You are mostly right, however generally speaking you are not. If you take this thread for example, every single suggested change would involve readjusting a .txt OOB and some country history for naval ships, obviously anyone would be able to implement this without mentioned obstacles. Likewise i just looked at every single change in the 1.11.4 Beta and over 75% of the changes are not code related, and simple adjustments of values such as how much a modifier gives, ai weight for focuses, adding missing portraits/order of things ect, things anyone is able to change, and quickly as someone whos knowledgeable.I have a lot of admiration for the many modders in the paradox community, and was one myself before joining PDS. This said, do not equate modding with working on an active codebase and engine, as well as the script associated with it. Modders have the luxury of potentially infinite time, entirely flexible quality targets, no need for translations, multi-platform support, no business targets, etc.
Changing one word that alters the meaning of a sentence in the base game could quite literally involve dozens of people, and hundreds of man hours after you rebuild for all platforms, undergo certification, and get things retranslated and verified. For script changes, there's more significant QA involved.
I agree that modders can use the canvas and paints that we provide to build incredible things - but the maintenance of those tools is an invisible cost to them.
In my opinion it would be clearly advantageous to allow people in the community to upload suggested changes to github or whatever other platform, at which point as game director you could go over the changes and QA among other things and consider adding it(or even just part of it) into the game without spending the man hours doing it, or finding out how to even do it.
Let me ask you this, how many dozens of threads of suggested changes, even simple and straightforward ones like this, have you thought "hmm this is a pretty good idea, but i cant be bothered incorporating it, as it would require too much work and moving people on it" Whereas if it was already finished infront of your face, and only a matter of you looking over it and giving it a green light, would actually be in the game? My guess is over 50%, which would be a very large amount of content and improvements, and appease tons of people who have been complaining about the same simple fixes for months/years.
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