I was going to use a Muslim country like Morocco for the last of our trio of contestants but I found out that it wouldn’t work because they can all see Badakhshan, which gives them a tremendous advantage so I selected another country, Sicily. On one hand they have the advantage of being closer than the Teutonic Order or Japan to Badakhskan but on the other hand they are probably going to have to deal with the Ottomans, Mameluks and a few other very large and mean countries. They are also the weakest of the three and hell I like playing them.
Sicily 1473
They have four provinces in Italy and have picked up Nice in France. There isn’t much money in the treasury but that’s because the AI is busy building Workshops. Not bad, not bad at all.
I’m allied with Aragon and Urbino and have a respectable reputation. But my small manpower limit and poor income is going to be a problem.
My advisors aren’t anything to get excited about but I don’t see any better replacements so I’m not going to change them.
The AI is smart enough to push everything into land investment and I see no reason to change that. Good lord the AI is beginning to remind me of myself.
The AI chose Military Drill for it’s National idea. Early in the game this will be helpful but if I understand it correctly is has less effect as the game goes on.
All in all I’m impressed with the decisions that the AI has made in running the country. Now let’s see if I can do any better.
It’s time to do what I’ve done with the other countries and that means build up my army to my manpower limit and start to look around for a clue as to how to start working toward my goal. My first thought was to conquer Cyprus and use the island as a safe launching pad for invading the Middle East but I sent a fleet over and found the Ottomans already besieging the island. In fact the Ottomans have been busy also expanding in the Balkans and I think I’ll stay away from them this turn if I can help it. One amusing thing happened with the Ottomans. They reached a peace agreement with Cyprus involving a little money and I thought that this was my chance to grab the island. I loaded up my men and headed for Cyprus. Just before I got there one of the Ottoman’s allies declared war on Cyprus and the Ottomans joined them and with the same men that were still there started besieging the island before I could even declare war. Very rude of them if you ask me.
However as I continued looking around for someone to pick on I struck gold. I found Dulkadir, who was very weak and without an ally. Hmm what the heck you’ve got to start somewhere right? I declare war in 1476 and land a two thousand man army in Karaman ( I only have two cogs ) and begin a siege. I have to ferry men, two thousand at a time but fortunately Dulkadir only has a two thousand man army and is unable to dislodge me from my siege. Finally I capture their three provinces and get Karaman in the peace agreement.
Okay I have a toehold in the Middle East, which leads to two questions. The first is can I hold it, which is put to the test when rebels kick my army into the sea and besiege the province in 1481. I have to build more cogs so that I can land a large enough army to defeat the rebels but finally I succeed.
SO I’m loading my fleet when this pops up. Yikes The Order felt it necessary to pick on the biggest country in the area? Damn.
The war was short and at least they didn’t lose much. Also I've reached land tech two and switch my investments into Government tech.
So the second question of the two questions that I mentioned earlier is can the AI hold on to Karaman?
Now I wonder what Japan has been up to?