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Tirenedon

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I don't think the AI Ottomans were as aggressive as they were historically, they didn't take mesopotamia from the looks of it.

If you look at the end of the video their name size and position suggests they took Egypt and if you look at Algiers there is one province just poking on the screen form under them that's in the Ottoman's colour.
 

Chamboozer

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Overall this seems like an improvement over EUIII (especially for Russia and the Ottomans, very satisfied with them) but there are still some major problems. For one, the lack of good prioritization. It took the Ottomans a long time to take Constantinople, and Muscowy never took Novgorod. The second is that OPMs seem to have been weakened too much, once one gets the ball rolling the others don't seem to be able to stop them - Pretty early on the HRE and Italy turned into an alternating series of minors-turned-blobs: Tuscany, Savoy, Palatinate, Mainz, Aachen, Saxony, etc.

Then there's the usual problem of Burgundy being too strong and France too weak, this would not be a problem if they prioritized on forming France themselves after the collapse of the original.

I wonder what the religion mapmode looked like during the playthrough.
 

WeissRaben

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Mmmmmh. Mixed opinion. On one hand, the AI behaves much more sensibly and actually goes for sensible borders. On the other hand, my god it's Blob Universalis. The HRE (before general asskickings by Austria) was made of Austria, Bohemia, Pomerania, Mainz and Wurttemberg. :D
 

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Some improvements. The Russians still don't seem to be as bend on uniting as they should be, though.
 

turnad

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Overall this seems like an improvement over EUIII (especially for Russia and the Ottomans, very satisfied with them) but there are still some major problems. For one, the lack of good prioritization. It took the Ottomans a long time to take Constantinople, and Muscowy never took Novgorod. The second is that OPMs seem to have been weakened too much, once one gets the ball rolling the others don't seem to be able to stop them - Pretty early on the HRE and Italy turned into an alternating series of minors-turned-blobs: Tuscany, Savoy, Palatinate, Mainz, Aachen, Saxony, etc.

Then there's the usual problem of Burgundy being too strong and France too weak, this would not be a problem if they prioritized on forming France themselves after the collapse of the original.

I wonder what the religion mapmode looked like during the playthrough.

I agree the Ai should have some better prioritisation, but the OPMS and Burgundy taking France seem relatively minor. The HRE should probably punish expansion within its borders more, but Italy turned out fine as far as I'm aware. I don't see why Burgundy should become France, I think they should of centralised it better, instead of just collapsing at the end.
 

turnad

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Mmmmmh. Mixed opinion. On one hand, the AI behaves much more sensibly and actually goes for sensible borders. On the other hand, my god it's Blob Universalis. The HRE (before general asskickings by Austria) was made of Austria, Bohemia, Pomerania, Mainz and Wurttemberg. :D

Again, while the HRE should be supporting its smaller states more, I did not see much "blobbing" There was Muscovy, GB (maybe making the tech cost higher would fix that), Sweden and Spain that i would term large enough to be blobs.
 

Heatth

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Again, while the HRE should be supporting its smaller states more, I did not see much "blobbing" There was Muscovy, GB (maybe making the tech cost higher would fix that), Sweden and Spain that i would term large enough to be blobs.

And they were not even that big. A bit early, maybe, but they were all within their historical sizes.

I have to say making the tech cost for forming GB would fix England blobbing, though. She blobbed far earlier than it could form Great Britain.
 

Thetitan

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Have a look at Sweden in 1715. Netherlands invade, and defeats the Swedish army. Even as the Netherlands armies try to spread and siege, Sweden bounces back and kicks them out in 5 years. Same with a GB invasion of Norway a few years erlier. I do like the fact the AI knows how to defend, fall back, regroup and consolidate, THEN charge in to retake. I lost count the number of times in EU3 the enemy ends up with lots of small stacks, not even trying to regroup, and my army, larger than his small groups but smaller than his total power, steamrolls over him province after province. One more thing, I seriously doubt GB and Netherlands went to war with Sweden for territory gain (at least European territory) so we might be seeing a full blown trade war going on there. Something the previous EU games lacked.

I think that even playing as a medium nation (Austria, Poland, Portugal for example) on very hard difficulty, the AI is going to murder you in 100 years. Lovely way of seeing how things play out, I am certain the french situation is handled very differently every game, some games, Burgundy manages to get the upper hand (they are equal if not stronger than France proper at the start) and some games, Burgundy can fall to its game over event within 10 years (check the Battle for the balkans stream paradox made this spring.) and create very powerful France and Austria right off the bat. Without Burgundy there, any English attempts on the continent (meaning, France) is doomed to fail.
 

unmerged(652342)

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We must of been watching two very different videos...

