Trade in eu4 is the main income source past 1550 for most nation once you understand how to expand/devellop.
My first toughtvwhen i saw it was :
Too many arrow i don't understand anything.
Now my reaction is more like :
All your asian trade are belong to me.
Trade in eu4 are quite simple to understand once you know the basic (steering >collect in many cases).
Yes lot of modifier come but to earn decent ducats your option are quite simple :
-conquer all the province in trade node or at least CoT.
-spam light ship if you don't want to conquer everything.
Yeah i forget to speak about all the modifier. But these boni are here in a game nalancing purpose and doeesn't influence really your move in your playtrough focus on trade. (Get trade hegemony in a end node or virtual end node and colonize )
One of the flaw about trade in eu4 is the war thing :
Going to war doesn't impact too much your trade income if you plan this correctly.
Trade goods value have static world price.
One of my main dissapointment about it is simple : from a game to another trade doesn't really change.
For more diversity i tough about some change about how trade value are compute:
Production efficiency and trade value can be more linked:
If a country have trade power outside his home node, all his own province in this nodeget a modifier : something like +2% production efficiency . -1% trade value.
This modifier can be scaled on trade power share .
But this modifier is multiply the deeper you go in the downstream node if you compare it to the home node ( so with a range about 2 you will get +4% -2%).
And change how event affect trade goods' price.
A modifier on region instead of worldwide. And maybe with more event and with some strange trigger condition. (american country invading europe can cause a decrease on a america goods and an increase on european goods).
Obviously one of most intetesting feature can be a direction choice with 'transfer trade'..
Obviously this idea can be impossible to implement in eu4 engine.
But with the 1.23 annoucement i tought the rework will aim trade . Wrong hope ...
Can we see a improvement in trade system in few patch or the current system is enough?
My first toughtvwhen i saw it was :
Too many arrow i don't understand anything.
Now my reaction is more like :
All your asian trade are belong to me.
Trade in eu4 are quite simple to understand once you know the basic (steering >collect in many cases).
Yes lot of modifier come but to earn decent ducats your option are quite simple :
-conquer all the province in trade node or at least CoT.
-spam light ship if you don't want to conquer everything.
Yeah i forget to speak about all the modifier. But these boni are here in a game nalancing purpose and doeesn't influence really your move in your playtrough focus on trade. (Get trade hegemony in a end node or virtual end node and colonize )
One of the flaw about trade in eu4 is the war thing :
Going to war doesn't impact too much your trade income if you plan this correctly.
Trade goods value have static world price.
One of my main dissapointment about it is simple : from a game to another trade doesn't really change.
For more diversity i tough about some change about how trade value are compute:
Production efficiency and trade value can be more linked:
If a country have trade power outside his home node, all his own province in this nodeget a modifier : something like +2% production efficiency . -1% trade value.
This modifier can be scaled on trade power share .
But this modifier is multiply the deeper you go in the downstream node if you compare it to the home node ( so with a range about 2 you will get +4% -2%).
And change how event affect trade goods' price.
A modifier on region instead of worldwide. And maybe with more event and with some strange trigger condition. (american country invading europe can cause a decrease on a america goods and an increase on european goods).
Obviously one of most intetesting feature can be a direction choice with 'transfer trade'..
Obviously this idea can be impossible to implement in eu4 engine.
But with the 1.23 annoucement i tought the rework will aim trade . Wrong hope ...
Can we see a improvement in trade system in few patch or the current system is enough?