• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Spruce

Straight Templar Monk
41 Badges
Jul 30, 2001
7.182
8
Visit site
  • Tyranny: Archon Edition
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Rights of Man
  • Victoria 2: A House Divided
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Prison Architect
  • Crusader Kings III
  • Europa Universalis IV: Conquest of Paradise
  • Hearts of Iron II: Armageddon
  • Crusader Kings II
  • Darkest Hour
  • Deus Vult
  • Diplomacy
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Arsenal of Democracy
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Victoria 2
about the naval treaties events. Suppose I build two parallel series for BB's - each line holding 3 serial builds.

Does this count then as 6 BB's or as 2 BB's ? Remember - they are actually only working on 2 BB's - and not on 6 BB's in one go...
 

boom

Major
91 Badges
Dec 1, 2005
752
7
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Warlock 2: The Exiled
  • 500k Club
  • Cities: Skylines
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis III Complete
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV: No Step Back
  • Divine Wind
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Hearts of Iron II: Armageddon
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
It is considered 6 b/c if u look it says in production 6 is being produced. Its all the game mechanics. Sorry... if u dont like the naval confrence i guess u could edit it out.
 

Lothos

HoI3 SF LUA Developer
180 Badges
Dec 16, 2002
10.741
29
  • Impire
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
  • Galactic Assault
  • Gettysburg
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Divine Wind
  • Europa Universalis III Complete
  • Iron Cross
  • King Arthur II
  • Knights of Pen and Paper +1 Edition
  • Lead and Gold
  • Legio
  • Leviathan: Warships
  • The Kings Crusade
  • Lost Empire - Immortals
  • Magicka
  • Majesty 2
  • Hearts of Iron IV: No Step Back
  • Crusader Kings II: Sunset Invasion
  • Ancient Space
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • A Game of Dwarves
  • Crusader Kings II: Sword of Islam
  • Commander: Conquest of the Americas
  • Darkest Hour
  • Deus Vult
  • Diplomacy
  • Dungeonland
  • East India Company
  • East India Company Collection
  • Europa Universalis III
  • Europa Universalis III: Chronicles
Spruce said:
about the naval treaties events. Suppose I build two parallel series for BB's - each line holding 3 serial builds.

Does this count then as 6 BB's or as 2 BB's ? Remember - they are actually only working on 2 BB's - and not on 6 BB's in one go...

They count as 6 BBs nothing we can do about that it is how the event commands work.
 

FelisSilvestris

Major
121 Badges
Apr 9, 2006
588
64
  • Europa Universalis: Rome
  • Heir to the Throne
  • Europa Universalis III Complete
  • Knights of Pen and Paper +1 Edition
  • Leviathan: Warships
  • The Kings Crusade
  • Magicka
  • Majesty 2
  • Majesty 2 Collection
  • Europa Universalis III Complete
  • Pirates of Black Cove
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Hearts of Iron III: Their Finest Hour
  • Semper Fi
  • Sword of the Stars
  • Sword of the Stars II
  • The Showdown Effect
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • War of the Roses
  • 200k Club
  • Victoria 3 Sign Up
  • Deus Vult
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • A Game of Dwarves
  • Dungeonland
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
I encountered a problem of a kind. With the partition of the remnant-Czechoslowakia, the CZ decided to fight. As a result I puppeted them by a negotiated peace. As far as I understand the events, there is no way a human player can obtain a activate unit type for ARM divisions now.
Might not be WAD.

-edit-
Also, I apparently cannot manually fire events, which is rather strange.
 
Last edited:

FelisSilvestris

Major
121 Badges
Apr 9, 2006
588
64
  • Europa Universalis: Rome
  • Heir to the Throne
  • Europa Universalis III Complete
  • Knights of Pen and Paper +1 Edition
  • Leviathan: Warships
  • The Kings Crusade
  • Magicka
  • Majesty 2
  • Majesty 2 Collection
  • Europa Universalis III Complete
  • Pirates of Black Cove
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Hearts of Iron III: Their Finest Hour
  • Semper Fi
  • Sword of the Stars
  • Sword of the Stars II
  • The Showdown Effect
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • War of the Roses
  • 200k Club
  • Victoria 3 Sign Up
  • Deus Vult
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • A Game of Dwarves
  • Dungeonland
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
I am at war with the allies. However the events in the tech.txt are excluding Germany as far as I can tell, while the only event in Germany.txt is AI only
Code:
##################################################
# Armor Concentration
##################################################
event = {
	id = 2700009
	random = no
	persistent = yes

