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unmerged(37774)

First Lieutenant
Jan 11, 2005
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Ok, I'm playing as Portugal in MyMap-AGCEEP. I'm earning about $900 a month and its 1585. I'm brushing right up against the research ahead penalty for Land and Navy and at the rate I'm going I'll be maxing out Infra and Trade soon. I'm already putting as much to treasury as I can without raising inflation.

So should I be willing in the near future to pay the research ahead penalties for Land and Navy? Or should I instead raise inflation by putting more to treasury?

I'm already DOWing pagans for the -2 stab hit as often as I get to stab 3.
 

Incompetent

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essucht said:
Ok, I'm playing as Portugal in MyMap-AGCEEP. I'm earning about $900 a month and its 1585. I'm brushing right up against the research ahead penalty for Land and Navy and at the rate I'm going I'll be maxing out Infra and Trade soon. I'm already putting as much to treasury as I can without raising inflation.

So should I be willing in the near future to pay the research ahead penalties for Land and Navy? Or should I instead raise inflation by putting more to treasury?

I'm already DOWing pagans for the -2 stab hit as often as I get to stab 3.

You should mint money if you have a better use for it than tech (eg manufactories); if not, pay the ahead-of-time penalties. Having too much money is hardly something to be upset about.

Wasting money by destroying your stab though makes no sense (unless you're actually conquering those pagans). Ahead of time penalties makes your tech investments less efficient (ie you effectively lose some of the money you invest) but if you throw it into raising stab for no good reason, all that money goes down the drain.

It might seem you have more money than you can spend, but there really are a lot of ways of spending it productively, however marginal the profits. If your game has got stale because you are too strong, I suggest you start again with a harder country.
 

George LeS

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Manus are obviously the 1st priority. Also, if you're DOWing pagans, you should be converting them wildly. & if you're using MyMap, there have to be tons of provinces to colonize. The only priority would be to start conquering COTs, wherever possible.

The other thing you can do is set yourself some RP goal. You're Portugal, so you're Catholic. Go CRC, & start converting Prot/Ref enemies. Become HRE. Liberate & convert the Holy Land.

That should keep you busy, & eat up plenty of cash.
 

unmerged(37774)

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Jan 11, 2005
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Incompetent said:
Wasting money by destroying your stab though makes no sense (unless you're actually conquering those pagans). .

Yeah I'm taking them out, one pagan country at a time. :)
 

unmerged(37774)

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Duke of Wellington said:
War, a big European one would be sure to remove the cash problem.

Not really. I DOW'd France/French Catholics/Denmark. Spent maybe $1K on more troops since I was over my limit anyway, and maybe 50 on extra maintanence.

That AGCEEP French War of Religion is really a humdinger, so I couldn't resist kicking France well it was down. :)
 

unmerged(37774)

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Lord Skane said:
How the hell can you gain 900 gold a MONTH! Stop minting right away if you do that!

No that is earnings, I'm setting something like 18% to treasury. I get about half the income from trade, a quarter each from taxes and production.

You can really race ahead of the AI in trade eff between breweries, monopolies, and tech, which means you dominate in trade income. This has an accelerater effect on your other income too of course.
 

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Why would you set 18% to the treasury, and then complain about having too much money? Doesn't seem like faulty logic to you? NEVER mint money unless you have to.
 

unmerged(37774)

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Nimic said:
Why would you set 18% to the treasury, and then complain about having too much money? Doesn't seem like faulty logic to you? NEVER mint money unless you have to.

Because I have governors to account for an inflation reduction of 18%?

Actually, IIRC, I get like .2% deflation (I haven't built governors in some of the provinces I am trying to convert, or they are in colonies and I usually build a tax collector first) and have it set to +.18% inflation so that I can continue to reduce my currently trivial inflation .3%.

And if you read above I have two much monthly income...not too much coming into my treasury!

Between colonization, missionaries, colonies, manus, etc I could use alot more income going to my treasury!
 

unmerged(3931)

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Well mint at 100% for a few years. Get your inflation to over 2.0%, and spend the money on some good improvements.
 

unmerged(37774)

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Jan 11, 2005
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ws2_32 said:
Well mint at 100% for a few years. Get your inflation to over 2.0%, and spend the money on some good improvements.

Hmm to hope for a deflation or good year event?
 

George LeS

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essucht said:
Hmm to hope for a deflation or good year event?

You don't even need that, although you will get them. The main thing is that the $ you will will make by building manus & converting pagans far offsets _any_ inflation you incur doing so (within reason). The same is true to a lesser degree, with colonization.
 

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George LeS said:
You don't even need that, although you will get them. The main thing is that the $ you will will make by building manus & converting pagans far offsets _any_ inflation you incur doing so (within reason). The same is true to a lesser degree, with colonization.

"_any_ inflation" in his case I might clarify for any beginner reading, in another case where someone earns had 10 ducat/per month after minting that isn't so sure. :) Also, when you've built 20-30 manus of a single type it's time to consider the costs of the next one.