Colonel Warden said:I've just been reading your debate about pausing. Pausing is generally impractical IMO because a pause takes 30 seconds and if all players are trying to optimise their moves, the game will be constantly paused. The thing to do is run the game at a slow speed - very slow, if necessary.
For planes, you can put a stack of fighters into intercept mode and they will intercept automatically. The range at which they do this depends upon your tech.
Andrew
A pause doesn't necessarily take 30 seconds ...
The issue is we have played 100+ HOI LAN MP games since HOI's release, and pausing was never that serious a problem, albeit was sometimes irritating. Its not as if we are on pause all the time, and we did finish one 5 player game last time in less than 12 hours, which was a pretty good result.
I know that Internet games do demand less pausing, because its so difficult to set them up and coordinate, find dedicated players that can all play at the same time etc, but LAN is something different. I do enjoy planning my moves, and running around all over the place on my touchpad (yes, I don't even have a mouse
I don't want all my fighters to always intercept automatically, it very much depends on the situation. Its very easy to exploit such situations ...
We will try to reduce pausing by lower speeds, no pausing for battles with AI perhaps, province management, trades on world market, reallocation of IC and basic tech management, but stuff like planes need to be managed carefully otherwise they become just a waste of IC to produce, countries with less planes become favourized etc.