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TheRealRemus

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I get that tidal locked planets have limited posiblities for life, but I believe that as soon as a species is so far advanced in technology that it is capable of "terraforming" an entire planet to be a ecumenopolis, that it should no longer matter if one half of the planet is always on the bright or dark side of the sun.

One could argue that the dark side must be freezingly cold, but how do people survive a seberian winter? they build their own fire.

And so could my people on a tidal locked planet, which no longer is a conventionall planet, but a world of the city, and a city of the world.

I doubt that you would see or feel sunlight anyways on a planet like corruscant.
2019_01_08_1.png
Can you guys tell me if this is a an oversight? I would gues so.

P.S.:
Besides I dont think that a planet like in my screenshot (technicly a moon) can be tidal locked if it orbits a planet, can it?
Unless it rotates super slow so that when the bigger planet moves along its orbit, the moon adjusts itself slightly and always keeps the same side turned to the sun. But how high are the chances that this actually happens^^
 

hangry

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Besides I dont think that a planet like in my screenshot (technicly a moon) can be tidal locked if it orbits a planet, can it?

Our moon is tidal locked, but not with the sun but with the earth ... so you are half-correct. The tidal locked modifier shouldn't appear on a moon. Being tidal locked with earth doesn't prevent each side of the moon from getting sunlight.
 

TheRealRemus

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Our moon is tidal locked, but not with the sun but with the earth ... so you are half-correct. The tidal locked modifier shouldn't appear on a moon. Being tidal locked with earth doesn't prevent each side of the moon from getting sunlight.
Yeah thats what I was thinking of.
Nevertheless its an over sight right?
Are the devs aware of that?
@Wiz
 

permeakra

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I get that tidal locked planets have limited posiblities for life, but I believe that as soon as a species is so far advanced in technology that it is capable of "terraforming" an entire planet to be a ecumenopolis, that it should no longer matter if one half of the planet is always on the bright or dark side of the sun.
The problem is not light, but heat transfer. A tidally locked planet with liquid water and atmosphere shall have water vapor run from the heated side to the dark side, causing extreme weather and the rushing water coming from dark side could be much worse.

Also, heating on the dark side is fairly trivial, but cooling on the bright is not.
 

Kami-sama

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Besides I dont think that a planet like in my screenshot (technicly a moon) can be tidal locked if it orbits a planet, can it?
Unless it rotates super slow so that when the bigger planet moves along its orbit, the moon adjusts itself slightly and always keeps the same side turned to the sun. But how high are the chances that this actually happens^^
In real life every planet and moon becomes tidal locked with enough time if something doesn't happen before, whether to the star or planet it orbits, or even its own moon if large enough. Our moon is tidal locked and Mercury is not far behind (it rotates 3 times every 2 revolutions around the sun). Earth would become tidal locked to the moon too if the sun wouldn't become a red giant before that happens. Pluto and Charon are a mutual example.
 

TheRealRemus

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The problem is not light, but heat transfer. A tidally locked planet with liquid water and atmosphere shall have water vapor run from the heated side to the dark side, causing extreme weather and the rushing water coming from dark side could be much worse.

Also, heating on the dark side is fairly trivial, but cooling on the bright is not.
for todays Technologylevel I would agree but I'd say that for civilisation that can turn Tomb worlds into gaia World this is trivial, or at least it should.
Besides even if the bright side is too hot for normal life, just build a huge metal roof like thingy which collects the Energy and let People live beneath it :)
tidal lock Problem solved, when creating a City Planet.
 

FiddleSticks96

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The Tidally Locked modifier is a death sentence to a planet these days as far as I'm concerned. At -50% districts I won't even bother colonizing. Better to crack the planet and colonize elsewhere.
 

Coconut_Cookie

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Why not change the tidal locked modifier to give a bonus and a malus. Why would you even want to undo the cold on one side, you could use it for example to cool advanced computers and give the planet a slight buff for labs. Maybe the illuminated side could give a bonus to the number and/or output of farm districts.
 

Dëzaël

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The game doesn't really care about where it puts modifiers.

Besides I dont think that a planet like in my screenshot (technicly a moon) can be tidal locked if it orbits a planet, can it?
Unless it rotates super slow so that when the bigger planet moves along its orbit, the moon adjusts itself slightly and always keeps the same side turned to the sun. But how high are the chances that this actually happens^^

This moon could very well be tidally locked to this sun if the planet itself is close enough to the sun. Although in this case there would be a fair chance the moon would just be shattered by the sheer amount of gravitationnal constraint if the planet is big enough compared to the moon. Maybe ending as a ring for the planet.

Mercury is not far behind (it rotates 3 times every 2 revolutions around the sun).

Mercury took a hit. It has a massive crater on one side and an even more massive plateau on the other side. Astronomers think that Mercury survived just by basically being an iron ball and that the impacter had been vaporized on impact, leaving Mercury with a displaced local geography and a strangey orbit. So according to them, nothing to do with tidal locking in this case.

for todays Technologylevel I would agree but I'd say that for civilisation that can turn Tomb worlds into gaia World this is trivial, or at least it should.
Besides even if the bright side is too hot for normal life, just build a huge metal roof like thingy which collects the Energy and let People live beneath it :)
tidal lock Problem solved, when creating a City Planet.

Is that what you need? :cool::p

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