Ottomans do much better than in EU3, Poland fluxuates immensely during the period, Portugal gains and loses land to Castile and no England or Spain in random bizarre locations. The Ai does need to focus on opms more though, especially in the later stages, but the end of the video looks better than any eu3 game I've played, modded or not.
- Ottomans did nothing they did not do in EU3 and as always they did not managed to wipeout byzzies. Poland almost not expanded at all and did not subjugated lithuania as always in EU3, portugal gets beaten by castile as alway in EU3, and absence of spain and gb in crazy locations is really weak improvement over almost 6 years old game.

Why would Poland annex Lithuania without a cb?
-1.because its historical for Poland to subjugate lithuania. 2. Woot? AI Poland "cant in cb" for almost 400 years?
And how is Lithuania beign an inert blob with revolts related to the AI? For all we know it just got bad luck with events? This might be an issue with game balance, but not AI.
- because in EU3 lithuania if not subjugated by someone is always just sit and do nothing, being giant inert blob with constant revolts. And in this video it does same thing as in EU3.


What? Most countries did fairly a bit. The borders changed massively. What exactly were you expecting? Not to mention we were only seeing Europe. Who knows what the hell GB were doing in the New World, for example?
- in this video i saw same things i always see in EU3. No massive border changes happened.


You seem blind them. I mean, sure, you made some good points, but to not see any improvement is absurd. There is no more random countries taking poor territories half of the continent across for example. Nor them demanding random landlocked provinces right in the middle of their enemies.
- i guess i just expected far more from eu4 than i will apparently get. And ukraine in 15 century building little empire from revolted chunks of lithuania is a complete random ahistorical bull.
 

Siward

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It does seem much improved over EU3. The main area this is noticeable is with the Ottomans, they seemed to take awhile to get moving but once they did...

As far as Byzantium surviving, is it not possible they were force-vassalised by the Ottomans? It certainly happened in EU3 enough times for me, so I wouldn't be surprised if the same happened in this video, and it would certainly explain them surviving in the Morea but not really doing much other than the occasional fight in/around Apulia. Either way, the gradual progress of the 'Ottomans' tag across the map suggested to me that they had taken most of the old Eastern Roman Empire by the end, which is a lot better than EU3 where they were lucky to hold onto the Balkans.
 

Johan

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The preview version is almost a month old now...

Its been improved even further now :)
 

AapoAlas

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The preview version is almost a month old now...

Its been improved even further now :)

There wouldn't happen to be any possibility of Quill18 being given a newer version and an extension of his right to post videos, or even mayhap a further one or two other similar rights handed out? I think there's a lot of people very eager to see more and more videos *laugh* Though understandably you may want to limit the exposure somewhat, but still... A pretty please with whipped cream and a cherry on top? *grin*
 

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I agree the Ai should have some better prioritisation, but the OPMS and Burgundy taking France seem relatively minor. The HRE should probably punish expansion within its borders more, but Italy turned out fine as far as I'm aware. I don't see why Burgundy should become France, I think they should of centralised it better, instead of just collapsing at the end.

Again, while the HRE should be supporting its smaller states more, I did not see much "blobbing" There was Muscovy, GB (maybe making the tech cost higher would fix that), Sweden and Spain that i would term large enough to be blobs.

By blobbing we mean one of the one/two province minors taking over areas which were completely divided historically. They were divided for good reason, in the HRE the need for the Emperor to maintain his obligations to the member states and the threat of any expanding power to the religious peace, and in Italy because of the threat of foreign intervention to any state that became too powerful.

A divided France makes no sense because of the Valois monarchy couldn't maintain control then the nobility would have likely pledged their alliegance to Burgundy, and if not Burgundy would have no reason to not enforce that control. Being King of France was vastly superior in prestige and grandeur to being Duke of Burgundy. In game terms, unifying France would have as many benefits for Burgundy as unifying Russia would have for Muscowy.

RussianBias said:
-1.because its historical for Poland to subjugate lithuania. 2. Woot? AI Poland "cant in cb" for almost 400 years?

