Too easy to end democracy and politics in the US

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

aono

Field Marshal
113 Badges
Aug 26, 2008
4.021
3.432
  • Europa Universalis 4: Emperor
  • Prison Architect
  • Stellaris: Necroids
  • Stellaris: Nemesis
  • Victoria 3 Sign Up
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Knights of Pen and Paper 2
  • Stellaris: Federations
  • Prison Architect: Psych Ward
  • Battle for Bosporus
  • Island Bound
  • Cities in Motion
  • Europa Universalis IV
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Stellaris: Megacorp
  • Stellaris: Ancient Relics
  • Semper Fi
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Europa Universalis IV: Pre-order
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
OTOH the Alien and Sedition Acts were so unpopular that it pretty much led to complete Democratic political dominance up until the civil war a half century later
Alien and Sediion Acts were earlier (1798), and it wasn't the only factor that lead to complete Democratic (Democratic-Republican) dominance. 1835 act was reaction onto abolitionist attempt to flood South with pamphlets, but it's not famous.
Essentially, abolitionists brought tons of literature into South, which led to attacks onto postal stations. Jackson asked Congress to give executive power to censor mail, but Calhoun disagreed, claiming that it would be federal overreach, and instead federal employees should be tasked to follow local censorship laws, which were already in effect. The difference of approach stalled bill in Senate, and then was sinked when opposition united claiming it would break the 4th. (Which it would, of course.)
 
  • 1
Reactions:

Panagean

Captain
46 Badges
Nov 27, 2019
374
1.794
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Together for Victory
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Apocalypse
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Expansion Pass
  • Prison Architect
  • Age of Wonders: Planetfall
  • Hearts of Iron IV: La Resistance
  • Crusader Kings III
  • Battle for Bosporus
  • Europa Universalis 4: Emperor
  • Victoria 3 Sign Up
  • Cities: Skylines
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sons of Abraham
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Crusader Kings II
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Rights of Man
Having no self regulating governance which democracy is for a very long period should be a very negative thing due to state capture and all other sorts of corruption but this is not modelled at all so reactionary government is all benefit, no negative.
Basically every government form is modelled as its platonic ideal in V3 - hence why there are so many succesful anarchist and communist runs, and none (...two? Maybe?) in real life.
 
  • 1
  • 1
Reactions:

Vernichtere

Lt. General
57 Badges
Mar 26, 2010
1.615
4.199
  • Crusader Kings II
  • Europa Universalis IV: Third Rome
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
  • Imperator: Rome Deluxe Edition
  • Europa Universalis IV
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Green Cities
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Golden Century
  • Prison Architect
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Stellaris: Nemesis
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Stellaris: Necroids
  • Stellaris: Galaxy Edition
  • Majesty 2
  • Rome: Vae Victis
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Cities: Skylines - Mass Transit
  • Stellaris: Megacorp
  • Stellaris
Basically every government form is modelled as its platonic ideal in V3 - hence why there are so many succesful anarchist and communist runs, and none (...two? Maybe?) in real life.
They all succeed because government cannot fail. The success of the parties depends mainly on the composition of the population + a few events in the election campaign + parameters of characters + voting rights. The government is only trying to change the constitution. There is no general failure.
 
  • 1
Reactions:

LAF1994

General
82 Badges
Aug 5, 2008
1.820
1.862
  • Europa Universalis IV: Rights of Man
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Golden Century
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • 500k Club
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Battle for Bosporus
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Age of Wonders III
  • Stellaris: Nemesis
  • Hearts of Iron IV: No Step Back
  • Stellaris: Lithoids
  • Cities: Skylines Industries
  • Hearts of Iron IV: By Blood Alone
  • Europa Universalis IV: Dharma
  • Crusader Kings III
  • Hearts of Iron IV: La Resistance
  • Stellaris: Distant Stars
  • Europa Universalis IV
  • Europa Universalis IV: Rule Britannia
  • Crusader Kings II: Holy Fury
  • Surviving Mars: First Colony Edition
  • Stellaris: Apocalypse
  • Age of Wonders: Planetfall
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III: Royal Edition
  • Stellaris: Humanoids Species Pack
  • Stellaris: Necroids
  • Victoria 2
  • Europa Universalis 4: Emperor
  • Stellaris: Federations
  • Europa Universalis IV: Art of War
  • Europa Universalis III
Essentially, what happened in your scenario is this.

