Hello Guys,
I always have been worried about modifiers in HOI but yesterday after seeing last WWW and how tactics add even more bonuses I decided to write this post.
First example: You research Superior firepower and all you units will get +20% soft attack. Why? You will have more soft attach if you use more artillery for example but not because you researched a doctrine.
On top of that you gain access to tactic Suppresive Barrage, that adds an extra +20% soft attack (not sure about this number) so at the end you units will have 40% extra soft attack because of ONE doctrine. Isn’t a bit OP???
Second example and the one it concerns me more: You have a General lvl 5 who adds +50% attack and defense !!!! Why??? Are they going to aim better because Guderian is leading them? IMO it would be much realistic to add a small modifier to max entrenchment and planning bonus (reflecting that they will attack or defend more wisely thanks to the skills of his leader) >>> Maybe 5%/lvl?
For leaders is more than enough with bonuses for being winter specialists, etc. and the use of better tactics if they are more skilled than their opponent.
There is also Military Staff that adds bonuses to attack and defense of ALL you divisions and I really do not understand the logic.
Third example: Difference between green soldiers and veterans is 100% (-50% vs + 50%), sorry this is far too much for me; a veteran will not fight 3 times better. At the end all are humans and will be killed if they are shot. >>> Maybe ½ of it will be more realistic?
Then there are tons more like terrain, air superiority, encirclement, forts, lack of supply, night attack…
As a result you end with +200% bonuses that influence so much combats that rest importance to anything else.
I would like to know your opinion and see if more people is concerned about this.
I always have been worried about modifiers in HOI but yesterday after seeing last WWW and how tactics add even more bonuses I decided to write this post.
First example: You research Superior firepower and all you units will get +20% soft attack. Why? You will have more soft attach if you use more artillery for example but not because you researched a doctrine.
On top of that you gain access to tactic Suppresive Barrage, that adds an extra +20% soft attack (not sure about this number) so at the end you units will have 40% extra soft attack because of ONE doctrine. Isn’t a bit OP???
Second example and the one it concerns me more: You have a General lvl 5 who adds +50% attack and defense !!!! Why??? Are they going to aim better because Guderian is leading them? IMO it would be much realistic to add a small modifier to max entrenchment and planning bonus (reflecting that they will attack or defend more wisely thanks to the skills of his leader) >>> Maybe 5%/lvl?
For leaders is more than enough with bonuses for being winter specialists, etc. and the use of better tactics if they are more skilled than their opponent.
There is also Military Staff that adds bonuses to attack and defense of ALL you divisions and I really do not understand the logic.
Third example: Difference between green soldiers and veterans is 100% (-50% vs + 50%), sorry this is far too much for me; a veteran will not fight 3 times better. At the end all are humans and will be killed if they are shot. >>> Maybe ½ of it will be more realistic?
Then there are tons more like terrain, air superiority, encirclement, forts, lack of supply, night attack…
As a result you end with +200% bonuses that influence so much combats that rest importance to anything else.
I would like to know your opinion and see if more people is concerned about this.
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