The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.
1. Hmmm, no it does not seems to have one that does. But it might be added. Compare the 'gfx/FX/pdxmesh.lua' of CK2 with the one from EU4. (EU4 has transparant shaders)Hey, I few questions (regardin Ck2)
1. Does ck2 support some shader with transparency?
2. Can I define my own shaders (I think I can did you try it?)
3. How to set attachment points for weapons and shields.
Well while it is a process where you need to poke & try a bit, you can currently import your any 3D model (that you can get/convert to the Collada format) into CK2 and EU4. Animations are also possible.How is this project going? I ask as it would be very nice to be able to import some models for the necromancy applications of my magic mod
Domes/Shields, eh?Is it true that CK2 doesn't support translucent textures on its models at all? LordKee tells me so, but it'd be nice to double check, because we could really use some. For reasons.