Hello all, Now I know there's been some discussion on trains and there inner workings, but I don't think I've seen this problem anywhere...
I've been testing the trains and they are backing up on the lines leaving the city. Is this something I've done wrong? Should they back up like this? This is a custom map but I checked it in the editor and the map has 3 connections to the outside world, they are all fine and dandy with no breaks in the line and I have tried to redirect the trains to all combinations of outside line (each one individually then sets of 2's and finally all 3) always the train's back up like this and they slowly despawn from the front of the queue but more trains pile in from behind and then the queue hits my city and everything stops.
Any Ideas please?
I have to say though...apart from (1) the AA or lack of, (2) the ind/res thread problem(http://forum.paradoxplaza.com/forum...rkers-not-getting-to-work-has-no-consequences!), and (3) a couple of tweaks needed, the game in general is great. I'm loving every second.
I've been testing the trains and they are backing up on the lines leaving the city. Is this something I've done wrong? Should they back up like this? This is a custom map but I checked it in the editor and the map has 3 connections to the outside world, they are all fine and dandy with no breaks in the line and I have tried to redirect the trains to all combinations of outside line (each one individually then sets of 2's and finally all 3) always the train's back up like this and they slowly despawn from the front of the queue but more trains pile in from behind and then the queue hits my city and everything stops.
Any Ideas please?
I have to say though...apart from (1) the AA or lack of, (2) the ind/res thread problem(http://forum.paradoxplaza.com/forum...rkers-not-getting-to-work-has-no-consequences!), and (3) a couple of tweaks needed, the game in general is great. I'm loving every second.
Last edited: