I would recommend for Hard and aggressive, otherwise its just too easyNormal/Normal the best setting for the TRP Mod
Is not better to use normal instead of aggressieve? Because ai is more reckless in his attacks an more suicidal. So they left there backfront undefended. And is easier to encircle them.I would recommend for Hard and aggressive, otherwise its just too easy
actually agreesiveness only applies to DOW and not whether to attack or not. its a bit of a pointless optionIs not better to use normal instead of aggressieve? Because ai is more reckless in his attacks an more suicidal. So they left there backfront undefended. And is easier to encircle them.
I thinks its not only higher change that AI will Dow u.actually agreesiveness only applies to DOW and not whether to attack or not. its a bit of a pointless option
Aggressive or furious AI doesn't make AI "better". AI is just annexing smaller nations faster, things like that.I'm gonna have to ask a dude about what it does because im getting conflicting info and he's usually right.
The way I learned personally the aggressive or furious AI does nothing for diplo and just attacks harder?
Just for the record I never implied better I implied attacks more speculatively, making both holding a static front harder and encircling them easier.Aggressive or furious AI doesn't make AI "better". AI is just annexing smaller nations faster, things like that.
I might be wrong, but AFAIK the AI annexes a country whenever it gets the chance to do so. Aggressive means they will attack relentlessly, no matter (almost) the odds. But it also makes it easier to encircle and destroy them, even more so when the units are weakened from constant attacks.Aggressive or furious AI doesn't make AI "better". AI is just annexing smaller nations faster, things like that.
I might be wrong, but AFAIK the AI annexes a country whenever it gets the chance to do so. Aggressive means they will attack relentlessly, no matter (almost) the odds. But it also makes it easier to encircle and destroy them, even more so when the units are weakened from constant attacks.
Yeah but what about a player that isnt as experienced as you and runs a web page dedicated to the predecessor games and plays weekly MP games in one of its offshoots?I would recommend for Hard and aggressive, otherwise its just too easy
In my opinion generally yes, because you will have a pretty tough time whoever you are. All axis are basically in a terrible spot. The USSR has to get barbed, China too has their version of that, and About difficulty modifiers I dislike two things most, 1> my ic being lower than normal and 2> enemy units having artificial buffs to their power. You can therefore make your own difficulty by opening the file called difficulty and change it so that for example its all like normal except the AI has 30% bonus to resource and IC. But those are just my tastes in tweaking difficulty. I dont want an IC penalty because then it wont teach me good build ups for MP, and the militia divisions fighting like brigaded modern infantry is just a pet peeve, although I suppose for the same reason> your SP game wont be useful in terms of stress testing for MP games, which are much more fun imo.Normal/Normal the best setting for the TRP Mod?