Someone posted a long explanation of trade in the FAQ subforum:
http://forum.paradoxplaza.com/forum...-the-EU4-Trade-System&p=15929030#post15929030
Really, you should take a look here!
Someone posted a long explanation of trade in the FAQ subforum:
http://forum.paradoxplaza.com/forum...-the-EU4-Trade-System&p=15929030#post15929030
Well, but where do you want to forward the trade from ivory coast towards?1) Send him to Ivory Coast to forward trade from there. This seems better than leaving him in Mauritanian Coast since everyone else at Ivory Coast wants to hold trade there, so very little is going forward. On the other hand, it's not a particularly valuable trade node.
Never send a merchant to a node downstream of your home node. You do not transfer trade value, but instead TRADE POWER. You also get a -80% modifier on that, so you rarely get anything from controlling provinces downstream of your home node. All a merchant does is adding 2 trade power (which equals 0,4 after the -80% reduction). If you ever end up with significant trade power in a node downstream of your homenode COLLECT instead.2) Send him to Bordeaux to try to send trade backward to Seville. I'm not clear on whether sending trade backward is different than sending it forward - is this harder/less productive? We also have no provinces here, so we only get the base influence from the merchant.
Genoa is upstream of Seville (check the arrows of the trade routes!), so here you would forward trade towards your home node.3) Send him to Genoa for the same reason. This seems pretty similar.
Depends. If the node is rich AND you have dominant trade power in it, that might be worth the while. Just calculate how much share you lose from the -50% TP modifier and compare it to what part of the forwarded trade you would get in Seville.4) Send him to collect from trade in Mauritanian Coast or Ivory Coast. This way I get a cut of the Mauritanian Coast trade, plus a second cut of what Spain forwards to Seville. This seems like the best option?
It also grants a +10% trade income modifier.Then there's the merchant we have in Seville. We automatically get to collect income from our home trade zone, so all he's doing is adding ~2 trade power, which is a drop in the bucket compared to the ~150 you get from provinces and ships. It seems like he would be better served collecting trade elsewhere.
Yes, if you forward through nodes without serious competition, it is indeed worth the while.In the scenario he described no one was collecting in Mauritanian Coast so it was all being pushed ahead to Seville (and with no capitals in the region that is likely to be the case most of the time). In my Portugal play through the demo that is exactly what I did, I also sent a fleet of ships so I got a hefty power percentage compared to the natives so it pushed about 75% of the trade there ahead. This ended up being a lot better than the pitiful fraction you can grab out of Genoa or Tunis with all the competitors pushing against you or collecting.
Well, if you own significant trade power in a downstream node without having a province, you are doing it wrong.This assumes you own a province in that node and are allowed to do so. While there are probably very few, I can envision scenarios where pushing back 20% of my power in a node to my capital would be a net gain over other options even if only by hurting my competition a tiny bit. One example would be the Baltic as Russia, pushing power back into Novgorod to keep those %^&&^% Swedes from stealing my trade income. That would depend on things like where in the world you are, how many merchants available, naval capability, and so on though. The malus for collecting away from your capital is pretty brutal...
No. The only way for the Mediterranean nations to get a slice of the cake is to conquer a province in the Carribean and collect abroadMmmmmh. Is there any way to get trade from the Americas into the Mediterranean? Gibraltar is locked for some reason (which precludes let's say Venice from conquering it to gain access to the Atlantic), so it should come from somewhere else. Does this somewhere else exist?
You need at least ~75% power share at home in that case.Not if that node feeds toward your capital.
Yup.Maybe Cheapskate bay is even better, since you could technically steer all American, African and Asian trade into it and cut Europe dry.
I... don't understand you question?Reference trade route directions, are these fixed or dynamic in relation to trade power and steering and all the other terms that I should probably learn?
Yes it is -50% TRADE POWER. If it would be an income modifier, than you would have an exploitive way to suck trade nodes dry to hurt your enemies.According to the demo, I couldn't find such a modifier. There's a pretty massive change to your trade power though.
It is indeed applied to TRADE POWER, not trade income.If the -50% malus is applied to trade power instead of wealth collected (I thought it was the other way around), then yes. Well this means it's much easier to suck out wealth from foreign nodes.
Yup. But, tbh, its a bit inconvienient that you cannot easily see the combined total trade power of all countries to make assumptions where your trade power projection would be most efficient.Right, because trade power =/= percentage of control over the node. That's what I was mixing up.