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admiral drake

Cogito ergo sum
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btw can i have my tag changed to egypt and capitol moved to iraq ? i hate those army uniforms from bukhara
 

Tem_Probe

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Victor will be late by 1 hour tonight
 

unmerged(17563)

Queen of Pink!
Jun 11, 2003
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ok I guess we have to put the time back by 1 hour :(
 

unmerged(17563)

Queen of Pink!
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Duma said:
Magyc is in the EU channel as well, so if he wants, maybe he can join us as a perm player.

yeah hes more then welcome :)
 

unmerged(33432)

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Aug 21, 2004
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i hope ill be on time next tuesday. this mp rocks due to fewer ai nations, more bandwidth, less crashes, very stable game....
its good to eliminate all non-essential ai nations ?(indians, africans) seems like this a 14 players game would work actually at even above normal speed\

i hope i make it next tuesday on time unless i have the day off from work)))..ill keep you posted
 

unmerged(17563)

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The Ottomans said:
i hope ill be on time next tuesday. this mp rocks due to fewer ai nations, more bandwidth, less crashes, very stable game....
its good to eliminate all non-essential ai nations ?(indians, africans) seems like this a 14 players game would work actually at even above normal speed\

i hope i make it next tuesday on time unless i have the day off from work)))..ill keep you posted

you play eu2 at work? lucky you :p
 
Mar 27, 2004
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Report for Philip:

Good session, if quiet. Vassalized and diploannexed Provence, vassalized Bavaria and Sicily. Got a -2 inflation event, so minted for a year to build three refineries in Italy, putting your inflation at a nice, even 2. Trade eff. is way up because of the refineries, a click towards Plutocracy on the DP slider, and Trade 3, and your trade income at this point is something like 20d. Overall income is 80~90. Expanded the navy in order to ferry a bigass army to invade and crush the Sicilians on Malta (thay had 34k on the island, I attacked with 47k, I beat them in one battle with only minor losses thanks to a 5 manuever general), and inherited a little bit of navy in the diploannexation of Provence (NOTE TO THE GM: Edit out the ghost army in Provence). Got 50 artillery in an event that might come in handy for fortress seiging. Got a 5/3/6/1 leader (or was it a 6/3/5/1? Meh...) near the end of the session. No explorers or conquistadors as of yet.

Aaaaaaaaand... that's about it.