Today at 14:30 CET - "how I learned to stop worrying and love the Russian winter"

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Cpack

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Oh well......I really really like it, but:

It needs massive balancing. Conquering Soviet Union without preparation, plans, tanks, artillery, in winter and without any Problems is scary:eek:
 
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Cpack

Field Marshal
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and without planes!!!
 
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Cpack

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Looks like they found a way around lazy Japan AI in China

It's played by a paradoxian, also USA. Seems AI isn't performing well so far:p
 
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shri

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One question to the DEVS: Dan has some 250+ divisions as Germany and has suffered 0.5 million casualties by the end of France and god only knows how much more in Russia, he still has some 2.7 million manpower leftover, sufficient to Roll over the entire Balkans and North Africa. Any idea what level of mobilisation and what are the negative aspects hitting him?
 
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Daddl

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If you look at the state of the game, you may know why beta submission was rejected. Mechanics seem to work fine, but AI and balancing need serious work. Even if this may was easy AI, I'd say its way too easy.

One question to the DEVS: Dan has some 250+ divisions as Germany and has suffered 0.5 million casualties by the end of France and god only knows how much more in Russia, he still has some 2.7 million manpower leftover, sufficient to Roll over the entire Balkans and North Africa. Any idea what level of mobilisation and what are the negative aspects hitting him?
He actually only lost 350k against the soviets while they lost 2 million. October at the border in Poland, February in Moscow, oh well.
 
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Bernard Black

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Wow that German Dominance over the SU was unexpected to say the least. They probably might have to take a good look at why the folded that easily.

The combat experience gains need to be balanced as Daniel said and there seems to be a lot off with the National Focuses and Political Power. Daniel has over 1000PP at the end and seemingly can not find anything to invest them into while Johan still has NF like building up South Africa. Seems like Germany runs out of worthwile Focuses halfway through the game.
 

Da9L

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I'm gaining a very small amount of manpower from the area I occupy so that helps a little. From my mobilization law I loose factory output and construction speed but gain quite a bit more manpower.
 
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FieldMedic

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I am EXTREMELY concerned but the sheer incompetence of the Soviet AI. They were utterly hopeless, and while I expect a skill human player to be able to beat the AI, the Russian troops might as well have not been there.

Also the US and Japanese AIs were equally horrendous until those nations were saved by human players.
 
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safe-keeper

• ← 2mm hole in reality
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I am EXTREMELY concerned but the sheer incompetence of the Soviet AI. They were utterly hopeless, and while I expect a skill human player to be able to beat the AI, the Russian troops might as well have not been there.

Also the US and Japanese AIs were equally horrendous until those nations were saved by human players.
It's as if the game is in alpha or something...
 
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Razielus

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What exactly happened there in Berlin?

Deep+Strike.jpeg
 
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