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axzhang

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The Department of Pirate-Land Security

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Sulaiman I takes the unprecedented step of starting negotiations with the insurgent nobles that's terrorizing the land.

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Moderate concessions are offered on the table - these include 5 days of meaningless oppression for serfs within the nobility's domain (with 2 days of rest) and creation of several fancy titles (Vice-buccaneer, Vizier Blackbeard, Emir One-Eye and the like).

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However, the nobles refuse our concessions. Apparently, they were not yet informed of our revised policy of negotiation with rebels. Either that or the prospect of Saturday and Sunday without the sport of kicking serfs around is too intolerable to consider.

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Disgusted, Sulaiman I fights on. He swears that after the rebels are put down, he shall institute a new Department of Pirate-land Security to monitor future noble terrorist activity. All camel-messengers will be tapped and screened for suspected insurgent activity. The island of Malta is also a perfect sub-tropical location where alleged rebels can be sand-boarded (water seems to have no effect on the sea vermin).

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The rebels all congregate in Lower Austria. The sheer number of rebels suggests a source for outside mercenaries, since self-respecting Tunisian pirates wouldn't join the nobles in such sheer numbers. Sulaiman I postulates an Axis of Evil for the outside funding of rebels in his kingdom:

1) The Ottomans, who have a semantic grudge with Sulaiman's surname.
2) The Bohemian Emperor, who doesn't have the self-respect to launch an imperial crusade.
3) The French, just because they're French.

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Finally, after 3 long years of civil war, the rebels are put down. Once again, their possessions are expropriated and screened through the Department of Pirate-land security.

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The Tunisians launch a whoop of joy in peace being returned to their land - which is perfectly described by the name of their next king: "Yah yah!"

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Not forgetting the shame of his predecessor in the war against Hungary, Yahyah was quick to redeem this blight. War is declared: Tunisia, Morocco, Ottomans, Alsace (vassal from Austrian war), Croatia (vassal), Mantua (vassal) vs. Hungary, Modena, Palatinate

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This time, we make no mistakes in maneuvering. We're going to destroy the Hungarian army to the last man, while the Ottomans enter from the backdoor.

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Modena is annexed. Only Savoy and Genoa remain as autonomous Italian city states.

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Hungary cedes Presburg and Eskujevar to us.

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Eskujevar is the only province we're interested in, since it has that shiny stuff that makes the world go round and round.

------------------------
Some not-so random events:
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We guarantee the privileges of our Moroccan Union. Namely, that we won't impose our custom of drinking the delicious Bumboo beverage on their Islamic tradition (none henceforth as the "Party Pooper Act"

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Hiring fairs bring in more 5 star advisors. Need that extra government tech so we can create new centralized anti-noble terror institutions!

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Oppression of vassals: a time-honored Tunisian tradition.

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Vassals breaking free: an instance of culture-clash and xenophobia from our underlings who don't respect our tradition.

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Piracy is a two-way street, except we do it with more style and more delicious beverages. No mumbo-jumbo celibacy laws like the monastic order either.

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Austrian is finally accepted as a culture. No more massive Schwarzeneggar-esque rebellions in Austria.

Riddle: What happens when you combine this:
the-terminator.jpg

with this:
pirate.jpg

------------------------

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The current political situation in the Baltic does not bode well for us. The Bohemian quadrant of evil is expanding rapidly into Poland/Lithuania, while rapidly accumulating the manpower and prestige necessary to wage future wars of aggression against us.

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And of course, never in lack of major enemies, Russia is going to soon border us by eventual inheritance of territory in the Baltic. We may have to revise our triangle of evil to more complex geometric shapes.

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But we're not too worried. We're making a very healthy amount of cash, with acceptable inflation (about 1 point of inflation was gained solely during the Civil War period, which required some minting. Fully modernized as well, so there should be no future need to gain inflation).

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First in income in the world - though not nearly by an enough margin. Something must be done about Spain and the Ottomans.
As Genghis Khan once said: "It's not sufficient that I succeed, my enemies must fail." He would've made a good pirate.

