Do your motorised divisions have attachments that slow them down?
Nope, they have engineer attachments, and they're moving through plains provinces
Do your motorised divisions have attachments that slow them down?
well if u played with the historical triggers... the US can only start massing units when they go to war. an ai US will go to war probably much later than a human one.Some feedback on this great mod: I am playing Italy and focus very much on historic realism. The date is September 2. 1944. End date is default and agressiveness Normal. See attachment for the situation in the Med now.
1. Italy and German are still not allied with Japan. This actually happened in September 1940
2. Soviet have reached the German borders and are way ahead of historic schedule.
3. UK has 325 infantry divs according to my Intel. A whole lot more than in reality as far as I know. It include colonies but anyway.
4. Germany have 360 divs and almost none in France. The allied has not attempted to do a Normandy landing despite this. All their effort seems to be focused on me as Italy.
5. Japan has taken the Northern Territory in Australia but not Singapore that UK reconquered. Theres is absolutely nothing in Northern Territory a part from Darwin and bases but maybe their after Australia as such?
6. Intel tels that USA has only 62 divs. That is extremely few at this point in the war. But of course the UK has a lot more than the actually had so maybe the AI as made the US to aid UK with a lot of recourses.
7. Finland was overrun by Soviet early on and switched side. This gave Germany one more challenge in addition to a very strong Soviet.
8. Transport manage to escape from naval forces and thus amphibious assaults happens rather often. What I find a little strange is that the AI often attacks with too small forces, looses some thousand soldiers and soon try to do the same again. It certainly creates some action, but makes little consequence. Fun to see them bite the dust though.
9. I have some crack 1940 mountain divisions with 3+ generals. Even so three of these did not have much progress in mountain terrain against a UK 1940 Marine unit and a couple of Motorized 1941 divs I think it was. I really would like an explanation on that. All my units had an arty 1940 brigade. I attacked from two directions lead by a Lt.General.
10. It seems the counters not always picture the right country. It seems some US units actually had UK counters. I also wish that Romanian, Hungarian, Slovakian and Bulgarian units had their own flags.
11. Losses are also interesting and is both almost historic and also very much the opposite. Germany has lost 11.7 mill soldiers and UK 1,7 million. In both cases a lot more than in reality.
12. The numbers in the games seems in general to be a little strange. Is is not unusual to loose or kill 50 bombers in one mission. Very unusual back then. In the game it happens all the time. The numbers need some further work I believe.
I am not expecting everything to be realistic but hope that it is realism in the Industrial Capacity, Infrastructure, population, resources and tech level etc. in the beginning of the game. How UK have managed to get 320 divs is of course possible based on population. Germany had 420 divs at one point and has now only 270 left. Soviet have 620! and pushing fast forward. Impressive since their losses now are 13.5 million. Since France is more or less unoccupied I am surprised that UK do not try an invasion but of course Germany would crumble very fast then. Maybe the other half of the UK troops are in Asia somewhere but it is hard to tell as long as Italy is not allied with Japan.
Anyhow, terrible fun this game and very hard to get away from.![]()
ok thanks for the info.Kwantung is intended to help AI Japan. This way Japan can concentrate on the Pacific, while KWA does China.
If i play Japan, i prefer to keep KWA alive for several reasons:
1: Japans TC is not decreased by theChina war.
2: Japan benefits from KWA tech teams, who concentrates on ground combat, so Japan gets blueprints from there.
Anything that makes this great game greateras fas as i remember there are issues with the AI if the US front reaches UK controlled territory.
In this case the US AI kind of "freezes". This is due to engine internal issues.
The only possibility to overcome this is to sent troops as EX forces to the nation which controls this front.
So i suppose the strange relation between US and UK divisions comes from the fact, that US AI sent a lot of forces to the UK
I guess this explaines the numbers and UK icons on US forces.
Please load our save game as UK and as US and try to check this out. I will.
I already discussed with Studti, that SU has too much MP in the final stages of the war. As to my knowlegde the SU MP was depleted at the end of WW2 too.
What is MP? I probably should know but better ask.
For our fight in the mountains:
Can you please give some more details, which forces fought against which forces in which area of the map ?
Three of my experienced Italian 1940 mountain divs fought from a mountain province and a plains province (in Tunis) against another mountain province with one newly arrived allied UK/US 1940 Marine div. They had no significant progress.
To loose 50 bombers ( from 500 in a full stack ) against a stack of 5 multi-role fighters seems not to be that bad. In history you normally did not see situations in which the number of attacking fighters was equal to the number of bombers. In most cases the bombers were superior in quantity. And even if 200 fighters attacked 1000 bombers, a kill ratio of 5 to 8 percent suffered by the bombers was not unusual.
I guess this is about numbers. It probably never happened that Italy attacked one target with 500 planes. This is US and UK numbers over Germany and they could loose 10 % in one mission, considered as major losses.
Thanks for your detailed feedback !
I am not expecting everything to be realistic but hope that it is realism in the Industrial Capacity, Infrastructure, population, resources and tech level etc. in the beginning of the game. How UK have managed to get 320 divs is of course possible based on population. Germany had 420 divs at one point and has now only 270 left. Soviet have 620! and pushing fast forward. Impressive since their losses now are 13.5 million. Since France is more or less unoccupied I am surprised that UK do not try an invasion but of course Germany would crumble very fast then. Maybe the other half of the UK troops are in Asia somewhere but it is hard to tell as long as Italy is not allied with Japan.
Exellent, thanks. Hope that bug will be removed. Yes, I have seen lots of UK divs that is led by US generals and thus are American.Currently there is a bug in DH which switches ownership of expeditionary forces under AI control each time you load the game, that way Germany and UK as alliance leaders "steal" almost all divisions from other nations so as Soviet Union you run into tons of German divisions which use to belong to Axis minors but have switched to German and are benefiting from German tech.
USA is too good at reinforcing UK landings and threatened fronts so probably same bug happens making USA weaker then actually is.
It is very well possible to succeed. I launched Barbarossa historical at June 22 1941 and took Moscow and Murmansk by Dec 41, encircled Leningrad (which was then taken during in the winter) and a big portion of the Russian army in Romania. Eastern Ukraine, Caucasus and Stalingrad were conquered June-Dec 42 at which point Bitter peace event fired.
However, for me a few adjustments were necessary: a) I only built Subs and no Bismarck/Tirpitz/naval bombers. This because i needed to build more infantry than im used to. I like to build navy for flair, but I dont see how your army then can be big enough. b) I took control over all allies, including Italy. c) Micromanagement all the way...
Surely best campaign feeling ever, but a few things I didnt like were: a) the Yugoslavian events make it unneccesary to use ressources on garrisoning the Balkans. Doesnt feel realistic at all. b) Germany cant supply troops and Northern Africa and Italy hasnt enough convoy builds. This led to Italy/Germany loosing 50+ Divisions in Northern Africa since they were out of supply. That might be historical, but as Germany you cant do anything about it (?), which doesnt feel right.
a) the Yugoslavian events make it unneccesary to use ressources on garrisoning the Balkans. Doesnt feel realistic at all. b) I took control over all allies, including Italy. c) Micromanagement all the way...
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