I don't know if its been mentioned before...
Isn't it unreallistic having sailing ships zig-zagging all over the oceans as if they were steam powered?
It may be difficult to code but it would be much more realistic having a wind overlay for the map and different journey times going one way than the other. I dont mean simulate a whole weather system, just add the basic trade winds, they can remain the same direction and strength if necessary.
You could add movement modifiers to each province's data eg. going to the next province to the east carries a modifier of 1.5 and going to the province to the west carriers a modifyer of 0.5, north and south could be 1 etc...
Isn't it unreallistic having sailing ships zig-zagging all over the oceans as if they were steam powered?
It may be difficult to code but it would be much more realistic having a wind overlay for the map and different journey times going one way than the other. I dont mean simulate a whole weather system, just add the basic trade winds, they can remain the same direction and strength if necessary.
You could add movement modifiers to each province's data eg. going to the next province to the east carries a modifier of 1.5 and going to the province to the west carriers a modifyer of 0.5, north and south could be 1 etc...