I must have missed the part of history where Lithuania was forcibly annexed through gradual military conquest rather than being peacefully integrated after a century of personal union. :p
 
Last edited:

nimrod123

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There wouldn't happen to be any possibility of Quill18 being given a newer version and an extension of his right to post videos, or even mayhap a further one or two other similar rights handed out? I think there's a lot of people very eager to see more and more videos *laugh* Though understandably you may want to limit the exposure somewhat, but still... A pretty please with whipped cream and a cherry on top? *grin*

since EU4 is a steam game, the beta is almost certainly on steam, ergo the version is most likely staying up to date (god only knows what that does to save games)
 

Thetitan

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- Ottomans did nothing they did not do in EU3 and as always they did not managed to wipeout byzzies. Poland almost not expanded at all and did not subjugated lithuania as always in EU3, portugal gets beaten by castile as alway in EU3, and absence of spain and gb in crazy locations is really weak improvement over almost 6 years old game.

-1.because its historical for Poland to subjugate lithuania. 2. Woot? AI Poland "cant in cb" for almost 400 years?
- because in EU3 lithuania if not subjugated by someone is always just sit and do nothing, being giant inert blob with constant revolts. And in this video it does same thing as in EU3.


- in this video i saw same things i always see in EU3. No massive border changes happened.


- i guess i just expected far more from eu4 than i will apparently get. And ukraine in 15 century building little empire from revolted chunks of lithuania is a complete random ahistorical bull.

First, you have NO IDEA what the political landscape looks like. There are Vassals all around this map. Did it occur to you the last Byzantiens might be that to the Ottomans, and they just didn't care that the Byzantines remained like that?

You obviously want every single game to be "Poland takes Lithuania, gobbles them up, thank you very much". Did you notice how much rebellions Poland got after its initial grab southeast? And Lithuania sitting doing nothing? What would you do, Charge the 20x larger Muscowy? They did expand into Livonian order towards the end.

No border changes? Did you EVER see Burgundy swallow up France like that, or even claim that as historical event? Did you EVER see the NETHERLANDS formed in EU3 as you started from the earliest date. Or Würtenberg expanding like it did? Or Naples? Or Tuscany? Or Pommerania? Or Spain actually being formed? Of course the Ottomans and Muscovy are going to be powerhouses, that is the point.

What did you expect of EU4, if I may ask? Someone being able to declare themselves world emperor just by letting the AI run on its own? The AI has borders of its own, GB does not want to take small states all over Europe, just to loose them in rebellions, they focus mainly on exploration. The Ottomans focus on military power into Europe. Muscovy eastwards. This is, so that not EVERYTHING is entirely random, if you have some kind of historical knowledge you can guess where some nations will grow. It may be a wrong guess, but it is sometimes correct.

I find this game to be a VAST improvement to EU3. I did not like EU3 very much, mainly for the lack of national events and some kind of predictable AI. But I guess you want more of the AI from Civ5, "Bi-polar" is a good description of that. Borders changing everywhere, all the time, back and forth. Also, as noted above, this version is an old version of the game, they have made improvements since. Everyone can not get EXACTLY the game THEY want, witch is why almost everything is moddable. Don't like one thing? Remove it or change it yourself.
 

turnad

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By blobbing we mean one of the one/two province minors taking over areas which were completely divided historically. They were divided for good reason, in the HRE the need for the Emperor to maintain his obligations to the member states and the threat of any expanding power to the religious peace, and in Italy because of the threat of foreign intervention to any state that became too powerful.

I agree on the subject of the HRE, though surely it wouldn't be hard to imagine reasons as to why they would "blob" (and there were quite a few OPMs left at the end after Saxony collapsed). As to Italy, isn't that basically what happened? Tuscany got too big for its boots and was crushed when the Austrians arrived, allowing Naples to grow, only to be crushed by the Ottomans and be plagued by revolts. The only issue I had with Italy was Venice taking Rome early on.

A divided France makes no sense because of the Valois monarchy couldn't maintain control then the nobility would have likely pledged their allegiance to Burgundy, and if not Burgundy would have no reason to not enforce that control. Being King of France was vastly superior in prestige and grandeur to being Duke of Burgundy. In game terms, unifying France would have as many benefits for Burgundy as unifying Russia would have for Muscowy.

I guess, but the Devs have already said that Burgundy can't become France, probably reckoning that if Burgundy crushed France they would be recognised as the king of that area.