy in Mediterranean: +20% privateer efficiency, +15% galley combat ability

4. Legacy of Ibn Khaldun: -5% tech cost reduction,

5. Reforms of Abd-Al Azid: -10% build cost

6. Center of Mediterranean trade: +20% provincial trade power

7. Defend against Christian Kingdoms: +10% fort defense

Ambitions :

+10% cavalry combat ability
Thanks for the reply. I changed some things. However, I'll leave the infantry combat ability ( of course nerfed )
 
Thanks for the reply. I changed some things. However, I'll leave the infantry combat ability ( of course nerfed )
Switch the Merchant with Infantry Combat Ability because Catalonian Traditions are basically the same thing (Merchants and Light Ship Cost) Or switch with other stuff. It's too similar.
 
Switch the Merchant with Infantry Combat Ability because Catalonian Traditions are basically the same thing (Merchants and Light Ship Cost) Or switch with other stuff. It's too similar.
Hmm... I don't think that's a problem... But I'll switch the ship cost with the galley combat ability
 
Hmm... I don't think that's a problem... But I'll switch the ship cost with the galley combat ability
I don't think it's a big deal but since Tunisia and Catalonia are close to each other, it seems weird. But the Galley Combat ability makes more sense and gives Tunis an early advantage which it needs for Spain.