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So we decide to make our domains prettier by connecting Alexandria with our pirate lair. Tripoli was recently vassalized by the Mameluks, who are our real targets here.

The year is 1560...
To be continued.
 

Malurous

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Horachte

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As I would like to learn a smuch as I can from your AAR, I would like to ask you about a number of things:

What is your strategy of using Hiring Fair? I tried it a number of times and usually were very disappointed with results. Ok, I know that you can use it to get a certain type of advisor whose employment is required in order to enact some special decisions. But i guess this is not all. People are frequently very happy to use Hiring Fair. So my question is: how do you do this? Any strategies, heuristics, policies, rules of thumb that might be helpful to an unexperienced Hiring Fair user?

You wrote sth like: Our regiments can only last 5 days of shock. What does it mean in practice? What are the practical consequences of this fact?

I was quite astonished to observe the direction in which you expanded. I was even more surprised you did not (?) suffer from the HRE trade embargo (i.e all those nasty modifiers that are applied to you when you take a HRE province). If so, why? Doesn't it apply to non-christian countries?

I was also surprised to see many, many nice reneissance events firing after you expanded into Italian peninsula. Are there any one thta you particularily like? Any so good that are worth being prayed for and being included into your strategy?

To sum it all, very interesting reading. Thx axzhang!
 

axzhang

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What is your strategy of using Hiring Fair? I tried it a number of times and usually were very disappointed with results. Ok, I know that you can use it to get a certain type of advisor whose employment is required in order to enact some special decisions. But i guess this is not all. People are frequently very happy to use Hiring Fair. So my question is: how do you do this? Any strategies, heuristics, policies, rules of thumb that might be helpful to an unexperienced Hiring Fair user?

Indeed, I use hiring fair religiously, though only the "Government" hiring fair. The only advisors I'm interested in are diplomats and statesmen (who are required to get future hiring fairs). There's no strategy associated with it, sometimes I'm pretty disappointed in the 6 months that the fair lasts and end up with nothing. Other times I get legendary diplomats that help me go on a conquering spree. It's completely random, though the quality of advisers is somewhat affected by your prestige. However, regardless, once I have enough cash, I do hiring fairs every 5 years on the dot.


You wrote sth like: Our regiments can only last 5 days of shock. What does it mean in practice? What are the practical consequences of this fact?

Since in the early game, army ideas like military drill add a whopping 0.80 bonus to morale, there are some armies (the Hungarian and the Ottoman in my game) which simply possess a huge morale advantage over mine. Cavalry also have very poor morale defense, so they're quickly run over (but not destroyed, their morale bar just depletes) when engaging a mixed army or a large infantry stack.

This is particularly true during the "fire phase," which although doesn't do much damage yet in terms of casualties, is very depleting to my cavalry's morale. This is why I manually retreat my cavalry after the first 5 days of shock so that they don't end up getting automatically retreated into some silly location when they're run over.

This tactic of manually retreating and only fighting for the first 5 days of shock is a good strategy for beating superior armies (though as armies get larger, a bad shock roll can be decimating for you).

I was quite astonished to observe the direction in which you expanded. I was even more surprised you did not (?) suffer from the HRE trade embargo (i.e all those nasty modifiers that are applied to you when you take a HRE province). If so, why? Doesn't it apply to non-christian countries?

Nope, Muslims don't get any imperial embargos. Once a Muslim country seizes an HRE province, that province is removed from the empire. The HRE prestige also suffers a massive hit for it. The HRE can call crusades against the aggressor, though I've never seen it against any nation other than the Ottomans.

I was also surprised to see many, many nice reneissance events firing after you expanded into Italian peninsula. Are there any one thta you particularily like? Any so good that are worth being prayed for and being included into your strategy?

Nope, nothing that would define my strategy. A few of them are just to add flavor, while a few of them add innovation slider moves and some gov tech investment. The only one that is very worthwhile is the creation of the Venetian Arsenal which gives you a weapons manufactory in Venice for ~400 ducats. However, the MTTH for that is quite low and you probably need to start as Venice or go straight for Venezia for that to trigger for you.