Reposting what I posted in the most recent dev diary thread:
You'd have the current fort mechanic, that would have a "building" that would turn it from a fort to a fortress, that would not be destroyed if sieged down, and might have a number of other buildings/upgrades, one of which would let you upgrade the fortress into a Great Fortress, that would take the same expenditure to build as a wonder, but would not use the wonder slot.
You'd have the current fort mechanic, that would have a "building" that would turn it from a fort to a fortress, that would not be destroyed if sieged down, and might have a number of other buildings/upgrades, one of which would let you upgrade the fortress into a Great Fortress, that would take the same expenditure to build as a wonder, but would not use the wonder slot.
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