I know that i am speaking against the majority here, but the latest beta patch has brought to surface an undesireable tendency of the dev team;
They are constantly adding interface additions that make the game user friendly-too user friendly.
Now the chance of compete in each CoT is shown, cavalry turns red if it exceeds the "combine arms" desirable ratio, the number of regiments is shown when selecting an army(top of the pop up screen) etc.
In my old fashioned view of video games this sort of deductions should be made by the player, not the game machine. So its up to the player to discern if his cavalry has exceeded the ratio, the chance of suceeding in a Cot(by seeing which countries compete there f.e) if an assault suceeds and so on.
Whats next? A percentage chance of winning a battle?
I believe as things go the game becomes too "automatic", too "unrealistic", too "easy".
I know that most people aren't as acquainted with the game as me and paradox is trying to adress that, but it just seems too much.
P.S Maybe a veteran/novice player option?
They are constantly adding interface additions that make the game user friendly-too user friendly.
Now the chance of compete in each CoT is shown, cavalry turns red if it exceeds the "combine arms" desirable ratio, the number of regiments is shown when selecting an army(top of the pop up screen) etc.
In my old fashioned view of video games this sort of deductions should be made by the player, not the game machine. So its up to the player to discern if his cavalry has exceeded the ratio, the chance of suceeding in a Cot(by seeing which countries compete there f.e) if an assault suceeds and so on.
Whats next? A percentage chance of winning a battle?
I believe as things go the game becomes too "automatic", too "unrealistic", too "easy".
I know that most people aren't as acquainted with the game as me and paradox is trying to adress that, but it just seems too much.
P.S Maybe a veteran/novice player option?