- How can the Commonwealth Nations be improved?
The purpose of this thread is to highlight the variance within the UK and the Commonwealth Nations. These differences may or may not need to be made consistent with each other. What do you think?
The HoI4 downloadable content, "Together For Victory" tells a story about the British Commonwealth, a vast empire with different peoples and cultures.
Here are some examples of the variety of Commonwealth Values:
The initial stability ranges from 95% stability for New Zealand to 54% for Malaya. If anyone has insights regarding the game design rules for assigning initial stability, please feel free to share your insights.
At the start of the 1936 Scenario, War Support throughout the Empire varies nation by nation. Credit to @afrostb @afb for pointing this out. Note that the Pacific rim nations are the most bellicose.
The starting number of research slots for the Commonwealth varies between 2 and 4. For better game balance, ENG might be given more starting research slots in order to prosecute the war against the Euro + Asian Axis members. Alternatively, ENG could be given more than 1 additional research slot through its focuses.
AST's +10% industrial research bonus is at odds with the remainder of the Commonwealth bonuses. The developers upped the research bonuses a few DLCs ago (Waking the Tiger?). For some reason, AST did not get the universal boost (I think Norway was similarly overlooked).
Malaya is not part of the Commonwealth Research Group. ENG, CAN, SAF, RAJ , AST and NZL are part of the Commonwealth Research Group.
With the exception of Wales, Northern Ireland, and Scotland, ENG may not release nations unless it completes the appropriate national focus. SAF, RAJ, AST are allowed to release nations without completing any national focuses. Even New Zealand is allowed to release a nation (Samoa). But not England, unless England chooses a specific National Focus path.
- The designers implemented two different game design rules to achieve the same effect.
The number of dockyards gifted by national focuses varies by nations. Canada receives 6. NZL and RAJ receive 2 dockyards.
Similarly, there is a variety of Military and Civilian factories that can be gained through national focuses. 15 military factories for Canada (did I add them up correctly?) and as few as 3MIC for Australia and Malaya.
Together for Victory is a DLC that describes the coming together of all the Commonwealth to fight a common enemy. As part of that effort, the DLC seeks to represent minorities. Australia has a Women in the Military focus and South Africa, Canada, India, and New Zealand enlist the aid of marginalized communities to come together to fight the Axis.
In summary, the Together for Victory showcases the Commonwealth nations and the variety of features the characterize each nation.
- How can the Commonwealth Nations be improved?
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