	trigger = {
		NOT = { local_flag = HasArmor }
		NOT = { country = USA }
[B]		NOT = { country = GER }[/B]
		NOT = { country = ENG }
		NOT = { country = SOV }
		OR = {
			atwar = GER
			AND = {
				atwar = SOV
				flag = no_purges
			}
			event = 2027 # Danzig or war
		}
		technology = 2010
	}

	name = "Armor Concentration"
	desc = " "
	picture = "scientist"
	style = 0

	date = { day = 1 month = january year = 1936 }
	offset = 15
	deathdate = { day = 30 month = december year = 1999 }

	action_a = {
		name = "Ok"
		command = { type = activate_unit_type which = armor }
		command = { type = local_setflag which = HasArmor }
	}
}
Code:
############################# 
# Unhistoric German Path
#############################
event = { 
	id = 3136169
	random = no
	
	trigger = {
		atwar = GER
	[B]	ai = yes[/B]
	}

	name = AI_EVENT
	style = 0
	
	date = { day = 1 month = january year = 1936 }
	offset = 1
	deathdate = { day = 15 month = august year = 1939 }
	
	action_a = {
		name = "OK"
		command = { type = activate_unit_type which = armor }

So as it is, I am Germany, it is Nov 1939, I got the 2nd 1939 Arm Div Tech researched, am at war with the allies and cannot build tanks.
 

Luxor

Colonel
13 Badges
Apr 29, 2003
1.153
4
  • Hearts of Iron Anthology
  • Darkest Hour
  • Rome Gold
  • Rome: Vae Victis
  • 500k Club
  • Hearts of Iron II: Beta
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
FelisSilvestris said:
So as it is, I am Germany, it is Nov 1939, I got the 2nd 1939 Arm Div Tech researched, am at war with the allies and cannot build tanks.

It's a bug. The Danzig or War event should also activate armor type for Germany.
 

Lothos

HoI3 SF LUA Developer
180 Badges
Dec 16, 2002
10.741
29
  • Impire
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
  • Galactic Assault
  • Gettysburg
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Divine Wind
  • Europa Universalis III Complete
  • Iron Cross
  • King Arthur II
  • Knights of Pen and Paper +1 Edition
  • Lead and Gold
  • Legio
  • Leviathan: Warships
  • The Kings Crusade
  • Lost Empire - Immortals
  • Magicka
  • Majesty 2
  • Hearts of Iron IV: No Step Back
  • Crusader Kings II: Sunset Invasion
  • Ancient Space
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • A Game of Dwarves
  • Crusader Kings II: Sword of Islam
  • Commander: Conquest of the Americas
  • Darkest Hour
  • Deus Vult
  • Diplomacy
  • Dungeonland
  • East India Company
  • East India Company Collection
  • Europa Universalis III
  • Europa Universalis III: Chronicles
I will look into these. That second event should not be activating armor for all AI only countries unless they have the tech.

EDITED: Going to rewrite this. THere are several events that activate armor so going to slim this down to just one event. This will make it easier to handle in the future.
 
Last edited:

unmerged(59460)

Sergeant
Jul 30, 2006
86
0
Wow, I defeated the Soviet Union in two and a half months, maybe I should try harder difficulty :rofl: , the high movement speed makes barbarossa much easier, even though I temporarily got stalled in the north by weeklong battles and lost Finland. Has someone else gone to war with the soviets yet? What were your experiences?

This is actually pretty cool because now I still have time to build up a navy, have to live with that naval treaty though.
 

Lothos

HoI3 SF LUA Developer
180 Badges
Dec 16, 2002
10.741
29
  • Impire
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
  • Galactic Assault
  • Gettysburg
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Divine Wind
  • Europa Universalis III Complete
  • Iron Cross
  • King Arthur II
  • Knights of Pen and Paper +1 Edition
  • Lead and Gold
  • Legio
  • Leviathan: Warships
  • The Kings Crusade
  • Lost Empire - Immortals
  • Magicka
  • Majesty 2
  • Hearts of Iron IV: No Step Back
  • Crusader Kings II: Sunset Invasion
  • Ancient Space
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • A Game of Dwarves
  • Crusader Kings II: Sword of Islam
  • Commander: Conquest of the Americas
  • Darkest Hour
  • Deus Vult
  • Diplomacy
  • Dungeonland
  • East India Company
  • East India Company Collection
  • Europa Universalis III
  • Europa Universalis III: Chronicles
There is a bug in 0.9 making the GDE for the soviets in 1941 only 0.65 but in 1942 it jumps to 0.95. So if you fight them any time prior to 1942 they are a cake walk.
 

