My main beef with CKII atm is long tedious warfare. I'm new to the game (somewhere in the 200-250 hours played currently), so instead of declaring that the game must be badly designed I'm willing to consider that I might just need to improve my skills in fighting wars.
What I find tedious is how a lot of the wars I fight are a foregone conclusion: early in the war I face the opponent's biggest army and defeat it decisively. The opponent doesn't have much chance of raising a larger army and will from this point in the war have almost no chance of defeating my forces. Yet warscore is still only in the 20-30% range.... You see if I were in that position I'd most likely surrender immediately to avoid facing a long drawn-out process of having half of my realm sieged and occupied. But the AI will stubbornly fight out this lost position until warscore hits 100%, which I find very tedious especially when warscore is only trickling in small portions with every conquered holding and small army defeated.
How should I play out this kind of war in some way to win faster? Should I focus on winning battles over taking holdings? I know that I should prioritize taking the contested territory first and holding it, and then defeating any large army out there. Apart from that, is it better to capture certain counties, such as the realm capital or vassal capitals, over others?
In my current game, my expansion is mostly limited by the opportunity cost of fighting easy but tediously long wars (when I could be raiding instead), and potential rebellions aren't a concern because they might win but rather because they'd take annoyingly long to defeat.
What I find tedious is how a lot of the wars I fight are a foregone conclusion: early in the war I face the opponent's biggest army and defeat it decisively. The opponent doesn't have much chance of raising a larger army and will from this point in the war have almost no chance of defeating my forces. Yet warscore is still only in the 20-30% range.... You see if I were in that position I'd most likely surrender immediately to avoid facing a long drawn-out process of having half of my realm sieged and occupied. But the AI will stubbornly fight out this lost position until warscore hits 100%, which I find very tedious especially when warscore is only trickling in small portions with every conquered holding and small army defeated.
How should I play out this kind of war in some way to win faster? Should I focus on winning battles over taking holdings? I know that I should prioritize taking the contested territory first and holding it, and then defeating any large army out there. Apart from that, is it better to capture certain counties, such as the realm capital or vassal capitals, over others?
In my current game, my expansion is mostly limited by the opportunity cost of fighting easy but tediously long wars (when I could be raiding instead), and potential rebellions aren't a concern because they might win but rather because they'd take annoyingly long to defeat.
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