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Fumaria

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Tien Shan Moonrise — A Western Far East Mod Proposal

Greetings fellow CKII players! I am Fumaria and I am currently trying to persuade people to make a mod with me. Though I have no modding experience at all …

But first,


What is wrong with the base game?
It's 769. You are General Guo Xin, son of the great General Guo Ziyi. Since your father went back the Central Plains to help the Emperor save the Empire from the barbarian who calls himself the Emperor of Yan, you have been left with this vast Western land to protect.

That is, until the Tibetans took the Hexi Corridor. Now surrounded by the massive Tibetan forces, you are forced to make do with the little undersupplied force you are left with, since the majority went with your father. The only hope seems to be the Uyghur Khaganate to the north, who might help you with payment of something … Anything …

Then you remembered something. You went into the CKII world. Now the Emperor is assumed by the game to be able to reach the edge of the map. Since the Corridor is off map, you now have the entire Empire behind your back. You are now capable of wielding doomstacks, beating those pesky Uyghurs and dreaded Tibetans into submission. Yay! It's so nice that they made you an unplayable character!


It's 867 … Wait, 867 is relatively fine. Let's do this again.


It's 1066. You are Emperor Yelü Hongji, Emperor of that land whose name you just changed to the Liao Empire. You live in the Paramount Capital, Linhuang, off the map. You are the ruler of a rich-ish, administrative Empire, and have been able to fund many Buddhist pagodas with taxes you squeeze from the people. Some people are getting angry, particularly that Wanyan clan in the East, from Manchuria.

But in a certain game by a developer far to the west, you are a *gasp* nomadic ruler ruling over four clans, one of which is that Wanyan clan, who somehow moved to Mongolia! Wait, there is one powerful empire that wants you as their tributary. *Gasp* It's the Song! That state which your ancestors beat into … well, into paying quite a bit of tribute every year. They earn it back through trade, but still. You should be at least equals, right?


It's 1200. You are the ruler of Dege, in the Khams region. Some state called the Western Xia wants your land. You are scared. You want some protection of a greater power. But who can it be?

The Jurchen Wanyan Jin empire, ruling over the Central Plains, is definitely one option. But is there no other choice? Their rival for a long time, the Southern Song, who has mostly given up on their promise to take the central Plains, in action at least, is — wait, where are they?

Not to worry, there's also Dali, who are under decline but still stronger than you — wait, where are they again? AAURGH!


So what you are saying is that the map doesn't include enough land, right?

Right.


But there's this mod that …

I believe you are referring to Tianxia, which is a nice mod, at least. But the thing about Tianxia is that it attempts to include all of East Asia, which, to me (and you if you join the team), is detrimental to immersion. It is very difficult to stop China being too powerful while not breaking immersion, for one. (Of course, as Tianxia is still in the making, I hope that they'll surprise me. I am not very optimistic about this however. Keep up the good work!)


So what are you proposing?

The mod Tien Shan Moonrise, as it's name implies, focuses on Western China and Southeast Asia. The part included on the map, by using a rectangular section from a conical projection, will only be Afro-Eurasia to the west of a line joining Kharkhorin and Surabaya. We might shift Indonesia a little bit to include all of Java and even Bali though. But back to China.

The China between the line and the eastern border of Vanilla includes:

  • Gansu (occupied by Tibetans, then Xia, then Mongolia)
  • Yunnan (just, effectively, another Xia that happens to last longer)
  • Very small pieces of Shaanxi (we can just join them to Gansu and pretend that they aren't on the map)
  • Zhuang (Tai) parts of Guangxi, and most of Guizhou (and a small part of non-Zhuang Guangxi as well, which takes up … what, two provinces?)
  • Sichuan.
The last two are likely what breaks our immersion. But luckily, Guangxi and Guizhou are filled with what are called the Jimi states, small tributaries (or maybe vassals) to China that are more integrated than the normal tributaries, subject to the local governor. Since these states usually have dynastic succession, they have no reason to be unplayable. Hurray!

Sichuan presents more problem. My proposal is simply to make a 29-province kingdom that is occupied by Celestial Bureaucracies under one Governor (a simplification — throughout the game, there has been between one and five governors of Sichuan; we simply make them duchy-level).

Thus there is a need to add more Chinas; I propose looking into possibilities of one guy being in charge of two offmap powers with separate governors. If that is possible, I would make four; if not, make them as the history goes.