Spruce

Straight Templar Monk
41 Badges
Jul 30, 2001
7.182
8
Visit site
  • Tyranny: Archon Edition
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Rights of Man
  • Victoria 2: A House Divided
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Rule Britannia
  • Prison Architect
  • Crusader Kings III
  • Europa Universalis IV: Conquest of Paradise
  • Hearts of Iron II: Armageddon
  • Crusader Kings II
  • Darkest Hour
  • Deus Vult
  • Diplomacy
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Arsenal of Democracy
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Victoria 2
I wanted to divide Czechs with Hungary (I'm Germany) - then the USSR dow'd Germany (me) and France to - then Poland wanted to join the Axis. A long chain of war declarations was set lose.

In the end I still can't build armour - should there be a date ?

The Danzig event will never fire - cause I let Poland in the Axis.
 

unmerged(59460)

Sergeant
Jul 30, 2006
86
0
Lothos said:
There is a bug in 0.9 making the GDE for the soviets in 1941 only 0.65 but in 1942 it jumps to 0.95. So if you fight them any time prior to 1942 they are a cake walk.

Can I fix this manually?

Also, there is problem with Kwantung Army sending me their entire army as soon as I linked up with Japan. What is the country_tag for Kwantung Army?

EDIT: There also appears to be a bug with China, I helped Japan conquer them ,and after I took the last province, immediatly about 1/4 of the provinces previously conquered (from both me and Japan) went Chinese again, with me and Japan still at war with them. They spawned new troops immediatly even though they have no industry.

It is very annoying, especially because all the north-western mountain provinces went back to them, the ones were it takes half a year to walk to.
 
Last edited:

unmerged(59460)

Sergeant
Jul 30, 2006
86
0
Unfortunately my last savegame dates 5 months prior to that event. I didnt notice what happend right away because I was busy in Africa, then when I looked why Japan had not annexed I saw that China was resurected lol. I searched the log for an event but couldnt find one, very strange.

I am sorry that I cannot give a more accurate description.
 

loki1232

First Lieutenant
57 Badges
Apr 1, 2006
281
0
  • Stellaris: Humanoids Species Pack
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Surviving Mars: First Colony Edition
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Surviving Mars: First Colony Edition
  • Stellaris: Necroids
  • 500k Club
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Hearts of Iron III
  • Europa Universalis IV: Res Publica
  • Crusader Kings II
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV: Cadet
Yes, the armor thing isn't working if you chose not to attack czechoslavakia after the sudetenland crisis. I certainly didn't despite going to war with the danzig event.

Thinking about the bomb attempt to kill hitler in 1940. Could we consider an ahistorical story where after that point there is a negotiated peace? Otherwise killing off Hitler changes nothing, and even all of the later events mention him.
 

unmerged(39126)

Second Lieutenant
Feb 1, 2005
102
0
I have an interesting bug.

It's November 1939 and I have completed the invasion of Poland.

However I have had a theoretical breakthrough for Turbo Cag's (1945), I have both the Totenkopf and Das Reich SS Armoured Divisions and Hitler has just narrowly avoided assasination ('44 event).

It seems my game thinks its 1944 when it should be 1939.

I'm not sure how this has happened. The only thing that may have caused this is during the declarations of war. The UK had guaranteed Polish independence and Poland had accepted, but I noticed by Sep 4th the Allies had not declared war so in the spirit of realism I declared war on them instead. (Not very real, but I wanted them in the war). However the Theoretical breakthrough happened a while ago.
 

unmerged(58855)

Sergeant
Jul 10, 2006
86
0
FX_FX said:
Wow, I defeated the Soviet Union in two and a half months, maybe I should try harder difficulty :rofl: , the high movement speed makes barbarossa much easier, even though I temporarily got stalled in the north by weeklong battles and lost Finland. Has someone else gone to war with the soviets yet? What were your experiences?

Well, my Barbarossa took about ten months. A great experience in my opinion, the new events really liven it up. The Soviets defeated Finland quite quickly in my game too, it only took about five weeks. However, since AI files haven't yet been changed that much, the new People's Army of the Finnish People's Republic adopted an effective form of passive resistance:

FC14749F.bmp


I actually think some new events for Finland might be in order. At the very least it's quite unlikely that the Soviets would've allowed the Finnish Army to remain mobilized, even led by Mannerheim and the other high-ranking Finnish officers. Also, if Finland first became a Soviet puppet and then, only a few months after that, USSR lost a major war against Germany, I think the Finns would at least rebel against Soviet rule. The Germans could probably choose to either not get involved in that struggle, offer limited resistance to the Finns or even propose an alliance / make Finland a German puppet.

EDIT: the picture above also highlights my biggest problem during Operation Barbarossa: a severe lack of reinforcements. This is probably due to the fact that I simply built too many divisions. The 1 000 000 men that Rosenberg's plan gave me in early 1942 really came in handy.
 
Last edited: