I'm posting it here instead of on the bug report sessions because I'm not sure if it's intended.
Here are two instances where I get inflation, three months apart.
The first is from a peace deal.
I get 91g and 0.02 inflation.
The second is from a treasure fleet.
Here, I get 242g and 0.28 (!!!) inflation, which translates to a inflation/gold ratio that's more than five times bigger than peace deals. What's up with that?
Colonizing the new world is already a pretty bad strategic decision on its own. Colonists are expensive in the early game, the exploration/expansion idea groups aren't very useful, new world colonial nations don't contribute a lot to wars and agitate for liberty is a pain in the ass. People still do it because it's fun, but why punish them with crippling inflation on top of it?
Here are two instances where I get inflation, three months apart.
The first is from a peace deal.
I get 91g and 0.02 inflation.
The second is from a treasure fleet.
Here, I get 242g and 0.28 (!!!) inflation, which translates to a inflation/gold ratio that's more than five times bigger than peace deals. What's up with that?
Colonizing the new world is already a pretty bad strategic decision on its own. Colonists are expensive in the early game, the exploration/expansion idea groups aren't very useful, new world colonial nations don't contribute a lot to wars and agitate for liberty is a pain in the ass. People still do it because it's fun, but why punish them with crippling inflation on top of it?
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