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tripp_trap

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ddiplock said:
Ok, I've changed the offset from 0 to 1 to ensure the trigger is checked.

and the event still doesn't fire....even manually when i type in event 4444, nothing happens.

I'm not going to give up on getting this to fire correctly!!!

event = {
id = 4444
random = no
country = ENG

trigger = {
government = democratic
dissent = 0
}
}

name = "Fascism comes to Britain-BNP Coup"
desc = "With the present decedant democratic government planning to wage an illegal war in Iraq, the BNP could stand silent no longer. Supported by many of those against the war,and with the majority of British troops preparing to invade Iraq, the BNP seized control of the British government in a bloody coup."
style = 0

date = { day = 0 month = april year = 2003 }
offset = 0
deathdate = { day = 1 month = april year = 2005 }

action_a = {
name= "British politics have changed forever"
command = { type = headofgovernment which = 87012 }
}
}


Try that.
 

Black Guardian

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tripp_trap said:
event = {
id = 4444
random = no
country = ENG

trigger = {
government = democratic
dissent = 0
}
} <- delete this ^^

name = "Fascism comes to Britain-BNP Coup"
desc = "With the present decedant democratic government planning to wage an illegal war in Iraq, the BNP could stand silent no longer. Supported by many of those against the war,and with the majority of British troops preparing to invade Iraq, the BNP seized control of the British government in a bloody coup."
style = 0

date = { day = 0 month = april year = 2003 }
offset = 1 <- change offset to 1
deathdate = { day = 1 month = april year = 2005 }

action_a = {
name= "British politics have changed forever"
command = { type = headofgovernment which = 87012 }
}
}


Try that.

The red marked "}" have to be deleted, otherwise it can´t work
 

tripp_trap

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Black Guardian said:
The red marked "}" have to be deleted, otherwise it can´t work

No I think it must be there, cause the event I looked at when I tried to correct it (I suck at events, made like 3 in my life)

Here is the event I looked at anyway:

#########################################################################
# Japan and the SE Asian Colonies of Vichy France
#########################################################################
event = {
id = 3803
random = no
country = JAP

# Triggered by FRA 2800

trigger = {
control = { province = 1306 data = VIC } # Vichy controls Indochine and Madagascar
control = { province = 1326 data = VIC }
control = { province = 1328 data = VIC }
control = { province = 1329 data = VIC }
control = { province = 1332 data = VIC }
control = { province = 1333 data = VIC }
control = { province = 1334 data = VIC }
control = { province = 1335 data = VIC }
control = { province = 1336 data = VIC }
control = { province = 1337 data = VIC }
control = { province = 1338 data = VIC }
control = { province = 1339 data = VIC }
control = { province = 1340 data = VIC }
control = { province = 1341 data = VIC }

control = { province = 1134 data = VIC }
control = { province = 1137 data = VIC }

NOT = {
OR = {
alliance = { country = JAP country = ENG }
alliance = { country = JAP country = GER }
}
}

NOT = {
war = { country = FRA country = JAP }
}
}

name = "EVT_3803_NAME"
desc = "EVT_3803_DESC"
picture = "asian_colonies"
style = 0

action_a = {
name = "ACTIONNAME3803B" # Demand French Indochine
ai_chance = 95
command = { type = relation which = VIC value = -10 }
command = { type = relation which = FRA value = -20 }
command = { type = relation which = ENG value = -15 }
command = { type = relation which = USA value = -15 }
command = { type = relation which = CGX value = -25 }
command = { type = relation which = CYN value = -20 }
command = { type = trigger which = 4001 }
command = { type = trigger which = 3707 } # USA - war entry raised
}
action_b = {
name = "ACTIONNAME3803A" # Demand Airbases in French Indochine
ai_chance = 2
command = { type = relation which = VIC value = -5 }
command = { type = relation which = FRA value = -15 }
command = { type = relation which = ENG value = -10 }
command = { type = relation which = USA value = -10 }
command = { type = relation which = CGX value = -20 }
command = { type = relation which = CYN value = -15 }
command = { type = trigger which = 4000 }
}
action_c = {
name = "ACTIONNAME3803C" # Demand French Indochine and Madagascar
ai_chance = 3
command = { type = relation which = VIC value = -15 }
command = { type = relation which = FRA value = -25 }
command = { type = relation which = ENG value = -20 }
command = { type = relation which = USA value = -20 }
command = { type = relation which = CGX value = -25 }
command = { type = relation which = CYN value = -20 }
command = { type = trigger which = 4002 }
command = { type = trigger which = 3708 } # USA - war entry raised more
}
}


But as I mentioned I don't know much so i might (probably ;) ) be wrong.
 

ddiplock

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I deleated the extra } sign as suggested............and it STILL doesn't fire :confused:

lol. Here is how the event looks now:



##########################################################
#Fascism comes to Britain-BNP Coup
##########################################################
event = {
id = 4444
random = no
country = ENG

trigger = {
government = democratic
dissent = 0
}


name = "Fascism comes to Britain-BNP Coup"
desc = "With the present decedant democratic government planning to wage an illegal war in Iraq, the BNP could stand silent no longer. Supported by many of those against the war,and with the majority of British troops preparing to invade Iraq, the BNP seized control of the British government in a bloody coup."
style = 0

date = { day = 0 month = april year = 2003 }
offset = 1
deathdate = { day = 1 month = april year = 2005 }

action_a = {
name= "British politics have changed forever"
command = { type = headofgovernment which = 87012 }
}
}
 

tripp_trap

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ddiplock said:
I deleated the extra } sign as suggested............and it STILL doesn't fire :confused:

lol. Here is how the event looks now:



