Both in combat and on the World map, knowing what hexes you can be attacked at is critical information. Yet as far as I know, we currently have to manually gather that information by selecting enemy units in turn.
Any chance we could get a view mode that highlights hexes where the enemy units can:
- melee attack my units
- ranged attack my units
- enemies armies can reach my army
on their next turn-
At least some of that information must already be known. This is something the AI routines would need to know, to decide on proper position of it's forces. I just wish that information would be available for the player too.
Any chance we could get a view mode that highlights hexes where the enemy units can:
- melee attack my units
- ranged attack my units
- enemies armies can reach my army
on their next turn-
At least some of that information must already be known. This is something the AI routines would need to know, to decide on proper position of it's forces. I just wish that information would be available for the player too.
- 5
- 2