The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.
Yep, still randomly -80 with Hindus and such too. Even though the game clearly makes a delineation between heretic vs heathen and the modifier says "heretics".Council of Trent seems pretty badly designed as well as buggy. Does the negative opinion of heretics still apply to all heathens across the world?
I can't even believe that's not an easy fix. Tons of things in the game affect only heretics or heathens. Even other opinion modifiers.Yep, still randomly -80 with Hindus and such too. Even though the game clearly makes a delineation between heretic vs heathen and the modifier says "heretics".
They also can consider "not true faith". So this must be bugged. Either this weird heathen hatred is intended (and thus the UI is bugged when it says only heretics), or the text in UI is intended and it's the mechanic not working properly.I can't even believe that's not an easy fix. Tons of things in the game affect only heretics or heathens. Even other opinion modifiers.
Until age of assolutism. After 1700 religious differences were a non-factor for diplomacy between powers. -120 malus would be realistic during religion wars (XVI-XVII sec.), but it have to disappear after that age3) The opinion modifiers last too long.
The modifier really should end when the faith of the HRE is decided, instead of lasting till the end of the game.
Does anyone actually notice the effects of the Council of Trent ? I'll be honest & say that I never have, even when playing in / adjacent to the HRE. It just seems like a one-time pop up that you then forget. It'd be a golden opportunity to add more events / temporary modifiers / pop ups and so on, but it just seems to be 'pick a position, forget'.
Is it any different for a Papal States player ? (not played them properly yet, I'd be disappointed if it was the same)
You notice it when you try to ally someone in 1750 and they have -80 of opinion.
It's like "oh yeah, they hate my shintoist ass because catholics and protestants were disagreeing 200 years ago, makes sense."