Twoflower said:
Sure you can. Just grant that count a count title from the Duchy that you want to bestow upon him. If neither you nor the count you want to make a duke own any county in the duchy you want to grant to him, why would you be able to do that, and why would anybody in that duchy accept such a move?
I think you're arguing past me. I oppose forcing players to create Duchies in their historical bounds because of other limitations of the game. I see the ability to pass out titles anywhere you want as a work-around to this failing. My argument is that a Duke title is a Duke title and, particularly when the Ducal title is tied 1 province which you will never have any intention of giving away (Essex, for example), I think the ability to hand that title out to anyone is a perfectly reasonable way to handle one of the game's (understandable) shortcomings.
To use the example above, though (if you wanted to have a rp justification for doing so) were I the King of England, ruling from London-Towne, I doubt anyone would object to me granting a loyal vassal (or my heir) the title of "Duke of Essex", regardless of where they are. The Duchy would clearly be seen as an honorific title, representing the closeness of a given Lord to the Ruling Crown by designating the noble, in essence, something like "Defender of the Realm" or "Prince of Wales" or something of the like.
Twoflower said:
The static duchies are a needed element in CK, the game's logic would have to be a lot more complex in order for non-static duchies to work, and it would probably result in a game with less atmosphere. What is more important: being able to arbitrarily give any duchy title you want to any vassal you want or preventing completely ahistorical and illogical outcomes
I recognize the static duchies are an essential element of the game, which is why I support mutable Duchy assignment. And, clearly, I think "arbitrary" duchy assignment is more important.
"Patrick gains the trait 'Arbitrary'."
Twoflower said:
that ruin the game for many players, including me (in fact, funny things like the magistrate of Nürnberg becoming Governor of Verona currently stop me from playing the game despite the otherwise very nice betapatch changes).
That being the case, perhaps Crusader Kings isn't the game for you. The developers have repetedly stated that CK is a game, not a historical simulation. Because of that, certain "ahistorical" sacrifices need to be made for game play consdierations. Some people think that not being able to create new ahistorical Kingdoms is a game-killer. Others, such as you, argue that deviating from the historical bounds of a Duchy's original area is likewise a game-killer. I think both ideas are extremist, and that the current system is a perfectly workable middle ground. If historicity is important to you, adhere to only passing out titles in designated areas. If it is not, you likely would resent players forcing their game play ideologies upon you.
Twoflower said:
Is it better to force the whole of the CK community to accept silly AI behaviour and ahistorical weirdness for the sake of "mutability of history"? There needs to be a balance between mutability and realism, and this balance is disturbed if the one suffers a lot more than the other gains.
I agree. Which is why I voiced my objection to Sheridan's proposal. The position you are arguiing for is, in my opinion, a gross disturbance of the balance that I think exists.
I have said that I do not object to AI tweaks to encourage the AI to pass out titles in the areas they came from. But I do strongly believe that this problem is a piffling issue compared to the larger issues of military access, naval travel, attribute balance, and a host of other issues which, if addressed, would increase the enjoyability of the game more for myself (and likely for many other players, though I can't speak for them.) After all, if you are indeed someone who finds grossly ahistorical events troubling, would you then assert that having the Duke of Essex in Iberia is more of a bother than Scandinavia being under Fatimed rule?
Twoflower said:
Please implement Sheridan's proposal. It is an easy, reasonable and working solution.
I strenuously disagree that the solution proposed to Sheridan is reasonable. As I have stated, I see it as an extremist strait-jacket that seeks to force a certain style of play on the whole CK community. Players should NEVER be forced to play the game a certain way. If I want to play as the King of Ireland and want every county in Ireland to be ruled by a Duke, I should be allowed to do that. My doing that will in no way interfere with your enjoyment of the game, since I very much doubt that we will ever be playing together.
