The game's speed had been improved after the culling mechanic was introduced, right? Why did we need this exactly?
After playing with this new feature i have to say i don't like it. It just adds more micro and when you send courtiers away it randomly picks them out. Of course players wiIl want to keep their best characters, so you do this once, just like distributing titles.. If the game would give me options that would make sense then yes.
When you hit the cap you will constantly be reminded that your court size is too big and characters keep coming because that is how the game works. I'd say don't restrict the player but restrict the AI when it comes to court size. It is the bulk of game characters anyway. Or let culling kick into a higher gear when you get to the cap so it becomes hands free again.
This is on the same level as picking an education for kids at 6 and 12. It distracts too much. Just think about know many extra clicks this gives, not to mention it stops the flow of the game. At least we can turn court size mechanics off.
After playing with this new feature i have to say i don't like it. It just adds more micro and when you send courtiers away it randomly picks them out. Of course players wiIl want to keep their best characters, so you do this once, just like distributing titles.. If the game would give me options that would make sense then yes.
When you hit the cap you will constantly be reminded that your court size is too big and characters keep coming because that is how the game works. I'd say don't restrict the player but restrict the AI when it comes to court size. It is the bulk of game characters anyway. Or let culling kick into a higher gear when you get to the cap so it becomes hands free again.
This is on the same level as picking an education for kids at 6 and 12. It distracts too much. Just think about know many extra clicks this gives, not to mention it stops the flow of the game. At least we can turn court size mechanics off.