I haven't played 1.08 just yet. But something I noticed in 1.07b (with LoR) is that it seemed too easy to have everyone (my vassals and court) liking me. At one point, as a duke, I had six or so vassals all at 100 opinion and my entire court had positive opinion bar one that was imprisoned for herecy. Maybe I just had a lucky play through. I remember in earlier versions, it was a constant balancing act trying to keep everyone happy. Now it seems I can just plod along through the years with minimal effort.
Another thing I wanted to mention is I felt that, as the player, I had an unfair advantage when selecting wifes. When you can browse through the list of available partners and select someone with super stats/traits, it's easy to start producing super heirs, which in turn choose a partner with superior stats and eventually you almost filter out any bad qualities. This wouldn't be so much of an issue except, when I look to the other counts and dukes, they have terrible stats, sometimes many not over a score of ten. Then to make things worst they select a slow, maimed criple as a wife, and so their line inevitably deteriorates. A sign of good AI is when you look all around, and see your rivals have equal chances of success. At the moment, I'm not seeing this in CKII.
Finally... some food for thought. Imagine not having all the stats at hand. They are still there, but we can't see them. Perhaps we can only see one or two stats or traits when viewing the list of potential spouses. Then after marrying and as time progresses, more stats and traits are revealed. Same could apply to those in your court. The more dealings and time spent with them... the more stats/traits are revealed. Don't get me wrong... I love stats. But perhaps this suggestions would produce more hit and miss results. More randomness. I mean, how strange is it to look at a list of wives (like a menu at a restaurant) and see every last detail and quality of tens/hundreds of women? Who ever had it that easy?
PS: Something that just crossed my mind. Perhaps I'm experiencing this easiness because I'm playing as as counts and dukes. Perhaps things do become more tricky when managing larger realms.
Another thing I wanted to mention is I felt that, as the player, I had an unfair advantage when selecting wifes. When you can browse through the list of available partners and select someone with super stats/traits, it's easy to start producing super heirs, which in turn choose a partner with superior stats and eventually you almost filter out any bad qualities. This wouldn't be so much of an issue except, when I look to the other counts and dukes, they have terrible stats, sometimes many not over a score of ten. Then to make things worst they select a slow, maimed criple as a wife, and so their line inevitably deteriorates. A sign of good AI is when you look all around, and see your rivals have equal chances of success. At the moment, I'm not seeing this in CKII.
Finally... some food for thought. Imagine not having all the stats at hand. They are still there, but we can't see them. Perhaps we can only see one or two stats or traits when viewing the list of potential spouses. Then after marrying and as time progresses, more stats and traits are revealed. Same could apply to those in your court. The more dealings and time spent with them... the more stats/traits are revealed. Don't get me wrong... I love stats. But perhaps this suggestions would produce more hit and miss results. More randomness. I mean, how strange is it to look at a list of wives (like a menu at a restaurant) and see every last detail and quality of tens/hundreds of women? Who ever had it that easy?
PS: Something that just crossed my mind. Perhaps I'm experiencing this easiness because I'm playing as as counts and dukes. Perhaps things do become more tricky when managing larger realms.