like being able to upgrade buildings w/o being in them
You can. Just zoom out on the map, click on a racket and then on info.like being able to upgrade buildings w/o being in them
Uuuuuh. You don't have to be in em bud. Go to empire overview. Go to the region you want to manage. Go to rackets. Sort by owned. Will show all your stuff. Click and view/upgrade.Ability to speed up time. Weeks take forever to pass by. Ease on the micromanagement (like being able to upgrade buildings w/o being in them. Auto resolve combat option.
I've only played for five or six hours and so couldn't possibly comment yet. Enjoying it so far. Money isn't as easy to come by at first as I thought it would be. That's probably a good thing but just starting to get into the diplomacy/trade element of it at this point really. I probably need 20+ hours in it before I can suggest anything.
Aside from the bugs, which I trust they are working very hard to fix right now, I think the single biggest issue with the game is the lack of effort needed to capture a district.
It needs to be MUCH harder to take over another boss's territory. They need to either increase the difficulty of the boss battles (by A LOT) or add in other requirements for conquest of his/her territories. Why are all of their gangsters immediately loyal to this nobody that just killed their boss? Ideally, they need to do both (increase difficulty/AI reactivity of fights and add more depth to the capture all territory mechanics).
The bones are there for a great game - it just needs a little more depth and difficulty.
You can. Just zoom out on the map, click on a racket and then on info.
Thanks. I figured that out. After playing for about a dozen hours, I have to say my impressions of this game have improved. The initial reviews had me worried, but for most of that time, I found myself highly engaged.
But I still think this game suffers from what most initial Paradox launches suffer from: A lack of content to keep people fully engaged through the end. Lack of racket variety plays into this. But so does the limited interactions available between you, other gangs, the police, media (a big one I think), the government, etc. Sometimes the game feels like Chicago is mainly filled with gangsters. I see other people but there's no connection whatsoever.
Ability to speed up time, further UI work is all secondary I think. More content in events, organizations you interact with, businesses you can control or extort, creating a hierarchy within your mob is all key to making this a truly great, long-lasting game.
Still, playing the boss is fun. And I imagine I have dozens of more hours ahead playing the other bosses.