Kurt_Steiner said:
The turmoil is starting... better finish Germany as fast as possible...
This is nothing, it used to be a plus +6 militancy event, but it gave the AI too much problems so I reduced it. Then there is the arrival of Lenin...
NikkTheTrick said:
What percentage of your population do those people compose? If not too large, you can just slaughter them. After all, they are non-national cultures.
Not more as 2.4%, at least non is part of the 5 major groups. An other bright side is that besides Tashkent and Kokand (IIRC) there are no valuable resources at all in Central Asia.
Herbert West said:
I think Russia is getting bled snow-white already, without internal slaughetings
Not even close. I've converted about a dozen 70k pops in the Smolensk area (for some weird reason it's the most populous area of Russia), so I've got plenty of manpower left. Now, Germany on the other hand....
NikkTheTrick said:
Defeatist!
When I played 1914 back in 1.03c, I had a Lenin event that gave choices to either have Russian army rendered useless (massive decrease in reliability) or to have ALL socialists, 15% or Russian population at the time, get their militancy all the way to 10...
When it all ended, there was not a single socialist left alive.
Once again, non-national population is expendable in Victoria and especially in Ricky due to inability to convert them.
Victoria is the most bloody Paradox game...
Some things have changed since 1.03c, I'm not familiar with the Lenin arrival event in that patch, but currently if you opt to have Lenin arrested and sent to Siberia, 25% of your army revolts, reliability reduced a bit. So the choice isn't made any easier.
Fulcrumvale said:
You killed 15% of the Russian population!?
I'm willing to make that same sacrifice if I've too. Fortunately socialist/communists aren't the majority in my nation. Fascists are

, still not a good sign though.
RGB said:
You need to finish this war, it seems. It still seems unreasonable to me that the Czechs and the Bulgarians joined the Central Powers, but you may have to settle for a lesser victory.
The Czechs, maybe. The Bulgarians however, do hold claims on Serbia. The only thing different is that Austria doesn't exist. Still if I hadn't put the Czechs in the war, I would already have captured Berlin. Now where is the fun in that?
Ksim3000 said:
I don't believe the people of both Austria and Hungary are enjoying fighting the war once more although their armies seem to be very high in morale.....
Also, indeed it is odd about the China situation. Is the Japanese AI doing anything? Or does the Germans still hold onto their island claims aswell?
Perhaps you could write an event to fire should the Russian army reach Berlin. Instead of the "Treaty of Versailles", you could write your own treaty in which Russian would be one of the leading party in the peace talks, claiming some land and getting war indemities. You could add it to your modification too for other Russian players.
That is one thing that does annoy me about Great War scenarios. Like in the Allenby scenario, whilst excellent, once the Versailles Treaty popped up, despite how hard your nation fought, everything would go to the British or the French as historically. It'd certainly be interesting to see another outcome.....
There are two Treaty of Versailles events for an allied victory, one with Russia knocked out and the other with Russia still in it. In the last case, Russia does gain Eastern Prussia and the entire of Poland. After that an event fires opting for the liberation of Poland (like we are going to do that) Although, given the circumstances, Russia might want a bigger piece of the pie, they'll also gain Constantinople and large parts of Eastern Anatolia.
The Japanese captures micronesian islands, if they are actually still in the war. Inactive AIs have a tendency to sign peace. Although once I loaded up as Germany and saw 8 Japanese divisions taking Tsingtao
Pepsi_max said:
This aar is great !
if france is going to die, attack. If they are in a good situation, attack also !
but try to save your population. You have big deficit
Thank you, but why would I want to attack France? There is still Germany in the way. Italy might be a better option (need to save our slavic brethren in Zadar).
If the population remains quiet they'll be saved, if they become to annoying, I'll sent them to the front.
Duke of Wellington said:
Damned militants. Crush them all I say.
Of course I could let them walk around and wait for the government to collapse

They'll be crushed, as is usual with rebelious people.
NikkTheTrick said:
Well... with them having 10 militancy, lack of cavalry around, WWI-age fire and Very Hard difficulty (4 times losses to pops) there were few other options...
But look on the bright side: I sent a pretty clear message to commies that they should not mess with Russia
Never, ever sent your cavalry into combat in the WW1 scenario. They are outdated and only are useful in taking down partisans and rebels. With the exception of a 3 (used to be 4) division cavalry army, none of my standing cavalry armies have seen combat.