Hello,
I've finally gotten around to messing around with the map editing tools and have finally gotten a handle on the basics without messing things up. A general question to the people currently making maps using Inferis' tools:
1) What layer do you generally start editing first? Is it different if you're modifying as existing map or starting from scratch? In all my tests so far I've first altered the "Boarder" layer, then the "Shading" layer then finally the "ID" layer. (What are the official or general consensus names for these layers btw?)
2) Which of these layers needs to be edited at all? Is there any option in the tools that I'm missing that will automatically generate these layers? (Specifically I'm thinking about the "Boarder" layer)
3) What block size for PSDs to you most commonly find yourself working on?
Or, ramble about anything else that comes to mind.
Anhierd
I've finally gotten around to messing around with the map editing tools and have finally gotten a handle on the basics without messing things up. A general question to the people currently making maps using Inferis' tools:
1) What layer do you generally start editing first? Is it different if you're modifying as existing map or starting from scratch? In all my tests so far I've first altered the "Boarder" layer, then the "Shading" layer then finally the "ID" layer. (What are the official or general consensus names for these layers btw?)
2) Which of these layers needs to be edited at all? Is there any option in the tools that I'm missing that will automatically generate these layers? (Specifically I'm thinking about the "Boarder" layer)
3) What block size for PSDs to you most commonly find yourself working on?
Or, ramble about anything else that comes to mind.
Anhierd