1. State governments, including that in the South, gain more resources and authority to police their own population, which empowered landed "aristocracy" (quotes because they didn't have titles, but they were aristocracy for any other meaning), without federal oversight. So, legalization branch of state governements is firmly in control of wealthy and prestigeous families, and therefore the control of Senate is under control of said families. (17th Amendment, which established that senators should be elected, was passed in 1913, to fix this problem exactly). By suppression of voters, Representatives would most likely also under landed aristocracy, so they have full control of Congress. Which also means control over Supreme Court.
2. Then this people, who are in control of Senate and, generally, are religious, established some kind of state religion clause to the Constitution. The first attempt to do so, as far as I know, happened in 1863, but it failed. Still, in your scenario, the control of the Congress is given to people who want it, so yeah, something like that - "We, the people of the United States, humbly acknowledging Almighty God as the source of all authority and power in civil government, the Lord Jesus Christ as the Ruler among the nations, His revealed will as the supreme law of the land, in order to constitute a Christian government, and in order to form a more perfect union, establish justice, insure domestic tranquillity, provide for the common defense, promote the general welfare, and secure the inalienable rights and the blessings of life, liberty, and the pursuit of happiness to ourselves and our posterity, and all the people, do ordain and establish this Constitution for the United States of America." - can pass Congress. It wouldn't change lifes of people who could vote anyways, so your opposition would be people who oppose this kind of things in a matter of principle; you can't have a revolt by the people like that.
3. Then federals institued FBI and prosecuted hard all political opposition to the said aristocracy block.
4. When Senate offered a title to the President, there was no organized power that could oppose it. Local public that could rise up were suppressed by both local police and FBI, leaders are imprisoned and/or assassinated.
5. Then federal elections, which are meaningless to this point anyways, are abolished.

I'd say 10 years is indeed too fast, but 15-20 years, yeah, that's possible in the environment of 1830s-1850s.

There are several problems with this scenario.

First, the nature of the American federal system and the comparatively loose structure of the federal government in this period ought to make this much harder than it is at the moment.

Second, establishment of a state religion would require the establishment of a state church, which would be extremely difficult given the fractured and decentralised nature of American Protestantism; most American Protestant denominations originated from 'dissenters' who rejected the centralised structure of Anglicanism.

Third, having the planters be pro-monarchy/autocracy or anti-republican really doesn't make sense. Given that for example the Confederacy explicitly forbade presidential re-election, it doesn't seem like the southern elite were any different in this regard from their northern counterparts. The only plausible 'authoritarian' shift that seems plausible would be a de facto oligarchy where the electoral democratic elements are solely pro forma, but even in this case outright abolishing the institutional structures of the republican system would almost certainly be well outside the Overton window.
 
  • 9Like
  • 1
Reactions:

Sergeant Flutter

King of Kings
44 Badges
Dec 22, 2015
1.030
914
  • Crusader Kings II: Charlemagne
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Legacy of Rome
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Holy Fury
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Battle for Bosporus
  • Victoria 3 Sign Up
  • Hearts of Iron IV: By Blood Alone
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Cadet
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Cities: Skylines
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria 2
  • Europa Universalis IV
  • Cities: Skylines Deluxe Edition
I definitely concur with you. America becoming an autocratic Monarchy should be very difficult and almost certainly require a civil war. I am not saying that democratic backsliding has never and could never happen in America or that it could not have had a different trajectory, but I find is especially doubtful.

I think part of the difficulty here is the attempt to apply the same system and IGs to the entire world. The Southern Planters were not identical to the landowners in China and Russia, for example. It’s very doubtful and difficult to see a world where they supported a Monarchy. Limiting voting rights? Yes. Abolishing them? Doubtful, but possible. Abolishing the illusion of them? Almost impossible.

A major part of American identity and culture is based upon liberty and democracyit’s difficult to imagine an America/Americans where that does not exist—at least in name.

In real life, when the Civil War happened—one side was dominated by the Southern Planters and it was most certainly not a monarchy.

