I'm currently playing a 769 start game in Scandinavia with the CK2+ mod. The mod makes it a lot harder to transition from tribal to other governments but other than that I feel like most of the gameplay is more or less like vanilla. If you only know vanilla then feel free to respond as if I were playing vanilla.
Anyway so I felt like trying out a merchant republic and founded one at the same time as I founded my Scandinavian empire which now covers most of Scandinavia as well as the southern and eastern Baltic coast. So I have a fairly large realm by now, most of which is pagan and tribal, apart from what is ruled by me (the Doge emperor / High Chancellor) and some of my vassal patricians.
So far I'm finding it quite challenging to rule such a large MR which is also mostly tribal, meaning that the income is still rather low. What I'm having a hard time adapting to is two things: succession and the realm organization:
1. Succession. Seniority is soo bad in my view. My ruler dies, next one is some ~56 year old of my dynasty (assuming I always win the doge elections) who may have very bad stats and likely has a checkered past of fighting other vassals, some tyranny and perhaps some assassinations too. Meaning lots of nasty opinion modifiers for no good reason. I understand that I can designate an heir but can I use that to get a decent young able candidate to inherit my house? If I were to do that, it seems like it would be very hard to also win the doge election, unless I engage in constant murder and mischief to keep the men in other patrician families from living past 40... How do you typically game MR succession in your favor?
2. Realm organization. How should I organize an empire-level MR with 3-4 kingdoms in some sensible manner? Should I promote my patrician vassals and let them have kingdoms or grand duchies and a spot on my council? I'm used to a very nepotist style of play where I systematically have my dynasty take over all titles. Having to share my boat with four other dynasties at all times is a little hard to adapt to. The problem is that the MR government limits my ability to hand out feudal titles (right? - it's a different government type so I can't give kingdoms to feudals or give them more than 10% of my territory), so there's a lack of relevant titles that my dynasty members can inherit. I made the mistake of giving a city to one of my dynasts in this game and then gave him k_Sweden, which then became a burgher title with open elective succession... 2 years later the young prince dies and I get a terrible random lowborn ruling a third of my empire! That made me stop to rethink my policy. How do experienced MR players organize a large multi-kingdom republic?
Anyway so I felt like trying out a merchant republic and founded one at the same time as I founded my Scandinavian empire which now covers most of Scandinavia as well as the southern and eastern Baltic coast. So I have a fairly large realm by now, most of which is pagan and tribal, apart from what is ruled by me (the Doge emperor / High Chancellor) and some of my vassal patricians.
So far I'm finding it quite challenging to rule such a large MR which is also mostly tribal, meaning that the income is still rather low. What I'm having a hard time adapting to is two things: succession and the realm organization:
1. Succession. Seniority is soo bad in my view. My ruler dies, next one is some ~56 year old of my dynasty (assuming I always win the doge elections) who may have very bad stats and likely has a checkered past of fighting other vassals, some tyranny and perhaps some assassinations too. Meaning lots of nasty opinion modifiers for no good reason. I understand that I can designate an heir but can I use that to get a decent young able candidate to inherit my house? If I were to do that, it seems like it would be very hard to also win the doge election, unless I engage in constant murder and mischief to keep the men in other patrician families from living past 40... How do you typically game MR succession in your favor?
2. Realm organization. How should I organize an empire-level MR with 3-4 kingdoms in some sensible manner? Should I promote my patrician vassals and let them have kingdoms or grand duchies and a spot on my council? I'm used to a very nepotist style of play where I systematically have my dynasty take over all titles. Having to share my boat with four other dynasties at all times is a little hard to adapt to. The problem is that the MR government limits my ability to hand out feudal titles (right? - it's a different government type so I can't give kingdoms to feudals or give them more than 10% of my territory), so there's a lack of relevant titles that my dynasty members can inherit. I made the mistake of giving a city to one of my dynasts in this game and then gave him k_Sweden, which then became a burgher title with open elective succession... 2 years later the young prince dies and I get a terrible random lowborn ruling a third of my empire! That made me stop to rethink my policy. How do experienced MR players organize a large multi-kingdom republic?