Hey guys, I just wanted to throw a few words of praise in your way, based on the experiences I had in a game that I'm playing. A little bit of background... I played Nationalist China quite a lot in HOI2/DD/Armageddon. I used the Determined AI Mod (DAIM) and the Consolidated China Improvement Pack (CCIP) in those days, because their features were necessary to make China even remotely enjoyable to play. I've always found Nationalist (and even Communist) China to be the most interesting nations to play, and by far my favorites.
So after playing a few games online with my friends (One as the UK and one as Turkey...lol), I decided I'd give Nationalist China a shot. Suffice it to say, I was more than surprised at just how difficult a situation I was thrust into. Sure, I had all of the starting units that I was used to having from Doomsday/Armageddon, but the IC situation was... shall I say... depressing. I won't go into too much detail, because this isn't an AAR, but after making Peace with the communists and annexing half of Guangxi through the event-driven surrender that they have, I was smacked with Japan's declaration of war in June 1937 (along with Manchuko and Sinkiang, who had joined Japan just before).
6 Years, 11 Months and a handful of days later, Japan surrendered as my troops more or less staggered across the Korean border. It was by far the most fully engrossing experience I've ever had in a Paradox game. I went from barely being able to defend Shanxi's borders to fending off Japanese incursions from Indochina, to suddenly and unexpectedly seeing a Japanese breakthrough from Hong Kong to pushing the Japanese back to the Manchurian border, and finally pushing most of their troops into Northern Manchuria, where they would be cut off after I annexed Manchuko. It was unbelievably gratifying.
To give some perspective, it usually took me til late 1938 or mid 1939 to defeat Japan in Doomsday/Armageddon (even with DAIM and CCIP). I didn't do anything gamey or anything like that. I played the game like China should... that is... using my manpower as my greatest asset.
I just wanted to come here and personally thank everyone who had a hand in developing this great game. I look forward to lots more great times playing!
So after playing a few games online with my friends (One as the UK and one as Turkey...lol), I decided I'd give Nationalist China a shot. Suffice it to say, I was more than surprised at just how difficult a situation I was thrust into. Sure, I had all of the starting units that I was used to having from Doomsday/Armageddon, but the IC situation was... shall I say... depressing. I won't go into too much detail, because this isn't an AAR, but after making Peace with the communists and annexing half of Guangxi through the event-driven surrender that they have, I was smacked with Japan's declaration of war in June 1937 (along with Manchuko and Sinkiang, who had joined Japan just before).
6 Years, 11 Months and a handful of days later, Japan surrendered as my troops more or less staggered across the Korean border. It was by far the most fully engrossing experience I've ever had in a Paradox game. I went from barely being able to defend Shanxi's borders to fending off Japanese incursions from Indochina, to suddenly and unexpectedly seeing a Japanese breakthrough from Hong Kong to pushing the Japanese back to the Manchurian border, and finally pushing most of their troops into Northern Manchuria, where they would be cut off after I annexed Manchuko. It was unbelievably gratifying.
To give some perspective, it usually took me til late 1938 or mid 1939 to defeat Japan in Doomsday/Armageddon (even with DAIM and CCIP). I didn't do anything gamey or anything like that. I played the game like China should... that is... using my manpower as my greatest asset.
I just wanted to come here and personally thank everyone who had a hand in developing this great game. I look forward to lots more great times playing!