This is not to say that a Monarchy/Autocracy is not possible in an alt-history America. It certainly is, but I think 20 years after the game start there being a “King of America” and no voting is completely and totally unrealistic without a civil war.

As for a cure for this, I’m not sure. Giving American Landowners a “Republican” or “Legacy of the Revolution” trait unless they reach a LARGE plurality of clout?
 
  • 6
  • 3
Reactions:

Meneye

Clown College Dropout
61 Badges
Apr 1, 2015
676
2.837
  • Crusader Kings II: Charlemagne
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Tyranny - Tales from the Tiers
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Sword of Islam
  • Stellaris: Nemesis
  • Victoria 3 Sign Up
  • Crusader Kings II: Jade Dragon
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Crusader Kings III: Royal Edition
  • Stellaris: Necroids
  • Stellaris: Ancient Relics
  • Europa Universalis 4: Emperor
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Crusader Kings III
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Conclave
  • Stellaris
  • Stellaris Sign-up
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
George Washington was going to be made king of America, we are only a republic because he turned it down.
George Washington was never going to be made king, as no one with any real power in America actually offered it to him. He probably could've seized much more power if he desired to stay for more terms, maybe gaining dictatorial powers somewhere down the line, but the idea that a straight up monarchy could've existed then and there is more of a popular myth than reality.
The two term presidential limit was implemented because the Roosevelt political dynasty was popular enough with the poor to not need party politics to get elected, that the ruling elites seriously feared a Roosevelt monarchy that favored the down trodden over the elite.
No one feared a monarchy. Yes, the conservatives elements of congress didn't want another Roosevelt to appear, so they decided to implement a term limit. But a monarchy at that point would be absurd.
Pre-WW2 there was not a coup, but there was a general feeling that democracy was like absolute monarchy becoming outdated and fascism and communism were the new hot things, and the US sure as heck wasn't going communist. Fascism was extremely in fashion up until we entered WW2, at which point the fascists had to be quiet but they weren't remotely purged or anything.
Fascists in America at the time are comparable to communists in America today. They were there, and there was a significant amount of them, but they weren't popular and they never did anything other than vote for politicians that sorta aligned with their beliefs. Well, they never did anything in government, the violence they committed against minorities was really bad. But politically, they were irrelevant.

If there was going to be a fascist government, it would've gone in a way similar to Italy via a coup by a small group that didn't represent popular opinion, rather than by popular demand.
 
  • 11Like
  • 6
Reactions:

MatthewP

General
52 Badges
Feb 8, 2017
1.776
5.250
  • Stellaris: Distant Stars
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Nemesis
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Dharma
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Imperator: Rome
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Europa Universalis 4: Emperor
  • Stellaris: Necroids
  • Europa Universalis IV
  • Stellaris: Galaxy Edition
  • Stellaris
  • Victoria 2
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Art of War
  • Victoria 2: Heart of Darkness
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Victoria 2: A House Divided
  • Crusader Kings II
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mare Nostrum
  • Stellaris: Galaxy Edition
While I think it’s true a “king of America” 20 years after game start is really implausible, an autocratic ruler following the path already outlined deciding to anoint his son as his successor and making it stick doesn’t seem outside the realm of possibility. Yes, they would both be called “President” and there would be pro forma “elections”. But are those things really important for the game to represent? Maybe as flavor.

Edit: and re: state religion, it could easily mean “everyone except Protestants is discriminated against” without literally picking a Protestant group. In fact that’s basically how America was during that period, this would just be making it more explicit in the law.
 
  • 4Like
  • 2
Reactions:

Zhetone

New and Improved
72 Badges
Mar 18, 2010
4.613
10.410
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: El Dorado
  • Europa Universalis 4: Emperor
  • Europa Universalis IV
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • 500k Club
  • Victoria 2
  • Europa Universalis: Rome
  • Europa Universalis III Complete
  • Crusader Kings II: Way of Life
  • Europa Universalis III Complete
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Crusader Kings II: Holy Fury Pre-order
  • Imperator: Rome Deluxe Edition
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Death or Dishonor
  • Crusader Kings Complete
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rights of Man
  • Semper Fi
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Pre-order
  • Crusader Kings II
  • Europa Universalis IV: Mare Nostrum
  • Hearts of Iron IV: Field Marshal
  • Hearts of Iron II: Armageddon
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Conquest of Paradise
  • Divine Wind
the weird distortion of history going on in this thread is incredibly confusing and the fact that it's getting likes/agrees is bizarre to me
 
