I like politics and am probably the target audience for the prequel trilogy, but even I thought the politics in Star Wars Episode One and Episode Two were badly written and badly explained. I doubt that even actual politicians would be able to make any sense of the politics in those movies.
I think when people say they don't like the politics in the Star Wars prequels, what they're really saying is that they don't like the Star Wars prequels. There is not "more politics" in the Star Wars prequels than in the original trilogy. What there is is more stale, static scenes of characters sitting in a room and talking to each other in awful, crappy dialogue with a window behind them showing some literal CGI window dressing to try and take away from the fact that the whole thing is shot on 3 cameras and assembled in post like a soap opera.
Seriously, the Star Wars prequels are just bad movies. The people who like them don't like them for the politics, they like them because they have bad taste in movies, or because they think having a contrary opinion makes them more interesting.. or more charitably, because they liked particular themes or visual imagery or something which was able to take them out of how awful the finished product was.
You're right though. Episode 3 was definitely the best.
Anyway.. Stellaris.
Things
I want:
1) More detailed/interesting politics.
2) More roleplaying options and general flavour for Empires.
3) A bigger/more diverse tech tree with more connection to other systems (like ethos/government).
4) Stronger sector AI so I don't feel like I
need more control.
Things I actively don't want:
1) More control/micro
I'm very happy with the way development is going.