In TRP, there's just one First Vienna Award event for CZE.
Well, there should be one for the beneficiary as well. As if the Munich Agreement would only fire for CZE, but not for GER.
In TRP, there's just one First Vienna Award event for CZE.
Jupp. Was in internal error. Von Wietersheim is L352c. We will change it with the next versions. Thank you very much.Hi
I have another "photo" question-is the photo of the general von Wietersheim correct?
Maybe I am wrong but the one in TRP looks like Vlasov
Maybe tweaking the AI files will help to a certain extent. I'll see what i can do about them. Generally speaking, keeping the bulk of essential techs up to date is rather hard for AIs since it requires a lot of planning and managing even for human players.
I told our admin about the issue. If there's anything new, i'll let you know.
Hi.
Basing on my japan games it was pretty effective to build Infantry and mountain troops for China. They are the best ground forces for the campaign. Your bomber force can attack chinese IC to handicap the chinese army. Building IC is always a good idea because you will need a lot of modern ships for an effective pacific war. I build a combination of ground forces for china and IC for a pacific war. I stopped with IC building in 1939 to switch from IC to modern CV building program.
About the KWA: There are different opinions. KWA as a separated state saves your TC capacity and will bring you teching advantages (blueprints). But you dont have control of the building program and you cant use the officers of the KWA army for your pacific war. I prefer the annexation of the KWA because of the IC, officers and manpower. All in all you have to try to find your best way here.
About the "special units":
You are talking about the japanese type A elite infantry units? They are limited and only available by decisions.
About the pictures:
What is confusing? All icons have a clear structure: model year, model nato symbol or navy code. Elite units have an elite symbol at the right bottom corner. Background flags help to identify the nation of the unit.
Please add a screenshot or more information about your problem here. Thank you very much.
Well. Like i said; thats a reason why we add a general information system for all icons with the model year and the nato symbol or navy code and/or a stylised icon.
I agree that there are a couple of icons where the unit pic is a bit small or too generalized but there was not enough graphical material for this icons. Thats the reason why we add this clear support system of the model year and unit code. You can always identity a ship by this information.
@ChasF: Please check your inbox.
It seems that especially people from Asia experience problems with our site (located in the US).
@Doctoxic:
Thx for your feedback.
1) Most likely, it's the Altmark event that caused Norway to enter the Axis in your game: On february 16, there's a 98% chance that a norwegian AI decides for the historical outcome. However, there's also a 1% chance each for joining either Axis or Allies. If i recall correctly (You know, they implemented this event years before i joined the team.), there won't be any further Weserübung events now.
2) That's WAD: GER and SOV human players will be informed about this game mechanics after the Battle of France so that they still have the time to regroup their forces.
3) We don't use the "offensive chits" like DH Full does. In TRP, you may decide to launch historical offensives like "Operation Barbarossa". These will also provide your armies with a temporary bonus in combat. There's no possibility to trigger offensive chits at will.