  • 9
  • 2
Reactions:

Fawr

Field Marshal
79 Badges
Jan 22, 2003
3.165
1.598
  • Europa Universalis IV: Common Sense
  • Semper Fi
  • Sengoku
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Magicka 2
  • Europa Universalis IV: Res Publica
  • Crusader Kings II: Horse Lords
  • Knights of Pen and Paper 2
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Leviathans Story Pack
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Art of War
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Cities in Motion
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis III Complete
  • Knights of Pen and Paper +1 Edition
  • Magicka
  • Majesty 2
Things like what I described usually happen with a power grab or a revolution, not from inside the institution.

EDIT: The Porfiriato is an interesting example of an institution of power holding and sharing and how it ended. There were still many institutionalists wishing for it to continue even after it ended. So it isn't as simplistic. If democracy was ended by popular demand or revolution there would still be a lot of people wanting it back.
The end of Weimar Germany happened during this timeframe from inside the institution. Napoleon III's switch from President of France to Emperor of France was also similar.
 
  • 2Like
Reactions:

Sergeant Flutter

King of Kings
44 Badges
Dec 22, 2015
1.030
914
  • Crusader Kings II: Charlemagne
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Legacy of Rome
  • Hearts of Iron IV: No Step Back
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris: Synthetic Dawn
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Holy Fury
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Battle for Bosporus
  • Victoria 3 Sign Up
  • Hearts of Iron IV: By Blood Alone
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Together for Victory
  • Hearts of Iron IV: Cadet
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Cities: Skylines
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria 2
  • Europa Universalis IV
  • Cities: Skylines Deluxe Edition
I thought up an idea after I posted my initial thread—perhaps there should be some kind of mechanic, similar to infamy, to dissuade the government from rapidly and significantly changing in several departments quickly.

Downside is that such a mechanic would be unable to properly show Weimar, the Meiji Restoration, etc.

Those are the exceptions, not the rule, when it comes to rapid and all encompassing change in a government without a coup/revolution/etc.

Which leads to the question… why was it possible for those states to rapidly and significantly change, while others have only slowly done so?

Two factors, I think:

1. The population. Weimar Germany had horrible inflation, revanchism, and a new democracy. None of these things lend themselves to stability. In game terms, there was a large amount of radicals due to SoL decreases and unemployment. Low government approval should allow the institutions of it to easier be changed.

2. Rule of Law/Judiciary. The game doesn’t really show this very well. In America, most radical/anti-democratic movements in America were stopped in their tracks by the Constitution/Bill of Rights, the Supreme Court, and the public’s respect for its core laws.

There being some kind of “respect for the law” that works against certain laws being rolled back based off of, once again, public approval, could be interesting. I hope this makes sense.
 
  • 1
  • 1
Reactions:

LAF1994

General
82 Badges
Aug 5, 2008
1.820
1.862
  • Europa Universalis IV: Rights of Man
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Golden Century
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • 500k Club
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Battle for Bosporus
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Age of Wonders III
  • Stellaris: Nemesis
  • Hearts of Iron IV: No Step Back
  • Stellaris: Lithoids
  • Cities: Skylines Industries
  • Hearts of Iron IV: By Blood Alone
  • Europa Universalis IV: Dharma
  • Crusader Kings III
  • Hearts of Iron IV: La Resistance
  • Stellaris: Distant Stars
  • Europa Universalis IV
  • Europa Universalis IV: Rule Britannia
  • Crusader Kings II: Holy Fury
  • Surviving Mars: First Colony Edition
  • Stellaris: Apocalypse
  • Age of Wonders: Planetfall
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III: Royal Edition
  • Stellaris: Humanoids Species Pack
  • Stellaris: Necroids
  • Victoria 2
  • Europa Universalis 4: Emperor
  • Stellaris: Federations
  • Europa Universalis IV: Art of War
  • Europa Universalis III
The end of Weimar Germany happened during this timeframe from inside the institution. Napoleon III's switch from President of France to Emperor of France was also similar.
Both of those countries had previously had a monarchy within living memory at the time though. The same is not true of America.
 