##########################################################
#Fascism comes to Britain-BNP Coup
##########################################################
event = {
id = 4444
random = no
country = ENG

trigger = {
government = democratic
dissent = 0
}
}

date = { day = 0 month = april year = 2003 }
offset = 1
deathdate = { day = 1 month = april year = 2005 }

name = "Fascism comes to Britain-BNP Coup"
desc = "With the present decedant democratic government planning to wage an illegal war in Iraq, the BNP could stand silent no longer. Supported by many of those against the war,and with the majority of British troops preparing to invade Iraq, the BNP seized control of the British government in a bloody coup."
style = 0

action_a = {
name= "British politics have changed forever"
command = { type = headofgovernment which = 87012 }
}
}


Try this :) this was my first suggestion. I saw an event which had 2 "}" So i thought you could try that (and switched place from the trigger and name) reply as soon as you can :)
 

Black Guardian

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tripp_trap said:
No I think it must be there, cause the event I looked at when I tried to correct it (I suck at events, made like 3 in my life)

Here is the event I looked at anyway:

#########################################################################
# Japan and the SE Asian Colonies of Vichy France
#########################################################################
event = {
id = 3803
random = no
country = JAP

# Triggered by FRA 2800

trigger = {
control = { province = 1306 data = VIC } # Vichy controls Indochine and Madagascar
control = { province = 1326 data = VIC }
control = { province = 1328 data = VIC }
control = { province = 1329 data = VIC }
control = { province = 1332 data = VIC }
control = { province = 1333 data = VIC }
control = { province = 1334 data = VIC }
control = { province = 1335 data = VIC }
control = { province = 1336 data = VIC }
control = { province = 1337 data = VIC }
control = { province = 1338 data = VIC }
control = { province = 1339 data = VIC }
control = { province = 1340 data = VIC }
control = { province = 1341 data = VIC }

control = { province = 1134 data = VIC }
control = { province = 1137 data = VIC }

NOT = {
OR = {
alliance = { country = JAP country = ENG }
alliance = { country = JAP country = GER }
}
}

NOT = {
war = { country = FRA country = JAP }
}
}

name = "EVT_3803_NAME"
desc = "EVT_3803_DESC"
picture = "asian_colonies"
style = 0

action_a = {
name = "ACTIONNAME3803B" # Demand French Indochine
ai_chance = 95
command = { type = relation which = VIC value = -10 }
command = { type = relation which = FRA value = -20 }
command = { type = relation which = ENG value = -15 }
command = { type = relation which = USA value = -15 }
command = { type = relation which = CGX value = -25 }
command = { type = relation which = CYN value = -20 }
command = { type = trigger which = 4001 }
command = { type = trigger which = 3707 } # USA - war entry raised
}
action_b = {
name = "ACTIONNAME3803A" # Demand Airbases in French Indochine
ai_chance = 2
command = { type = relation which = VIC value = -5 }
command = { type = relation which = FRA value = -15 }
command = { type = relation which = ENG value = -10 }
command = { type = relation which = USA value = -10 }
command = { type = relation which = CGX value = -20 }
command = { type = relation which = CYN value = -15 }
command = { type = trigger which = 4000 }
}
action_c = {
name = "ACTIONNAME3803C" # Demand French Indochine and Madagascar
ai_chance = 3
command = { type = relation which = VIC value = -15 }
command = { type = relation which = FRA value = -25 }
command = { type = relation which = ENG value = -20 }
command = { type = relation which = USA value = -20 }
command = { type = relation which = CGX value = -25 }
command = { type = relation which = CYN value = -20 }
command = { type = trigger which = 4002 }
command = { type = trigger which = 3708 } # USA - war entry raised more
}
}


But as I mentioned I don't know much so i might (probably ;) ) be wrong.


You are ^^
The first break is just there because there was a "NOT = {" before (which have to be endet with another "}", logically]- the second one is telling the game, that the trigger is endet now...

But i think this example is a little bit to hard to start with ^^

maybee you should do the following:

Code:
event = {
id = 4444
random = no
country = ENG
[COLOR=Blue]picture = "" 
[/COLOR]
trigger = {
government = democratic
dissent = 0
}

[COLOR=Blue]...and so on[/COLOR]
 

tripp_trap

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Black Guardian said:
You are ^^
The first break is just there because there was a "NOT = {" before (which have to be endet with another "}", logically]- the second one is telling the game, that the trigger is endet now...

But i think this example is a little bit to hard to start with ^^

maybee you should do the following:

Code:
event = {
id = 4444
random = no
country = ENG
[COLOR=Blue]picture = "" 
[/COLOR]
trigger = {
government = democratic
dissent = 0
}

[COLOR=Blue]...and so on[/COLOR]

That is an event made by paradox, you can find it in your event file list :)
It was just that i used that as a blue print to help correct the original posters event.
 

ddiplock

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Ok, i've changed the start date from 0 to a 1.

and it still isn't working. I just don't understand this.

it should be working. lol