trying to change the unit model of the Mongol Empire to that of Mongolia

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Mandu

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Hey Guys,

I have started a new game as the Oirat in Ironman mode, and came at the point to become the mongol Empire. Now, after I changed to mongol Empire my unit models look like the default old ones that came with the original game, not the nice shiny new mongolia units I got from one of those cosmetic DLC's.

So I thought to make an .asset file to change the units back to the cooler looking mongolia unit models, but the .asset file doesnt change the unit models.

The asset file I created is in the \Europa Universalis IV\gfx\entities folder, is called zzzmon.asset and has the following entries:

entity = { clone = "KHA_INFANTRY_1" name = "MGE_INFANTRY_1" }
entity = { clone = "KHA_INFANTRY_2" name = "MGE_INFANTRY_2" }
entity = { clone = "KHA_INFANTRY_3" name = "MGE_INFANTRY_3" }
entity = { clone = "KHA_INFANTRY_4" name = "MGE_INFANTRY_4" }
# Cavalry
entity = { clone = "KHA_CAVALRY_1" name = "MGE_CAVALRY_1" }
entity = { clone = "KHA_CAVALRY_2" name = "MGE_CAVALRY_2" }
entity = { clone = "KHA_CAVALRY_3" name = "MGE_CAVALRY_3" }
entity = { clone = "KHA_CAVALRY_4" name = "MGE_CAVALRY_4" }
# Artillery
entity = { clone = "KHA_ARTILLERY_1" name = "MGE_ARTILLERY_1" }
entity = { clone = "KHA_ARTILLERY_2" name = "MGE_ARTILLERY_2" }
entity = { clone = "KHA_ARTILLERY_3" name = "MGE_ARTILLERY_3" }
entity = { clone = "KHA_ARTILLERY_4" name = "MGE_ARTILLERY_4" }

I have no mods loaded.

What am I doing wrong here? I hope someone with some modding experience can point me in the right direction.
 

Jorlaan

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Try posting this in the mod forum, you'll get more luck.
 
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