http://www.gamingeye.com/pc/strateg...16&PHPSESSID=4bf985238f978959810295098ee78bf3
The translation may not be entirely correct (hey, I'm only 15

o) but I think it's at least OK
I'm sitting here with Victoria in my hand. A dream has come true. The game I have been waiting for is finally here. I no longer have to drool over the screenshots at the home page, I now get to play teh game myself. But is Victoria really so good I hoped it was, or is it just another dissappointment among the follow-ups the latest years?
Victoria is the latest game based on the award-winning EU2-engine. This time we go to 1836 where our journey begins. The goal of the game is very simple. You shall guide your nation through an age of changes until you finally end up with a finally industrialized country when the game ends in 1920. To get there is easier said than done though. The 19th century is a century of constant change. How long will the workers accept to live in a monarchy where only the nobility ahs right to vote? How will the nobles and the burghers react when you start to reform the politics and give the lower class more rights? Victoria brings up an age that has seldom or never been featured in a computer game - at least not in Europe. Paradox is very careful with history and there are lots of events from history.
I saw a quote somewhere when a guys first reaction at Victoria was "Its a micromanagement nightmare". When I start the game myself for the first time I'm almost overwhelmed by how advanced it is. Each menu has a submenu and there is an awful lot of values to keep track of. I'm getting afraid the game will end up the same way as Master of Orion 3, it's too advanced it's not even fun to play. When I've played a couple of hours I start to understand though how the game actually works and what values are important to check constantly and what you can let the AI handle. I have always loved resource management since I played Caesar II a while ago, so I immediately start trading. It is an impressive sight, there are so many resources to buy and sell! Sweden for example, has lots of wood and iron, so I can earn big money on producing steel and lumber. To produce steel you need coal though, but that's no problem. Coal is cheap to import.
The menusystem is very good, lots of information and very advanced, but easy and functional at the same time. Do you want to know what factories you have in Götaland you just press Gothenburg or any of the other provinces there. One more click will take you to the province's menu where you can decide what your inhabitants shall work with, what opinions they have etc.
Victoria may be very much micromanagement, but that's the strength of the game.
If you've played otehr Paradox games like HoI and EU2 you will easily recognize the battlesystem. It's simple, if two nations at war with eachothers uníts are in the same province they start fighting until either one of them retreats or is annihilated. The units has more important values. If a divisions strength reaches zero it's annihilated and if the organization value reaches zero they retreat. Of course there are more important values but these two are most important
Your army is recruited directly from your population, different from other games. That means that even if you have a strong economy a war can be fateful. If too many soldiers are killed you may have to reinforce from your population which affects your productivity. If you have a pascifistic population a war easily gets to revolts which can affect your productivity negative. It's important to keep track of what your population wants. If the revanchists are screaming of taking back Finalnd from the russians a war may be good for the stability but if your population is peaceloving pascifists and wants to live in peace with your neighbours a war can lead to unpleasant situations, both domestic and on the battlefield.
Each military unit is lead by an officer. When you create one it's taken from a pool of historical officers randomly. With a little luck you can get a really good one with great bonuses to your units. When I play as the CSA during the American Civil War I give General Lee enormous bonuses which leads to victory in many battles where I am outnumbered
Graphics:7/10
The Graphics in Victoria is a whole lot better compared to earlier games. The maps looks significantly better than I'm used to and the units are higly detailed. When Victoria is a more advanced strategy game, there is no super advanced 3D-graphics that makes you breathtaking, but there is no reason for it either. It's good looking, but particularly functional. I'm very happy with the graphics, although it can't be rated with the same criterions as other games.
Sound: 8/10
The sound is simply splendid. The sounds that are generated when events pops up sounds like you can expect. The same thing with battles and when moving soldiers, no surprises there. The thing that really gets me impressed though, like with all Paradoxgames, is the soundtrack. Here you offer classical music, typical for the time. A very good soundtrack, including several hours of music, making the time move faster.
Content: 9/10
Here comes one of the real great ratings. Victoria is a game you can play how many times you want, without getting bored. When youäve gotten bored at the first 11 countries displayed at the first scenario, you can play almost any other country. Even if some other countries are harder to have a fun time playing, Victoria gives you a enormous depth. It still happenes that I uninstall EU2 and decide it's not funny anymore, just to find myself next day playing it 16 hours uninterruptedly. Victoria is a brillant game that never ends
Game Control: 8/10
As I said earlier Victoria has a very good thoroughly worked out menu system. When you've learned how it works it's very simple. Menues are located logically and are easy to overlook without an exaggerated depth.
Concept/Idea: 9/10
This is an age that almost never works in a game. I can't recall any other strategy games that works in this age. There is no other games series that goes this deep. Otehr strategy games gives you battles and war, but Victoria gives you everything. It's you who guides your nation through this, the age of industrialization. Simply splendid
Total:8/10
If you've played other games in the series there is no reason to hesitate. Buy Victoria, you won't regret it.
If you're interested in history and/or like strategy games Victoria is really something for you. Lots to learn but a splendid game.
So, did Victoria fulfil my high expectations?
Yes, with Victoria Paradox has yet again prooved themselves being the world leading producers of strategy games. Victoria is a splendid game that I will spend a lot of hours together with in the future.
When I started to write this review I realized there was one problem though. For a player like me that has spent thousands of hours playing different games it's not that hard to get into the game. If you're a newbie though and has never before played a game in the EU2 series it gets harder. The game is very hard to learn. Are you interested in great strategy games you shouldn't hesitate though. When you've gotten through the long hours of reading the manuals you're stuck, no doubt