Then government forms. Seriously, this requires quite a few government form additions:

  • Jimi (As given above)
  • Jiedushi (To represent China and Vietnam during 769 and 867)
  • Warlord (What Jiedushi can become in an unstable China)
  • Tellurocratic Mandala (or just Mandala since it's a long word; represent Indochinese mandala)
  • Thalassocratic Mandala (Maritime mandala: noted for being closer to a merchant republic than the above)
Depending on how the game goes, not all of these will be added.

Religions are not fixed yet; I get some ideas but not finished ones.

Cultures are even further from finished; one thing I know is that Japanese culture would be included despite Japan not being on the map. Making the governor of Annam in 769 Japanese is definitely a possibility (It's Abe no Nakamaru, who historically went back to Chang'an two years prior, but still alive; he wanted to go home, had his ship blown off course to Vietnam, then the Emperor decides to appoint him to the gubernatorial post while he was there).

Also casus belli; I currently have two in mind. One to simulate the Tibetan takeover of Western Protectorate, stopping the Governor from calling for help from the Central Plains; the other to simulate Tai invasion of Indochina, representing the ethnogenesis of Thai and Lao peoples.

So that's it for a proposal.


Where did the name come from?

明月出天山
蒼茫雲海間
長風幾萬里
吹度玉門關
漢下白登道
胡窺青海灣
由來征戰地
不見有人還
戍客望邊邑
思歸多苦顏
高樓當此夜
歎息未應閑
— Li Bai, "The Pass, The Mountains, The Moon" (關山月)
One translation available here:
https://www.google.com/amp/s/28utscprojects.wordpress.com/2011/01/20/038/amp/
Note that Tien Shan simply means "Sky Mountains"; though Li Bai probably was not thinking of the mountains we call Tien Shan now, it's the same word in Chinese.
 

Keizer Harm

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If I am honest, this does seem to me like it will feel like Tianxia minus something, rather than CKII plus something. Especially given your decision to include Indonesia. That said, I like the passion in your pitch and hope you'll get far with your idea!
 

Fumaria

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If I am honest, this does seem to me like it will feel like Tianxia minus something, rather than CKII plus something. Especially given your decision to include Indonesia. That said, I like the passion in your pitch and hope you'll get far with your idea!
Agreed. It is Tianxia minus the Central Plains, which in my opinion doesn't fit with the game. That is exactly why there is this mod proposed.
 

Warial

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Making the governor of Annam in 769 Japanese is definitely a possibility (It's Abe no Nakamaru, who historically went back to Chang'an two years prior, but still alive; he wanted to go home, had his ship blown off course to Vietnam, then the Emperor decides to appoint him to the gubernatorial post while he was there).
In 769 he was Governor General of Luzhou in Shanxi.
Agreed. It is Tianxia minus the Central Plains, which in my opinion doesn't fit with the game. That is exactly why there is this mod proposed.
Central Plains don't fit, but Vietnam does? In my opinion it is just as arbitrary cutoff as the vanilla one.
You still have Liao cut in half, without its capital present. You still can't represent Jurchens properly. All it fixes is Minyak and lack of Dali.
 

Fumaria

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In 769 he was Governor General of Luzhou in Shanxi.

Central Plains don't fit, but Vietnam does? In my opinion it is just as arbitrary cutoff as the vanilla one.
You still have Liao cut in half, without its capital present. You still can't represent Jurchens properly. All it fixes is Minyak and lack of Dali.

For Liao:
What I am actually proposing is to represent Liao as an offmap power same as Song. The on-map part will be represented by the Xibei Lu Zhaotaosi (whatever that is in English), an official in charge of the Mongolian tribes, using the same mechanics as the Western Protectorate from vanilla. That way it does not matter whether its capital is even present on the map.

Regarding Vietnam:
It fits about as well as Xia/Minyak (i.e. it doesn't fit, but it doesn't ruin the game for everyone else).
Vietnam prior to 1000 is still a place strongly influenced by local powers; in fact, the game mechanics would probably represent the Anarchy of the Twelve Warlords and the power struggles after Le Hoan's death pretty well. After the Ly Dynasty, as Vietnam gets more administrative, it stops fitting so well. But on the other hand, Vietnam is a local power, strong but not absurdly so. Modeling it as (for example) a Chinese Imperial government would probably be very inaccurate, but still keeps some sort of flavor for nearby states, unlike the Central Plains issue.
Or, on the other hand, I suck at Vietnamese history. Inform me if there is anything I got wrong.
The cutoff is arbitrary, indeed; and were I to have the choice, I would have cut both Vietnam and Sichuan off the map. But to preserve aesthetic value, that would most likely cut Khmer in half; not a desirable solution.

