Is there any way to manipulate this such that you can get other countries trading with you? I get the effect of increasing the share of resources you can trade for( which is hardly useful to put it kindly), however the opposite of increasing the likelihood of nations trading back with you seems to either not work or be so archaic that I can't figure it out.
Specifically I've been messing around with the station troops on border or navies off the coast mechanic... Seems broken as you get different values for your influence depending on whether you hover over the Export column on the trade screen or the Trade Partners on the assign trade factories screen. And said influence... doesn't seem to do anything.
Improve relations etc.... Makes a number go up though I've yet to see any actual benefit of this. For instance improving relations to the max, guaranteeing, trading with and having 60+ ships from the Home Fleet in the seazone next to a country ( such that it shows up on the Export Column of the trade screen) and..... They still buy from someone else. Strangely giving someone a precious CIV for 1 unit of steel and.... Your opinion of them increases very slowly as a trade partner, theirs doesn't budge. Which seems the wrong way around.
As the UK even your puppets don't generally trade with you.
So.... what is this meant to do and why doesn't it? Could be quite a cool mechanic, showing the flag and Naval Diplomacy or even intimidation. Though a DD is worth the same as a BB and it merely seems to be a waste of fuel. Similar with the divisions on the border, 40W Heavy tanks worth the same as a single inf battalion.
As a concrete example.... I used as much political power as I could on Iraq. Support opposition party, then couped them, then lend lease and supplied airpower in the civil war... then guaranteed them and increased opinion to the max, bought plenty of their oil.... oh and stationed a 2 CV fleet of 42 tubs off their coast. I'm showing 375 influence in total. And they, as a newly independent democracy traded with someone else.......
Specifically I've been messing around with the station troops on border or navies off the coast mechanic... Seems broken as you get different values for your influence depending on whether you hover over the Export column on the trade screen or the Trade Partners on the assign trade factories screen. And said influence... doesn't seem to do anything.
Improve relations etc.... Makes a number go up though I've yet to see any actual benefit of this. For instance improving relations to the max, guaranteeing, trading with and having 60+ ships from the Home Fleet in the seazone next to a country ( such that it shows up on the Export Column of the trade screen) and..... They still buy from someone else. Strangely giving someone a precious CIV for 1 unit of steel and.... Your opinion of them increases very slowly as a trade partner, theirs doesn't budge. Which seems the wrong way around.
As the UK even your puppets don't generally trade with you.
So.... what is this meant to do and why doesn't it? Could be quite a cool mechanic, showing the flag and Naval Diplomacy or even intimidation. Though a DD is worth the same as a BB and it merely seems to be a waste of fuel. Similar with the divisions on the border, 40W Heavy tanks worth the same as a single inf battalion.
As a concrete example.... I used as much political power as I could on Iraq. Support opposition party, then couped them, then lend lease and supplied airpower in the civil war... then guaranteed them and increased opinion to the max, bought plenty of their oil.... oh and stationed a 2 CV fleet of 42 tubs off their coast. I'm showing 375 influence in total. And they, as a newly independent democracy traded with someone else.......
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