  • 3
Reactions:

Gui10

First Lieutenant
55 Badges
Jun 30, 2018
226
347
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis 4: Emperor
  • Stellaris: Synthetic Dawn
  • Age of Wonders III
  • Stellaris: Galaxy Edition
  • Crusader Kings III
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Stellaris
  • Stellaris: Necroids
  • Europa Universalis IV
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris: Nemesis
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
Then, wouldn't the easiest solution be to give the landowners from countries that were never monarchies a "republican legacy" trait? It would turn their preferred system to presidential republic/oligarchy (strongly endorse) with parliamentary republic and landed voting as secondary preferences (endorse). This would simulate both the difficulty in creating a monarchy in all American countries (not just the US) (because you would need to wait/arrange for a monarchist leader) and the difficulties of agrarian latin american countries experienced while trying to not be oligarchies.
 
  • 3
  • 1
Reactions:

Skales

Banned
2 Badges
Dec 11, 2015
1.726
7.899
  • Hearts of Iron IV Sign-up
  • Imperator: Rome Sign Up
Then, wouldn't the easiest solution be to give the landowners from countries that were never monarchies a "republican legacy" trait? It would turn their preferred system to presidential republic/oligarchy (strongly endorse) with parliamentary republic and landed voting as secondary preferences (endorse). This would simulate both the difficulty in creating a monarchy in all American countries (not just the US) (because you would need to wait/arrange for a monarchist leader) and the difficulties of agrarian latin american countries experienced while trying to not be oligarchies.

This basically already exists. Doesn't it?
 

Gui10

First Lieutenant
55 Badges
Jun 30, 2018
226
347
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis 4: Emperor
  • Stellaris: Synthetic Dawn
  • Age of Wonders III
  • Stellaris: Galaxy Edition
  • Crusader Kings III
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Stellaris: Ancient Relics
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Stellaris
  • Stellaris: Necroids
  • Europa Universalis IV
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris: Nemesis
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
This basically already exists. Doesn't it?
Aparently the name of the interest groups "traits" is "ideology", while "traits" are the bonuses the groups provide. Hopefully I haven't caused too much confusion.

One of the landowners basic ideologies is "Paternalistic". Aside from other things (some of which should probably also be modified), it makes them strongly endorse "Autocracy", "Landed Voting" and "Monarchy" and endorse (but not strongly) "Oligarchy" and "Theocracy". This makes them a group that can be used at almost any time to support becoming an absolute (autocratic) monarchy.

If it was changed to strongly endorse "Oligarchy" and "Presidential republic", while endorsing "Landed Voting" and "Parliamentary Republic" (but only for countries that were never monarchies), the landowners in those countries could not be used to create monarchies, but would push for laws that kept their power high despite their small numbers. Having them support oligarchy would also make that a common point with the industrialists, which would make it harder to switch out of that - prevent the democracy from becoming an oligarchy. (Although perhaps having them strongly endorse "landed voting" and endorse "oligarchy" [so the only change in that law would be removing support for autocracy] would make more sense since I thing they have more power in that system).
 
  • 2
  • 2
Reactions:

MarkDey

Lt. General
Moderator
28 Badges
Mar 18, 2002
1.488
648
  • Stellaris - Path to Destruction bundle
  • BATTLETECH
  • Stellaris: Distant Stars
  • Stellaris: Ancient Relics
  • Stellaris: Federations
  • Crusader Kings II
  • Stellaris
  • Europa Universalis IV