Regarding Abe no Nakamaru:
I didn't know that! I know he went back to the Central Plains, but died soon after. I assumed he got some honorary title in Chang'an and lived there. Thanks!
But I am not going to pass the chance to add the one Japanese character on the map, even if it meant some historical inaccuracy. It is not more inaccurate than having the Tibetan empire disintegrated in 867, is it?
 

Fumaria

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For Liao:
What I am actually proposing is to represent Liao as an offmap power same as Song. The on-map part will be represented by the Xibei Lu Zhaotaosi (whatever that is in English), an official in charge of the Mongolian tribes, using the same mechanics as the Western Protectorate from vanilla. That way it does not matter whether its capital is even present on the map.

Regarding Vietnam:
It fits about as well as Xia/Minyak (i.e. it doesn't fit, but it doesn't ruin the game for everyone else).
Vietnam prior to 1000 is still a place strongly influenced by local powers; in fact, the game mechanics would probably represent the Anarchy of the Twelve Warlords and the power struggles after Le Hoan's death pretty well. After the Ly Dynasty, as Vietnam gets more administrative, it stops fitting so well. But on the other hand, Vietnam is a local power, strong but not absurdly so. Modeling it as (for example) a Chinese Imperial government would probably be very inaccurate, but still keeps some sort of flavor for nearby states, unlike the Central Plains issue.
Or, on the other hand, I suck at Vietnamese history. Inform me if there is anything I got wrong.
The cutoff is arbitrary, indeed; and were I to have the choice, I would have cut both Vietnam and Sichuan off the map. But to preserve aesthetic value, that would most likely cut Khmer in half; not a desirable solution.

Regarding Abe no Nakamaru:
I didn't know that! I know he went back to the Central Plains, but died soon after. I assumed he got some honorary title in Chang'an and lived there. Thanks!
But I am not going to pass the chance to add the one Japanese character on the map, even if it meant some historical inaccuracy. It is not more inaccurate than having the Tibetan empire disintegrated in 867, is it?
Oh and… in neither vanilla nor my proposal does Minyak/Xia have its capital. I would give them some larger city in Gansu as gameplay-capital instead, probably Zhangye.
 

Warial

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Oh and… in neither vanilla nor my proposal does Minyak/Xia have its capital. I would give them some larger city in Gansu as gameplay-capital instead, probably Zhangye.
Oh, sorry. I misread Shaanxi as Shanxi... In times lile this I really wish people used hanzi more often :p.

For Liao:
What I am actually proposing is to represent Liao as an offmap power same as Song. The on-map part will be represented by the Xibei Lu Zhaotaosi (whatever that is in English), an official in charge of the Mongolian tribes, using the same mechanics as the Western Protectorate from vanilla. That way it does not matter whether its capital is even present on the map.
Ah, you didn't mention that in the OP. One downside is that it would make Liao and Jin unplayable though.
 

Fumaria

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But, what can you mod? how would you help on the development?

or are you just the "ideas" guy?

I don't know, I haven't tried. For historical characters and events, I think I can handle them; but special mechanics would probably need to be designed by a more experienced modder. I can't do maps as well (not enough aesthetic skills).
I don't have Holy Fury yet, and my computer is really slow so probably not good for debugging.
Speaking of which I was hoping we could use Holy Fury coronation mechanics for Jimi government (appointment from the Emperor, etc.) So it would be better when I do get HF.
 

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Why does south eastern asia have to be playable? you could leave it as "wasteland" just like the parts of Burma that appear on the vailla map.

Section by section:

1) Burma (Irrawaddy Basin). If I were to include Dali and India but leave out Burma, there would be this weird-shaped wasteland in the map that isn't even wasted.

2) Srivijaya. In fact this is more of a stylistic choice, but the Malacca Strait is one of the more important routes to reach China from India. Srivijaya even managed to trick the Song Dynasty into thinking that Chola is some unimportant state vassal to Srivijaya in order to monopolize that Strait.

3) Khmer. Because I can (and because of the weird map argument again). Khmer is quite interesting itself though.

But I agree that we can cut the map at the approximate latitude of the mouth of the Irrawaddy if we want. But I prefer not to add another isolated sea region.
 

RedBaronFlyer

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It would be easier to just make a Tianxia Lite with permission from Tianxia than start from scratch.

In addition to that, they started from scratch with the provinces a few weeks ago. I'm sure they still have a blank or not fully filled out version sitting around that you could use. I think they were filling in China last if I recall correctly.