TheLand

Post-Captain
43 Badges
Dec 19, 2004
4.586
619
  • Surviving Mars: First Colony Edition
  • Pillars of Eternity
  • Knights of Pen and Paper 2
  • Stellaris
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Stellaris - Path to Destruction bundle
  • BATTLETECH
  • Surviving Mars
  • Age of Wonders III
  • Cities: Skylines - Parklife
  • Crusader Kings II: Way of Life
  • BATTLETECH: Flashpoint
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Prison Architect
  • Surviving Mars: First Colony Edition
  • BATTLETECH: Season pass
  • BATTLETECH: Heavy Metal
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Victoria 3 Sign Up
  • Europa Universalis III Complete
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Europa Universalis III
  • Europa Universalis IV
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis III Complete
  • Crusader Kings II
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Victoria 2
  • Victoria 2: A House Divided
  • Rome: Vae Victis
  • 500k Club
  • Cities: Skylines
  • Europa Universalis III: Collection
  • Hearts of Iron: The Card Game
Aparently the name of the interest groups "traits" is "ideology", while "traits" are the bonuses the groups provide. Hopefully I haven't caused too much confusion.

One of the landowners basic ideologies is "Paternalistic". Aside from other things (some of which should probably also be modified), it makes them strongly endorse "Autocracy", "Landed Voting" and "Monarchy" and endorse (but not strongly) "Oligarchy" and "Theocracy". This makes them a group that can be used at almost any time to support becoming an absolute (autocratic) monarchy.
The USA (and probably other nations) have landowners who are republicans.

They have the following in their country history

Code:
ig:ig_landowners = {
            set_interest_group_name = ig_southern_planters
            remove_ideology = ideology_paternalistic
            add_ideology = ideology_republican_paternalistic
            add_ruling_interest_group = yes
        }

which means their views are as follows:

Code:
ideology_republican_paternalistic = {
    
    lawgroup_governance_principles = {       
        law_presidential_republic = approve
        law_parliamentary_republic = approve
        law_theocracy = approve
        law_monarchy = neutral
        law_council_republic = disapprove
    }
    
    lawgroup_distribution_of_power = {
        law_landed_voting = strongly_approve
        law_oligarchy = strongly_approve
        law_autocracy = approve
        law_wealth_voting = neutral
        law_census_voting = disapprove
        law_universal_suffrage = strongly_disapprove
        law_anarchy = strongly_disapprove
    }

This basically does what is intended; the US landowners want a Republic which either has landed voting, oligarchy or maybe autocracy.

One could make an argument to change this a bit - maybe approve of wealth voting, neutral on census suffrace, and disapprove of autocracy? But they do differ in their view from (say) the Russian aristocracy.
 
  • 2
Reactions:

Skales

Banned
2 Badges
Dec 11, 2015
1.726
7.899
  • Hearts of Iron IV Sign-up
  • Imperator: Rome Sign Up
If it was changed to strongly endorse "Oligarchy" and "Presidential republic", while endorsing "Landed Voting" and "Parliamentary Republic" (but only for countries that were never monarchies), the landowners in those countries could not be used to create monarchies, but would push for laws that kept their power high despite their small numbers. Having them support oligarchy would also make that a common point with the industrialists, which would make it harder to switch out of that - prevent the democracy from becoming an oligarchy. (Although perhaps having them strongly endorse "landed voting" and endorse "oligarchy" [so the only change in that law would be removing support for autocracy] would make more sense since I thing they have more power in that system).

Yes but . . . I've just told you. That is already a thing in the game. Why did you ignore that?
 
  • 1Like
Reactions:

kawamuratc

Kemetic DLC Truther, Cat Servant
44 Badges
Oct 23, 2013
909
4.623
  • Crusader Kings II: Charlemagne
  • Crusader Kings II
  • Sengoku
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Jade Dragon
  • Stellaris: Nemesis
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Surviving Mars: Digital Deluxe Edition
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Surviving Mars: First Colony Edition
  • Cities: Skylines Industries
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Surviving Mars: First Colony Edition
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Crusader Kings III
  • Stellaris: Necroids
  • Crusader Kings II: Reapers Due
  • Cities: Skylines
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Cities: Skylines - Green Cities
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • Surviving Mars
  • Stellaris
  • Stellaris: Ancient Relics
  • Stellaris: Synthetic Dawn
One could make an argument to change this a bit - maybe approve of wealth voting […]
I dunno what the argument would be. Southern Planters represents a group who were very concerned about their political power being lessened by the “larger” states of the more urbanized North. I can’t see them being in support of expanding suffrage to people because of wealth.
 
  • 1Like
  • 1
Reactions: